I am running a TF2 server that frequently runs maps from other games (HL2, GMod, etc.) and all of those games use info_player_start as their spawnpoint, however TF2 is not compatible with them at all, and will just spawn the player at 0,0 whenever the map is loaded.
I have tried to use Stripper:Source to fix this, however it does not appear to be working (Config below)
Is there a plugin that can provide this functionality, preferably also replacing CS:S T and CT spawns with Red and Blu teamspawns respectively?
Stripper:Source config
Code:
modify:
{
match:
{
"classname": "info_player_start"
}
replace:
{
"classname": "info_player_teamspawn"
}
}