PHP Code:
/**
* Mutant Tanks KeyValues Settings
* Note: The config will automatically update any changes mid-game. No need to restart the server or reload the plugin.
* Note: View the INFORMATION.md file to read about each ability/setting.
* Note: If any of these Tanks don't work, make sure you have the right abilities installed.
* Note: YOU CAN HAVE UP TO 500 MUTANT TANK TYPES!
**/
"Mutant Tanks"
{
/*"STEAM_0:1:23456789" // This is actually a valid Steam32ID, so don't uncomment this; it's just an example.
{
"Administration"
{
"Access Flags" "z"
"Immunity Flags" "z"
}
}*/
"Plugin Settings"
{
"General"
{
"Plugin Enabled" "Yes"
"Listen Support" "On"
"Check Abilities" "Enabled"
"Death Revert" "True"
"Finales Only" "0"
"Idle Check" "10.0"
"Idle Check Mode" "2"
"Log Commands" "31"
"Log Messages" "0"
"Tank Enabled" "-1"
"Tank Model" "0"
"Burn Duration" "Min"
"Burnt Skin" "Min"
"Spawn Enabled" "Max"
"Spawn Limit" "Min"
"Type Range" "1-20"
}
"Announcements"
{
"Announce Arrival" "0"
"Announce Death" "0"
"Announce Kill" "0"
"Arrival Message" "0"
"Arrival Sound" "Max"
"Death Details" "0"
"Death Message" "0"
"Death Sound" "0"
"Kill Message" "0"
"Vocalize Arrival" "Max"
"Vocalize Death" "0"
}
"Rewards"
{
"Reward Enabled" "-1,-1,-1,-1"
"Reward Bots" "-1,-1,-1,-1"
"Reward Chance" "33.3,33.3,33.3,33.3"
"Reward Duration" "10.0,10.0,10.0,10.0"
"Reward Effect" "15,15,15,15"
"Reward Notify" "3,3,3,3"
"Reward Percentage" "10.0,10.0,10.0,10.0"
"Reward Visual" "63,63,63,63"
"Prefs Notify" "1,1,1,1"
"Share Rewards" "0,0,0,0"
"Teammate Limit" "0"
"Action Duration Reward" "2.0,2.0,2.0,2.0"
"Ammo Boost Reward" "1,1,1,1"
"Ammo Regen Reward" "1,1,1,1"
"Attack Boost Reward" "1.25,1.25,1.25,1.25"
"Clean Kills Reward" "1,1,1,1"
"Damage Boost Reward" "1.25,1.25,1.25,1.25"
"Damage Resistance Reward" "0.5,0.5,0.5,0.5"
"Fall Voiceline Reward" "PlayerLaugh,PlayerLaugh,PlayerLaugh,PlayerLaugh"
"Heal Percent Reward" "100.0,100.0,100.0,100.0"
"Health Regen Reward" "1,1,1,1"
"Hollowpoint Ammo Reward" "1,1,1,1"
"Infinite Ammo Reward" "31,31,31,31"
"Item Reward" "first_aid_kit,first_aid_kit,first_aid_kit,first_aid_kit"
"Jump Height Reward" "75.0,75.0,75.0,75.0"
"Ladder Actions Reward" "1,1,1,1"
"Lady Killer Reward" "1,1,1,1"
"Life Leech Reward" "1,1,1,1"
"Melee Range Reward" "150,150,150,150"
"Punch Resistance Reward" "0.25,0.25,0.25,0.25"
"Respawn Loadout Reward" "1,1,1,1"
"Revive Health Reward" "100,100,100,100"
"Shove Damage Reward" "0.025,0.025,0.025,0.025"
"Shove Penalty Reward" "1,1,1,1"
"Shove Rate Reward" "0.7,0.7,0.7,0.7"
"Sledgehammer Rounds Reward" "1,1,1,1"
"Special Ammo Reward" "3,3,3,3"
"Speed Boost Reward" "1.25,1.25,1.25,1.25"
"Stack Limits" "0,0,0,0,0,0,0"
"Stack Rewards" "0,0,0,0"
"Thorns Reward" "1,1,1,1"
"Useful Rewards" "15,15,15,15"
"Body Color Visual" "-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1"
"Glow Color Visual" "-1;-1;-1,-1;-1;-1,-1;-1;-1,-1;-1;-1"
"Light Color Visual" "-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1"
"Looping Voiceline Visual" "PlayerDeath,PlayerDeath,PlayerDeath,PlayerDeath"
"Particle Effect Visual" "15,15,15,15"
"Screen Color Visual" "-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1,-1;-1;-1;-1"
}
"Competitive"
{
"Aggressive Tanks" "No"
"Credit Igniters" "On"
"Force Spawn" "Min"
"Stasis Mode" "Off"
"Survival Delay" "Min"
}
"Difficulty"
{
"Scale Damage" "Disabled"
"Difficulty Damage" "0.0,0.0,0.0,0.0"
}
"Health"
{
"Base Health" ""
"Display Health" "5"
"Display Health Type" "1"
"Health Characters" "|,-"
"Minimum Humans" "1"
