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[L4D & L4D2] Respawn Rescue Closet (1.11) [24-Dec-2022]


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ZBzibing
Senior Member
Join Date: Dec 2012
Old 01-10-2022 , 21:59   Re: [L4D & L4D2] Respawn Rescue Closet (1.7) [15-Feb-2021]
Reply With Quote #41

Is there no way to make a resurrection point rescue again and again?
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Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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maclarens
Senior Member
Join Date: Jul 2020
Location: Kz
Old 01-14-2022 , 11:15   Re: [L4D & L4D2] Respawn Rescue Closet (1.7) [15-Feb-2021]
Reply With Quote #42

l4d_closet_respawn "0"
its not working! only one times player spawn in one closet!
im use SourcePawn Compiler 1.10.0.6528
and sometimes this happend
-----------
[SM] Exception reported: Entity -1 (-1) is not a CBaseEntity
[SM] Blaming: l4d_closet.smx [SM] Call stack trace:
[SM] [0] AcceptEntityInput
[SM] [1] Line 1220, l4d_closet.sp::SetOrigin
[SM] [2] Line 1192, l4d_closet.sp:osMenuHandler
-----------
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-14-2022 , 12:07   Re: [L4D & L4D2] Respawn Rescue Closet (1.7) [15-Feb-2021]
Reply With Quote #43

"l4d_closet_respawn" - I think I accidentally release without fully adding this in. It's not listed in the first post because it wasn't fully developed. Next update will be fixed.

Edit:
Code:
1.8 (15-Jan-2022)
    - Fixed cvar "l4d_closet_respawn" not allowing a single closet to respawn multiple times. Thanks to "maclarens" for reporting.
    - This will close the doors and re-create the rescue entity after 9  seconds. Players may get stuck if they don't move out before.
    - Bots usually auto teleport if stuck.
    - Should be able to close the door manually to allow more rescues, after to the cvar limit.
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Last edited by Silvers; 01-15-2022 at 10:50.
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maclarens
Senior Member
Join Date: Jul 2020
Location: Kz
Old 01-17-2022 , 10:58   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #44

Now working thx, and i found another bug,when i add toilet and rotate him the door still not rotate. and on all final map not working its bad




Last edited by maclarens; 01-17-2022 at 16:30.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-26-2022 , 05:04   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #45

Quote:
Originally Posted by maclarens View Post
Now working thx, and i found another bug,when i add toilet and rotate him the door still not rotate. and on all final map not working its bad
Yes the object must be respawned after rotating because the doors are not attached. Not something I will bother to fix this is minor issue. As for finale, that's a separate issue. Maybe one day I'll look into it. This finale issue came up recently, maybe someone made a plugin to allow respawn in finale. Search.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 03-24-2022 , 02:01   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #46

Quote:
Originally Posted by Silvers View Post
Yes the object must be respawned after rotating because the doors are not attached. Not something I will bother to fix this is minor issue. As for finale, that's a separate issue. Maybe one day I'll look into it. This finale issue came up recently, maybe someone made a plugin to allow respawn in finale. Search.
Hello Silvers.
Version 1.8 is already solving the problem of repeated respawns of the same rescue point. Can he do it indefinitely?
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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CosmicD
Senior Member
Join Date: Dec 2009
Location: Hasselt, Belgium
Old 04-06-2022 , 19:24   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #47

I wish I knew about this earlier. This is a great feature and the first thing I did was to create a spawn room at the sacrifice event on the first map on my l4d1 server.

I ended up creating an invisible one in some shrubbery because the gun cabinet doesn't open if someone is inside of it.

I've compiled it for 1.10 and am using it on sm 1.11. Maybe that is the problem ?
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Last edited by CosmicD; 04-06-2022 at 19:24.
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-07-2022 , 00:53   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #48

is this work for custom map like Tank Challenge?
where the survivor got dead in the air, instead of waiting get teleported and defib, so use this method instead?
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moschinovac
Member
Join Date: Mar 2019
Location: Vietnam
Old 08-07-2022 , 01:14   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #49

Quote:
Originally Posted by zaviier View Post
is this work for custom map like Tank Challenge?
where the survivor got dead in the air, instead of waiting get teleported and defib, so use this method instead?
Tank Challenge map is Finale Type. In Finale, Rescue closet is disable.
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-07-2022 , 10:40   Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Reply With Quote #50

Quote:
Originally Posted by moschinovac View Post
Tank Challenge map is Finale Type. In Finale, Rescue closet is disable.
ah i see, thanks..
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