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[CS:S+GO] Afk Bomb


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sinblaster
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Join Date: Feb 2010
Location: Australia
Old 03-25-2011 , 05:30   Re: [CSS] Afk Bomb
Reply With Quote #11

Thanks for the update Red
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Last edited by sinblaster; 03-25-2011 at 05:39.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-27-2011 , 22:29   Re: [CSS] Afk Bomb
Reply With Quote #12

Red this error is constant

Code:
L 03/27/2011 - 11:40:03: SourceMod error session started
L 03/27/2011 - 11:40:03: Info (map "de_office_h2") (file "errors_20110327.log")
L 03/27/2011 - 11:40:03: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/27/2011 - 11:40:03: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/27/2011 - 11:40:03: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/27/2011 - 11:45:15: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/27/2011 - 11:45:15: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/27/2011 - 11:45:15: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/27/2011 - 11:50:39: Error log file session closed.
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 03-28-2011 , 00:58   Re: [CSS] Afk Bomb
Reply With Quote #13

Quote:
Originally Posted by sinblaster View Post
Red this error is constant

Code:
L 03/27/2011 - 11:40:03: SourceMod error session started
L 03/27/2011 - 11:40:03: Info (map "de_office_h2") (file "errors_20110327.log")
L 03/27/2011 - 11:40:03: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/27/2011 - 11:40:03: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/27/2011 - 11:40:03: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/27/2011 - 11:45:15: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/27/2011 - 11:45:15: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/27/2011 - 11:45:15: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/27/2011 - 11:50:39: Error log file session closed.
Hi,

Thanks for reporting the bug. I just retested on my home dedicated server and it seems to still be working...

Can you tell me any information you have concerning that ?
  • Have you ever get this to work ?
  • Are you running with the lastest server version ?
  • Do you think you have other plugins that can force-drop like mine does ? (Possible conflict ?)
  • In your report you have the problem at around 5 minutes interval, is your roundtime 5 minutes ? (Seems dumb, but if not that might be hardcoded like error)
  • Does it only happen on "de_office_h2" ? Does this map have bombsites ? Dumb question, yes :$, but you could be beta testing someone's map.
  • Do you get any error previous to that one ?

Also, have you tried reloading the plugin ? (On_plugin_start() initialize the handle)

Any tips that can help to reproduce to bug is helpful.

Thanks again,

Red

Last edited by RedSword; 03-28-2011 at 01:01.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-28-2011 , 01:08   Re: [CSS] Afk Bomb
Reply With Quote #14

Ill get back to you with proper answers to all your questions. The most obvious being that this is loaded on bail's CSS DM so the weapon clean-up springs to mind.

Ill test a few things mate. Thanks for replying
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 03-28-2011 , 10:52   Re: [CSS] Afk Bomb
Reply With Quote #15

Linux ?

If so the wpndrop-cstrike.games.txt might be incorrect ... =/
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-28-2011 , 17:02   Re: [CSS] Afk Bomb
Reply With Quote #16

Sorry Red Ive not been able to complete your request as I have issues to deal with. I can however tell you that its Windows Server / mmsource-1.8.5 / sourcemod-1.3.6

I am going to attempt to tell you the reset shortly. Its hell hectic at my house. Canadian visitors. All smiles here (literally)

  • Have you ever get this to work ?
To be honest I never had time to check. I loaded it on the premis you checked it and it was on my list of things to do. All I do know is that the last version (as far as I remember) never printed out errors
  • Are you running with the lastest server version ?
Yes
  • Do you think you have other plugins that can force-drop like mine does ? (Possible conflict ?)
Probably. I have it on CSS DM which cleans weapon drops and I also have a automatic sniper vending machine which does the same??????
  • In your report you have the problem at around 5 minutes interval, is your roundtime 5 minutes ? (Seems dumb, but if not that might be hardcoded like error)
yes rounds are 5 minutes
  • Does it only happen on "de_office_h2" ? Does this map have bombsites ? Dumb question, yes :$, but you could be beta testing someone's map.
No. Dust2 unlimited also. I am not sure about my de season map nobody chooses that any more, I can check. Here is unlimited log
Code:
L 03/27/2011 - 17:36:59: Error log file session closed.
L 03/27/2011 - 19:32:25: SourceMod error session started
L 03/27/2011 - 19:32:25: Info (map "de_dust2_unlimited") (file "errors_20110327.log")
L 03/27/2011 - 19:32:25: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/27/2011 - 19:32:25: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/27/2011 - 19:32:25: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/27/2011 - 19:50:45: Error log file session closed.
L 03/28/2011 - 01:08:12: SourceMod error session started
L 03/28/2011 - 01:08:12: Info (map "de_dust2_unlimited") (file "errors_20110328.log")
L 03/28/2011 - 01:08:12: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/28/2011 - 01:08:12: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/28/2011 - 01:08:12: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/28/2011 - 01:18:20: Error log file session closed.
L 03/28/2011 - 05:28:54: SourceMod error session started
L 03/28/2011 - 05:28:54: Info (map "de_dust2_unlimited") (file "errors_20110328.log")
L 03/28/2011 - 05:28:54: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/28/2011 - 05:28:54: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/28/2011 - 05:28:54: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
  • Do you get any error previous to that one ?
No
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Last edited by sinblaster; 03-28-2011 at 18:08.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 03-28-2011 , 18:58   Re: [CSS] Afk Bomb
Reply With Quote #17