"Multiply Health" "Min"
}
"Enhancements"
{
"Attack Interval" "0.0"
"Claw Damage" "-1.0"
"Hittable Damage" "-1.0"
"Punch Force" "-1.0"
"Punch Throw" "0.0"
"Rock Damage" "-1.0"
"Run Speed" "0.0"
"Skip Taunt" "0"
"Sweep Fist" "0"
"Throw Interval" "0.0"
}
"Immunities"
{
"Bullet Immunity" "0"
"Explosive Immunity" "0"
"Fire Immunity" "0"
"Hittable Immunity" "0"
"Melee Immunity" "0"
"Vomit Immunity" "0"
}
"Administration"
{
"Allow Developer" "False"
}
"Human Support"
{
"Human Cooldown" "600"
"Master Control" "No"
"Spawn Mode" "1"
}
"Waves"
{
"Limit Extras" "True"
"Extras Delay" "Default"
"Regular Amount" "Min"
"Regular Delay" "10.0"
"Regular Interval" "20.0"
"Regular Limit" "999999"
"Regular Type" "1-20"
"Regular Wave" "Off"
"Finale Amount" "Min"
"Finale Types" "1-20,1-20,1-20,1-20,1-20,1-20,1-20,1-20,1-20,1-20"
"Finale Waves" "0,0,0,0,0,0,0,0,0,0"
}
"ConVars"
{
"tank_burn_duration_expert" "150"
"tank_burn_duration_hard" "150"
//"tank_burn_duration_normal" "150" // L4D1 only
"tank_burn_duration" "150" // L4D2 only
"z_burn_max" "1.0"
}
"Game Modes"
{
"Game Mode Types" "1"
"Enabled Game Modes" "coop"
"Disabled Game Modes" "versus,scavenge"
}
"Custom"
{
"Enable Custom Configs" "1"
"Create Config Types" "7"
"Execute Config Types" "7"
}
}
/**
* Mutant Tanks Samples
* These Tanks should not be used as-is because they are just meant to showcase each ability.
* Some of them may be too overpowered for players and bots.
* It is recommended to configure these settings based on your own liking.
**/
"Tank #1"
{
"General"
{
"Game Type" "1"
"Tank Name" "Acidic Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,255,125,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "0,255,125"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "255,0,0,255"
"Oxygen Tank Color" "255,0,0,255"
"Flame Color" "255,0,0,180"
"Rock Color" "255,0,0,255"
"Tire Color" "255,0,0,255"
"Propane Tank Color" "255,0,0,255"
"Flashlight Color" "255,0,0,255"
"Crown Color" "255,0,0,255"
}
"Particles"
{
"Body Effects" "64"
"Rock Effects" "8"
}
"Health"
{
"Extra Health" "1000"
}
"Acid Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Acid Chance" "33.3"
"Acid Death" "1"
"Acid Death Chance" "33.3"
"Acid Death Range" "200.0"
"Acid Hit" "1"
"Acid Hit Mode" "0"
"Acid Range" "150.0"
"Acid Range Chance" "15.0"
"Acid Rock Break" "1"
"Acid Rock Chance" "33.3"
}
}
"Tank #2"
{
"General"
{
"Tank Name" "Blind Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "5,0,105,255"
"Requires Humans" "1"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "5,0,105"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "30,20,0,255"
"Oxygen Tank Color" "30,20,0,255"
"Flame Color" "30,20,0,180"
"Rock Color" "30,20,0,255"
"Tire Color" "30,20,0,255"
"Propane Tank Color" "30,20,0,255"
"Flashlight Color" "30,20,0,255"
"Crown Color" "30,20,0,255"
}
"Health"
{
"Extra Health" "1000"
}
"Blind Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Blind Chance" "33.3"
"Blind Duration" "5.0"
"Blind Hit" "1"
"Blind Hit Mode" "0"
"Blind Intensity" "255"
"Blind Range" "150.0"
"Blind Range Chance" "15.0"
}
}
"Tank #3"
{
"General"
{
"Tank Name" "Bomber Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "100,0,0,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "100,0,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "15,15,15,255"
"Oxygen Tank Color" "15,15,15,255"
"Flame Color" "15,15,15,180"
"Rock Color" "15,15,15,255"
"Tire Color" "15,15,15,255"
"Propane Tank Color" "15,15,15,255"
"Flashlight Color" "15,15,15,255"
