Raised This Month: $ Target: $400
 0% 

[L4D2]Character_manager (1.4.1 - 22/09/2019 )


Post New Thread Reply   
 
Thread Tools Display Modes
kick12134
Junior Member
Join Date: Jun 2024
Old 07-09-2024 , 19:15   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #201

the hands, icons and names fix stop working right after a changemap, any clue what's going on?
kick12134 is offline
kick12134
Junior Member
Join Date: Jun 2024
Old 07-09-2024 , 22:52   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #202

Quote:
Originally Posted by Iizuka07 View Post
Just pairing Character Manager with Mission Info Editor is enough since the Character Manager plugin has already an identity fix enabled on it hence the icons and hands problem are already fixed by it. I've been using it since 2019 until now.
this did not fully work for me, since after a mere mapchange as in transition between saferooms the hands and icons are broken again
kick12134 is offline
kick12134
Junior Member
Join Date: Jun 2024
Old 07-09-2024 , 22:54   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #203

Quote:
Originally Posted by king kong View Post
L 03/19/2024 - 19:512: SourceMod error session started
L 03/19/2024 - 19:512: Info (map "c11m2_offices") (file "c:\program files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\logs\errors_20240319.log")
L 03/19/2024 - 19:512: [SM] Exception reported: Client 2 is fake and cannot be targeted
L 03/19/2024 - 19:512: [SM] Blaming: survivor fixes\l4d2_fixhandsinl4d1.smx
L 03/19/2024 - 19:512: [SM] Call stack trace:
L 03/19/2024 - 19:512: [SM] [0] SendConVarValue
L 03/19/2024 - 19:512: [SM] [1] Line 90, l4d2_fixhandsinl4d1.sp::RestoreGameMode
L 03/19/2024 - 19:532: Error log file session closed.
L 03/19/2024 - 19:562: SourceMod error session started
L 03/19/2024 - 19:562: Info (map "c11m3_garage") (file "c:\program files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\logs\errors_20240319.log")
L 03/19/2024 - 19:562: [SM] Exception reported: Client 8 is fake and cannot be targeted
L 03/19/2024 - 19:563: [SM] Blaming: survivor fixes\l4d2_fixhandsinl4d1.smx
L 03/19/2024 - 19:563: [SM] Call stack trace:
L 03/19/2024 - 19:563: [SM] [0] SendConVarValue
L 03/19/2024 - 19:563: [SM] [1] Line 90, l4d2_fixhandsinl4d1.sp::RestoreGameMode
L 03/19/2024 - 20:11:14: Error log file session closed.
I can confirm this is the exact error I get on my logs
kick12134 is offline
magicboyman2021
Member
Join Date: Apr 2021
Old 10-01-2024 , 09:10   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #204

I have updated my hand fix plugin.

https://forums.alliedmods.net/showpo...&postcount=161
magicboyman2021 is offline
magicboyman2021
Member
Join Date: Apr 2021
Old 10-01-2024 , 09:27   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #205

Quote:
Originally Posted by kick12134 View Post
the hands, icons and names fix stop working right after a changemap, any clue what's going on?
If you're local server hoster, please use this one plugin. For everyone else my fix should working fine.

https://forums.alliedmods.net/showthread.php?p=2614626

Last edited by magicboyman2021; 10-01-2024 at 09:28.
magicboyman2021 is offline
king kong
Member
Join Date: Oct 2021
Old 10-09-2024 , 11:07   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #206

Quote:
Originally Posted by magicboyman2021 View Post
Okay, I share my plugin.

There cvar sm_handfix_enable to enable or disable plugin.

This plugin makes L4D2 survivors hands and icons in L4D1 campaigns and fixes wrong names above heads of bots. But there's file l4d1maps.txt in data folder with listed l4d1 map names, where should plugin to work.

This plugin replicates mp_gamemode cvar value to "shootzones" of joined players and replicates back to actual game mode in few seconds, but doesn't change server's value.