Quote:
Originally Posted by sinblaster View Post
  • Have you ever get this to work ?
To be honest I never had time to check. I loaded it on the premis you checked it and it was on my list of things to do. All I do know is that the last version (as far as I remember) never printed out errors
I did check it before releasing it and check it again and it is still working... I also downloaded de_dust2_unlimited and I can't seem to be able to reproduce your bug. =/

I'm searching forum and shall post in the scripting section if I can't find anything.

Thanks for your reply.

EDIT :

Are you sometimes playing normal map ? (de_dust2 for example)

RE-EDIT :
Similar errors (just keeping trace) :
http://forums.alliedmods.net/showthr...ll#post1418565
http://forums.alliedmods.net/showthr...all#post927525

Last edited by RedSword; 03-28-2011 at 19:11.
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sinblaster
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Join Date: Feb 2010
Location: Australia
Old 03-28-2011 , 19:05   Re: [CSS] Afk Bomb
Reply With Quote #18

Quote:
Originally Posted by RedSword View Post
I did check it before releasing it and check it again and it is still working... I also downloaded de_dust2_unlimited and I can't seem to be able to reproduce your bug. =/

I'm searching forum and shall post in the scripting section if I can't find anything.

Thanks for your reply.

EDIT :

Are you sometimes playing normal map ? (de_dust2 for example)

The most normal map I have is de_season which cal use for pro gaming.

When I can today I will try dust2

here is errors also for de season
Code:
L 03/28/2011 - 09:05:45: SourceMod error session started
L 03/28/2011 - 09:05:45: Info (map "de_season") (file "errors_20110328.log")
L 03/28/2011 - 09:05:45: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/28/2011 - 09:05:45: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/28/2011 - 09:05:45: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/28/2011 - 09:10:52: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/28/2011 - 09:10:52: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/28/2011 - 09:10:52: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
L 03/28/2011 - 09:15:59: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 03/28/2011 - 09:15:59: [SM] Displaying call stack trace for plugin "afkbomb.smx":
L 03/28/2011 - 09:15:59: [SM]   [0]  Line 143, /home/groups/alliedmodders/forums/files/1/0/2/1/6/84015.attach::SecondScan()
To be honest Red I have many many custom plugins. I have a fetish for new ideas that are exclusive to me so I am constantly having stuff made. There are many things that could probably conflict. I dont know.

Later when I am back from my meeting I'll try getting a plug print. I'm late. Thanks

OH I just noticed your comment on BOTS. Whats the bot issue. There are bots in game allot. Maybe when they get killed and drop bomb? I have no idea. I come up with ideas you guys make them. I can't code.
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Last edited by sinblaster; 03-28-2011 at 19:07.
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 03-28-2011 , 19:20   Re: [CSS] Afk Bomb
Reply With Quote #19

I doubt there is anything to do with bots.

As for your server, is it running in a Virtual Machine (VM) ? Or could you be using anything that could affect your server RAM memory ? Like emulating a Windows Server with Wine ?

I really don't get it...

Works for me on linux and seems too for those 16 people =/ : http://www.game-monitor.com/search.p...afkbombversion
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 03-28-2011 , 21:37   Re: [CSS] Afk Bomb
Reply With Quote #20

My Box.

Core i7 2600k Overclocked to 4.8Ghz
32GB Ram.

no emulation not VM

Don't stress about it mate
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