"Crown Color" "15,15,15,255"
}
"Health"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "1"
"Fire Immunity" "1"
}
"Bomb Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Bomb Chance" "33.3"
"Bomb Death" "1"
"Bomb Death Chance" "33.3"
"Bomb Hit" "1"
"Bomb Hit Mode" "0"
"Bomb Range" "150.0"
"Bomb Range Chance" "15.0"
"Bomb Rock Break" "1"
"Bomb Rock Chance" "33.3"
}
}
"Tank #4"
{
"General"
{
"Tank Name" "Car Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "255,120,75,255"
"Requires Humans" "1"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "255,120,75"
}
"Human Support"
{
"Human Support" "0"
}
"Spawn"
{
"Open Areas Only" "500.0"
}
"Props"
{
"Light Color" "100,35,0,255"
"Oxygen Tank Color" "100,35,0,255"
"Flame Color" "100,35,0,180"
"Rock Color" "100,35,0,255"
"Tire Color" "100,35,0,255"
"Propane Tank Color" "100,35,0,255"
"Flashlight Color" "100,35,0,255"
"Crown Color" "100,35,0,255"
}
"Health"
{
"Extra Health" "1000"
}
"Enhancements"
{
"Throw Interval" "14.0"
}
"Car Ability"
{
"Human Ability" "1"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "0"
"Car Chance" "15.0"
"Car Duration" "3"
"Car Interval" "0.6"
"Car Lifetime" "20.0"
"Car Options" "0"
"Car Owner" "1"
"Car Radius" "-180.0,180.0"
}
"Throw Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "60"
"Ability Enabled" "1"
"Ability Message" "1"
"Throw Car Lifetime" "10.0"
"Throw Car Options" "0"
"Throw Car Owner" "1"
"Throw Chance" "33.3"
}
}
"Tank #5"
{
"General"
{
"Tank Name" "Clone Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "10,25,205,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "10,25,205"
}
"Human Support"
{
"Human Support" "0"
}
"Spawn"
{
"Open Areas Only" "150.0"
}
"Props"
{
"Light Color" "140,40,255,255"
"Oxygen Tank Color" "140,40,255,255"
"Flame Color" "140,40,255,180"
"Rock Color" "140,40,255,255"
"Tire Color" "140,40,255,255"
"Propane Tank Color" "140,40,255,255"
"Flashlight Color" "140,40,255,255"
"Crown Color" "140,40,255,255"
}
"Health"
{
"Extra Health" "1000"
}
"Clone Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "0"
"Clone Amount" "1"
"Clone Chance" "33.3"
"Clone Health" "2000"
"Clone Lifetime" "0.0"
"Clone Remove" "1"
"Clone Replace" "1"
"Clone Type" "13-13"
}
}
"Tank #6"
{
"General"
{
"Tank Name" "Dropper Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "200,100,0,255"
"Requires Humans" "1"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "200,100,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "0,100,200,255"
"Oxygen Tank Color" "0,100,200,255"
"Flame Color" "0,100,200,180"
"Rock Color" "0,100,200,255"
"Tire Color" "0,100,200,255"
"Propane Tank Color" "0,100,200,255"
"Flashlight Color" "0,100,200,255"
"Crown Color" "0,100,200,255"
}
"Health"
{
"Extra Health" "1000"
}
"Drop Ability"
{
"Human Ability" "1"
"Ability Enabled" "1"
"Ability Message" "0"
"Drop Chance" "33.3"
"Drop Clip Chance" "33.3"
"Drop Mode" "0"
"Drop Weapon Scale" "1.0"
}
}
"Tank #7"
{
"General"
{
"Tank Name" "Fast Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "255,0,0,150"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "255,255,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Props Attached" "511"
"Props Chance" "100.0,33.3,33.3,33.3,33.3,33.3,33.3,33.3,33.3"
"Light Color" "255,255,0,150"
"Oxygen Tank Color" "255,255,0,150"
"Flame Color" "255,255,0,150"
"Rock Color" "255,255,0,150"
"Tire Color" "255,255,0,150"
"Propane Tank Color" "255,255,0,150"
"Flashlight Color" "255,255,0,150"
"Crown Color" "255,255,0,150"
}
"Particles"
{
"Body Effects" "2"