I have updated plugin.
sm_handfix_enable is now have 3 functions:
0 - Disable plugin
1 - Enable plugin (only maps from l4d1maps.txt file)
2 - Enable plugin (all maps)

New cvar - sm_handfix_versus - Enables plugin in versus mode.
0 - Disable in Versus
1 - Enable in Versus

To fix arms and icons for local server hoster, use this plugin - Mission and Weapons - Info Editor.

https://forums.alliedmods.net/showthread.php?p=2614626

There open the file data/l4d_info_editor_mission.cfg and put "survivor_set" "2" on the "all" block and it's works for local server hoster. Using Hand fix with this plugin together makes L4D2 arms and icons for everyone.
L 10/09/2024 - 21:47:03: SourceMod error session started
L 10/09/2024 - 21:47:03: Info (map "c11m4_terminal") (file "c:\program files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\logs\errors_20241009.log")
L 10/09/2024 - 21:47:03: [SM] Exception reported: Client 7 is not connected
L 10/09/2024 - 21:47:03: [SM] Blaming: survivor fixes\l4d2_fixhandsinl4d1.smx
L 10/09/2024 - 21:47:03: [SM] Call stack trace:
L 10/09/2024 - 21:47:03: [SM] [0] SendConVarValue
L 10/09/2024 - 21:47:03: [SM] [1] Line 102, C:\Program Files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\scripting\l4d2_fixhandsinl4d1.sp::Restor eGameMode
L 10/09/2024 - 21:56:12: Error log file session closed.
king kong is offline
magicboyman2021
Member
Join Date: Apr 2021
Old 10-17-2024 , 10:47   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #207

Quote:
Originally Posted by king kong View Post
L 10/09/2024 - 21:47:03: SourceMod error session started
L 10/09/2024 - 21:47:03: Info (map "c11m4_terminal") (file "c:\program files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\logs\errors_20241009.log")
L 10/09/2024 - 21:47:03: [SM] Exception reported: Client 7 is not connected
L 10/09/2024 - 21:47:03: [SM] Blaming: survivor fixes\l4d2_fixhandsinl4d1.smx
L 10/09/2024 - 21:47:03: [SM] Call stack trace:
L 10/09/2024 - 21:47:03: [SM] [0] SendConVarValue
L 10/09/2024 - 21:47:03: [SM] [1] Line 102, C:\Program Files (x86)\steamcmd\l4d2sv\left4dead2\addons\sourc emod\scripting\l4d2_fixhandsinl4d1.sp::Restor eGameMode
L 10/09/2024 - 21:56:12: Error log file session closed.
I have now updated and new version should fix these errors.

https://forums.alliedmods.net/showpo...&postcount=161
magicboyman2021 is offline
S.A.S
Member
Join Date: Jul 2023
Old 10-22-2024 , 23:28   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #208

Quote:
Originally Posted by magicboyman2021 View Post
Okay, I share my plugin.
sm 12
Code:
//// l4d2_fixhandsinl4d1.sp
//
// l4d2_fixhandsinl4d1.sp(14) : warning 241: scalar assignment to array is deprecated; use "{ <val>, ... }" instead
//     14 | static bool Restore[MAXPLAYERS + 1]  = false;
// ------------------------------------------------^
// Code size:         6908 bytes
// Data size:         3908 bytes
// Stack/heap size:      16728 bytes
// Total requirements:   27544 bytes
//
// 1 Warning.
//
S.A.S is offline
magicboyman2021
Member
Join Date: Apr 2021
Old 10-23-2024 , 07:29   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #209

Quote:
Originally Posted by S.A.S View Post
sm 12
Code:
//// l4d2_fixhandsinl4d1.sp
//
// l4d2_fixhandsinl4d1.sp(14) : warning 241: scalar assignment to array is deprecated; use "{ <val>, ... }" instead
//     14 | static bool Restore[MAXPLAYERS + 1]  = false;
// ------------------------------------------------^
// Code size:         6908 bytes
// Data size:         3908 bytes
// Stack/heap size:      16728 bytes
// Total requirements:   27544 bytes
//
// 1 Warning.
//
You can ignore this warning.
magicboyman2021 is offline
magicboyman2021
Member
Join Date: Apr 2021
Old 10-25-2024 , 00:21   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #210

Quote:
Originally Posted by S.A.S View Post
2 francis
nick signed as bill
the character selection plugin was not used
1. Have you placed l4d1maps.txt to sourcemod/data folder?
2. Have your placed mapnames of custom L4D1 campaigns to l4d1maps.txt?
3. Are you on local server?

If you don't know about l4d1maps.txt, set sm_handfix_enable value to 2. Setting sm_handfix_enable to 1 allowing fix hands, icons and names only in centrain maps from l4d1maps.txt file. There are mapnames of l4d1 campaigns and custom ones.
magicboyman2021 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:39.


Powered by vBulletin®
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Theme made by Freecode