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H-Balance (Team balancer)


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Avo
Senior Member
Join Date: Apr 2012
Old 02-07-2013 , 08:24   Re: H-Balance (Team balancer)
Reply With Quote #31

A bug we found is that your balancer swap players during warmup, and it doesn't go well with this mode. A CT is sometime placed on T spawn and vice versa, to his greatest dismay.

Please disable balance during warmup
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PlasteR
Senior Member
Join Date: May 2011
Location: Poland
Old 02-09-2013 , 04:01   Re: H-Balance (Team balancer)
Reply With Quote #32

When you will be added immunity for admins? Next update?
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 02-10-2013 , 15:10   Re: H-Balance (Team balancer)
Reply With Quote #33

Quote:
Originally Posted by PlasteR View Post
When you will be added immunity for admins? Next update?
I was just about to make a post about this.

Please can you add a admin immunity cvar.
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 02-11-2013 , 11:52   Re: H-Balance (Team balancer)
Reply With Quote #34

yeah same :p would also like a immunity cvar, won't start using this plugin before it's there ^^
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red!
Senior Member
Join Date: Sep 2007
Location: Germany
Old 02-11-2013 , 17:48   Re: H-Balance (Team balancer)
Reply With Quote #35

I can not imagine one single reason not to balance admins...

@avo: implemented that, will upload the last version after some further testing
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Last edited by red!; 02-11-2013 at 17:48.
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Avo
Senior Member
Join Date: Apr 2012
Old 02-11-2013 , 18:10   Re: H-Balance (Team balancer)
Reply With Quote #36

Quote:
Originally Posted by red! View Post
I can not imagine one single reason not to balance admins...
Yeah, but you cannot either imagine every game mode deployed by some community server. So why not.
Just a quick example (even if we don't use it), on our Rush server, it would be useful to immune admins so they can watch that their team-mate follow server rules.

Quote:
Originally Posted by red! View Post
@avo: implemented that, will upload the last version after some further testing
Ok impec, thx a lot !

And if you can think to my other requests some time (cvars) ;)
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Last edited by Avo; 02-11-2013 at 18:12.
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 02-12-2013 , 08:40   Re: H-Balance (Team balancer)
Reply With Quote #37

Quote:
Originally Posted by red! View Post
I can not imagine one single reason not to balance admins...
well like me, alot of other servers got vips donating to help the server running, one of the benefits by donating is then by getting immune to swapping...

and even if you can not imagine it.. try look at the posts here, alot of people is requesting it.
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joexxxx
Senior Member
Join Date: May 2006
Old 02-25-2013 , 13:12   Re: H-Balance (Team balancer)
Reply With Quote #38

Do you need to change to mp_autoteambalance 0 to disable. I run a WoW mod on my server. and when we have boss fights it disabled autoteambalance. Would it disable this too? If mp_autoteambalance is set to 0 would it disable this mod?

Last edited by joexxxx; 02-25-2013 at 13:13.
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 03-01-2013 , 05:29   Re: H-Balance (Team balancer)
Reply With Quote #39

Any news if you are going to add immunity?
would be really awesome if you did.
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red!
Senior Member
Join Date: Sep 2007
Location: Germany
Old 03-04-2013 , 17:07   Re: H-Balance (Team balancer)
Reply With Quote #40

WOW: hmm, does not know anything about WoW or boss fights. I'll ask google, if there is an easy way to support that.

Admin immunity: I hate that. I always leave these shity "donator"-servers immediately.
Nevertheless it would be easy to do a quick implementation that would work in most of the cases. But that would lead to really bad behaviour when the amount of protected admins makes fair balancing impossible and cause the balance trigger conditipn to fire permanently. That would lead to a bunch of annoying bug reports by people who do not read manuals.
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