"Rock Effects" "2"
}
"Health"
{
"Extra Health" "1000"
}
"Enhancements"
{
"Run Speed" "1.1"
"Skip Taunt" "1"
"Throw Interval" "999999.0"
}
"Immunities"
{
"Fire Immunity" "0"
}
"Fast Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "0"
"Fast Chance" "15.0"
"Fast Duration" "5"
"Fast Speed" "1.10"
}
}
"Tank #8"
{
"General"
{
"Tank Name" "Fireproof Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "150,0,0,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "150,0,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "255,135,0,255"
"Oxygen Tank Color" "255,135,0,255"
"Flame Color" "255,135,0,180"
"Rock Color" "255,135,0,255"
"Tire Color" "255,135,0,255"
"Propane Tank Color" "255,135,0,255"
"Flashlight Color" "255,135,0,255"
"Crown Color" "255,135,0,255"
}
"Particles"
{
"Body Effects" "4"
"Rock Effects" "4"
}
"Health"
{
"Extra Health" "1000"
}
"Immunities"
{
"Fire Immunity" "1"
}
"Fire Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Fire Chance" "33.3"
"Fire Death" "1"
"Fire Death Chance" "33.3"
"Fire Hit" "1"
"Fire Hit Mode" "0"
"Fire Range" "150.0"
"Fire Range Chance" "15.0"
"Fire Rock Break" "1"
"Fire Rock Chance" "33.3"
}
}
"Tank #9"
{
"General"
{
"Game Type" "1"
"Tank Name" "Flinger Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "160,225,65,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "160,225,65"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "25,40,130,255"
"Oxygen Tank Color" "25,40,130,255"
"Flame Color" "25,40,130,180"
"Rock Color" "25,40,130,255"
"Tire Color" "25,40,130,255"
"Propane Tank Color" "25,40,130,255"
"Flashlight Color" "25,40,130,255"
"Crown Color" "25,40,130,255"
}
"Health"
{
"Extra Health" "1000"
}
"Fling Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Fling Chance" "33.3"
"Fling Death" "1"
"Fling Death Chance" "33.3"
"Fling Death Range" "200.0"
"Fling Force" "300.0"
"Fling Hit" "1"
"Fling Hit Mode" "0"
"Fling Range" "150.0"
"Fling Range Chance" "15.0"
}
}
"Tank #10"
{
"General"
{
"Tank Name" "Flying Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "45,175,230,255"
}
"Glow"
{
"Glow Enabled" "0"
"Glow Color" "45,175,150"
}
"Human Support"
{
"Human Support" "0"
}
"Spawn"
{
"Open Areas Only" "150.0"
}
"Props"
{
"Props Attached" "396"
"Props Chance" "0.0,0.0,100.0,100.0,0.0,0.0,0.0,100.0,100.0"
"Oxygen Tank Color" "45,175,230,255"
"Flame Color" "255,100,10,40"
"Flashlight Color" "255,100,10,40"
"Crown Color" "-1,-1,-1,40"
}
"Health"
{
"Extra Health" "1000"
}
"Fly Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "0"
"Fly Chance" "33.3"
"Fly Duration" "10"
"Fly Speed" "200.0"
"Fly Type" "0"
}
}
"Tank #11"
{
"General"
{
"Tank Name" "Gravity Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "25,25,25,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "25,25,25"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
"Flashlight Color" "200,200,200,255"
"Crown Color" "200,200,200,255"
}
"Health"
{
"Extra Health" "1000"
}
"Gravity Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "2"
"Ability Effect" "7"
"Ability Message" "0"
"Gravity Chance" "33.3"
"Gravity Duration" "5"
"Gravity Force" "-35.0"
"Gravity Hit" "1"
"Gravity Hit Mode" "0"
"Gravity Range" "150.0"
"Gravity Range Chance" "15.0"
"Gravity Value" "0.3"
}
}
"Tank #12"
{
"General"
{
"Tank Name" "Jumper Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "225,215,0,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "225,215,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "225,0,205,255"
"Oxygen Tank Color" "225,0,205,255"
"Flame Color" "225,0,205,180"
