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Glittermod for SourceMM with Team-Balancing(PTBx like )


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Vawaver
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Join Date: Jan 2005
Old 12-20-2006 , 17:55   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #81

So I found this new problem

I installed 1.3.0.5d on Windows DS

If I uploaded glittermod.dll and glittermod.vdf in addons folder and Glittermod is running as standalone plugin then my Eternal Bank Script Pack Version 1.2 Full does not work.

When Glittermod is running as MetaMod version - Eternal Bank Script Pack Version 1.2 Full works fine.
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stuttering.john.gc
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Join Date: Nov 2005
Old 12-20-2006 , 19:28   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #82

...so if you have smm installed, why would you want to run it as a VSP? and are you sure you're not trying to run both the VSP and SMM versions at the same time?
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Vawaver
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Join Date: Jan 2005
Old 12-21-2006 , 03:14   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #83

Quote:
Originally Posted by stuttering.john.gc View Post
...so if you have smm installed, why would you want to run it as a VSP? and are you sure you're not trying to run both the VSP and SMM versions at the same time?
Because I tried both versions

4_Roger Devil:
I tried 1.3.0.5d with bots. Again the same problem. When I am switched at the end of round and I am killed by bot immediately after switching. That is why I have "empty hands" on next round start on opposite site. It is frustrating if you had AWP + desert (bought from dynamic pricing) and you lose everything.

Is it possible to set the switching on Round start (not end of round) as PTBx was??? I think it is better.

Thank you for answer.
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tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 12-21-2006 , 04:51   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #84

To make it even more funny, when you have MANI (MMS) + Glittermod (MMS) then sometimes when starting the server (Windows) at doesnt load the mani config. And looks like the immunity still does not work.
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 12-22-2006 , 08:44   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #85

For the Immunity-Problem :
I cant get the AdminInterface from MANI. I will contact him and discuss the problem.

For the team-switching : I will do the teamswitching on round_start.
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 12-28-2006 , 15:01   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #86

The problem with the Admin-Interface is solved, thanks goes also to MANI.
If you want to use this feature together with glittermod, please download the newest version 1.3.0.7a from my web-page
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LegionStarGazer
Junior Member
Join Date: Jul 2006
Old 01-10-2007 , 08:59   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #87

How work the immunity for machine-gunner in Dod:S because ...

Player with MG has display "is camping" anyway and HP decrease too

And thanks for your work
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 01-10-2007 , 11:51   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #88

Im currently investigating this prob as i want to remove machine-gunners and snipers from the camper-detection
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LegionStarGazer
Junior Member
Join Date: Jul 2006
Old 01-10-2007 , 12:19   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #89

thx for this quick answer
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 01-11-2007 , 02:43   Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
Reply With Quote #90

The bug with DOD-Source is fixed in version 1.3.0.7d. Additionally Snipers are excluded from Camper-Detection.
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