"Rock Color" "225,0,205,255"
"Tire Color" "225,0,205,255"
"Propane Tank Color" "225,0,205,255"
"Flashlight Color" "225,0,205,255"
"Crown Color" "225,0,205,255"
}
"Health"
{
"Extra Health" "1000"
}
"Jump Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "3"
"Ability Effect" "7"
"Ability Message" "0"
"Jump Chance" "33.3"
"Jump Duration" "5"
"Jump Height" "300.0"
"Jump Hit" "1"
"Jump Hit Mode" "0"
"Jump Interval" "2.5"
"Jump Mode" "0"
"Jump Range" "150.0"
"Jump Range Chance" "15.0"
}
}
"Tank #13"
{
"General"
{
"Tank Name" "Laser Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,110,190,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "85,60,125"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "85,60,125,255"
"Oxygen Tank Color" "85,60,125,255"
"Flame Color" "85,60,125,180"
"Rock Color" "85,60,125,255"
"Tire Color" "85,60,125,255"
"Propane Tank Color" "85,60,125,255"
"Flashlight Color" "85,60,125,255"
"Crown Color" "85,60,125,255"
}
"Health"
{
"Extra Health" "1000"
}
"Laser Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "0"
"Laser Chance" "33.3"
"Laser Damage" "5.0"
"Laser Duration" "3"
"Laser Interval" "1.0"
"Laser Range" "150.0"
}
}
"Tank #14"
{
"General"
{
"Game Type" "1"
"Tank Name" "Lightning Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "75,100,200,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "75,100,200"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "50,75,100,255"
"Oxygen Tank Color" "50,75,100,255"
"Flame Color" "50,75,100,180"
"Rock Color" "50,75,100,255"
"Tire Color" "50,75,100,255"
"Propane Tank Color" "50,75,100,255"
"Flashlight Color" "50,75,100,255"
"Crown Color" "50,75,100,255"
}
"Health"
{
"Extra Health" "1000"
}
"Lightning Ability"
{
"Human Ability" "1"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "0"
"Lightning Chance" "33.3"
"Lightning Damage" "4.0"
"Lightning Duration" "4"
"Lightning Interval" "1.0"
}
}
"Tank #15"
{
"General"
{
"Tank Name" "Meteor Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "120,20,10,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "120,20,10"
}
"Human Support"
{
"Human Support" "0"
}
"Spawn"
{
"Open Areas Only" "500.0"
}
"Props"
{
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
"Flashlight Color" "200,200,200,255"
"Crown Color" "200,200,200,255"
}
"Particles"
{
"Body Effects" "16"
}
"Health"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "1"
"Fire Immunity" "0"
}
"Meteor Ability"
{
"Human Ability" "1"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "0"
"Meteor Chance" "15.0"
"Meteor Duration" "5"
"Meteor Interval" "0.6"
"Meteor Lifetime" "15.0"
"Meteor Mode" "0"
"Meteor Radius" "-180.0,180.0"
}
}
"Tank #16"
{
"General"
{
"Tank Name" "Whirler Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,200,255,255"
"Requires Humans" "1"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "255,200,0"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "255,200,0,255"
"Oxygen Tank Color" "255,200,0,255"
"Flame Color" "255,200,0,180"
"Rock Color" "255,200,0,255"
"Tire Color" "255,200,0,255"
"Propane Tank Color" "255,200,0,255"
"Flashlight Color" "255,200,0,255"
"Crown Color" "255,200,0,255"
}
"Health"
{
"Extra Health" "1000"
}
"Whirl Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Whirl Axis" "0"
"Whirl Chance" "33.3"
"Whirl Duration" "5"
"Whirl Hit" "1"
"Whirl Hit Mode" "0"
"Whirl Range" "150.0"
"Whirl Range Chance" "15.0"
"Whirl Speed" "500.0"
}
}
"Tank #17"
{
"General"
{
"Tank Name" "Feedback Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "90,60,90,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "90,60,90"
}
"Human Support"
{
"Human Support" "0"
}
"Props"
{
"Light Color" "90,90,60,255"
"Oxygen Tank Color" "90,90,60,255"
"Flame Color" "90,90,60,180"
"Rock Color" "90,90,60,255"
"Tire Color" "90,90,60,255"
"Propane Tank Color" "90,90,60,255"
"Flashlight Color" "90,90,60,255"
"Crown Color" "90,90,60,255"
}
"Particles"
{
"Body Effects" "2"
"Rock Effects" "2"
}
"Health"
{
"Extra Health" "1000"
}
"Gravity Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "2"
"Ability Message" "0"
"Gravity Force" "35.0"
}
}
"Tank #18"
{
"General"
{
"Tank Name" "Psychotic Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,0,0,255"
"Requires Humans" "1"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "255,0,0"
}
"Props"
{
"Light Color" "255,0,0,255"
"Oxygen Tank Color" "255,0,0,255"
"Flame Color" "255,0,0,180"
"Rock Color" "255,0,0,255"
"Tire Color" "255,0,0,255"
"Propane Tank Color" "255,0,0,255"
"Flashlight Color" "255,0,0,255"
"Crown Color" "255,0,0,255"
}
"Particles"
{
"Body Effects" "3"
"Rock Effects" "3"
}
"Health"
{
"Extra Health" "1000"
}
"Meteor Ability"
{
"Ability Enabled" "1"
"Ability Message" "0"
"Meteor Chance" "33.3"
"Meteor Damage" "5.0"
"Meteor Duration" "5"
"Meteor Interval" "0.6"
"Meteor Lifetime" "10.0"
"Meteor Mode" "1"
"Meteor Radius" "-180.0,180.0"
}
}
"Tank #19"
{
"General"
{
"Tank Name" "Dread Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "90,90,90,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "90,90,90"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
}
"Health"
{
"Extra Health" "1000"
}
"Blind Ability"
{
"Human Ability" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Blind Chance" "33.3"
"Blind Duration" "5.5"
"Blind Hit" "1"
"Blind Hit Mode" "0"
"Blind Intensity" "235"
}
}
"Tank #20"
{
"General"
{
"Tank Name" "Psyk0tik Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,170,255,150"
"Requires Humans" "1"
"Spawn Enabled" "0"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "255,0,0"
}
"Props"
{
"Props Attached" "511"
"Props Chance" "100.0,100.0,100.0,100.0,100.0,100.0,100.0,100.0,100.0"
"Light Color" "255,0,0,150"
"Oxygen Tank Color" "255,0,0,150"
"Flame Color" "255,0,0,150"
"Rock Color" "255,0,0,150"
"Tire Color" "255,0,0,150"
"Propane Tank Color" "255,0,0,150"
"Flashlight Color" "255,0,0,150"
"Crown Color" "255,0,0,150"
}
"Particles"
{
"Body Effects" "94"
"Rock Effects" "14"
}
"Health"
{
"Extra Health" "1000"
}
"Enhancements"
{
"Claw Damage" "10.0"
"Hittable Damage" "10.0"
"Rock Damage" "10.0"
"Run Speed" "1.0"
"Skip Taunt" "1"
}
"Spawn"
{
"Spawn Type" "4"
}
"Combo"
{
"Combo Duration" "1.5"
"Combo Interval" "0.0,5.0,5.0"
"Combo Range" "50.0"
"Combo Range Chance" "100.0"
"Combo Set" "Acid,Jump,Flying"
"Combo Type Chance" "100.0"
}
"Acid Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Acid Chance" "33.3"
"Acid Death" "1"
"Acid Death Chance" "33.3"
"Acid Death Range" "200.0"
"Acid Hit" "1"
"Acid Hit Mode" "0"
"Acid Range" "150.0"
"Acid Range Chance" "15.0"
"Acid Rock Break" "1"
"Acid Rock Chance" "33.3"
}
"Jump Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "3"
"Ability Effect" "7"
"Ability Message" "0"
"Jump Chance" "33.3"
"Jump Duration" "5"
"Jump Height" "600.0"
"Jump Hit" "1"
"Jump Hit Mode" "0"
"Jump Interval" "2.5"
"Jump Mode" "0"
"Jump Range" "150.0"
"Jump Range Chance" "15.0"
}
"Fly Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "0"
"Fly Chance" "33.3"
"Fly Duration" "10"
"Fly Speed" "250.0"
"Fly Type" "0"
}
}
}