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Solved [Request] Freeze Player For 1 Second When Spawned


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Snake.
Senior Member
Join Date: Jul 2017
Old 11-03-2022 , 14:20   [Request] Freeze Player For 1 Second When Spawned
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I want players to get freezed for 1 second as soon as they spawned. They won't be able to do anything while freezed (jump, crouch, move)

Last edited by Snake.; 11-07-2022 at 10:34.
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Nutu_
AlliedModders Donor
Join Date: Mar 2016
Location: Germany
Old 11-03-2022 , 16:58   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #2

mp_freezetime 1?
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Snake.
Senior Member
Join Date: Jul 2017
Old 11-03-2022 , 17:21   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #3

Quote:
Originally Posted by Nutu_ View Post
mp_freezetime 1?
Sorry, i forgot to mention that my server has auto-respawn feature and unlimited round time.
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Nutu_
AlliedModders Donor
Join Date: Mar 2016
Location: Germany
Old 11-03-2022 , 18:28   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #4

send the auto-respawn code
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Snake.
Senior Member
Join Date: Jul 2017
Old 11-06-2022 , 11:00   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #5

Quote:
Originally Posted by Nutu_ View Post
send the auto-respawn code
PHP Code:
public plugin_init() 
{
    
register_plugin("[Respawn]""1.0"PluginAuthor);
    
    
register_clcmd("say /start""Command_Respawn");
    
register_clcmd("say /respawn""Command_Respawn");
    

    
register_forward(FM_PlayerPreThink"CBasePlayer_PreThink");

    
register_forward(FM_PlayerPreThink"CBasePlayer_PreThink_BlockUse");
    
register_forward(FM_ClientKill"CBasePlayer_KillCommand");
    
register_forward(FM_AddToFullPack"AddToFullPack_Post"1);    
    
}

public 
Command_Start(id)
{
    if (!
is_user_connected(id) || cs_get_user_team(id) == CS_TEAM_SPECTATOR)         return;

    
ExecuteHamB(Ham_CS_RoundRespawnid);
    
cs_set_user_deaths(idcs_get_user_money(id));
    
give_item(id"weapon_usp");
    
set_user_health (id 10084);
}
public 
Command_Respawn(id
{
    if(
is_user_alive(id)) 
    { 
        
Command_Start(id);
    }
    return 
PLUGIN_HANDLED;
}
public 
CBasePlayer_KillCommand(id
{
    
Command_Start(id);    
    return 
HAM_SUPERCEDE;
}
public 
Ham_PlayerAlready_Killed(id
{        
    
set_task(0.1"Command_Start"id);    
}

public 
client_PreThink(id
{
    if(
get_user_health(id) < 9984) {
        
Command_Start(id)
    }

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Nutu_
AlliedModders Donor
Join Date: Mar 2016
Location: Germany
Old 11-06-2022 , 15:47   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #6

try adding this to your code -> https://forums.alliedmods.net/showth...98#post2510998
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Gabrielx
Junior Member
Join Date: Jul 2015
Old 11-07-2022 , 08:09   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #7

Try this:
PHP Code:
#include <amxmodx>
#include <engine>
#include <hamsandwich>


#define PLUGIN  "New Plug-In"
#define VERSION "1.0"
#define AUTHOR  "Author"

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1);
}

public 
fwHamPlayerSpawnPost(id)
{
        
entity_set_int(idEV_INT_flagsentity_get_int(idEV_INT_flags) | FL_FROZEN);
        
set_task(1.0"unfreeze"id);
}

public 
unfreeze(id)
    
entity_set_int(idEV_INT_flagsentity_get_int(idEV_INT_flags) & ~FL_FROZEN); 
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Snake.
Senior Member
Join Date: Jul 2017
Old 11-07-2022 , 10:33   Re: [Request] Freeze Player For 1 Second When Spawned
Reply With Quote #8

Thank you both

Quote:
Originally Posted by Gabrielx View Post
Try this:
PHP Code:
#include <amxmodx>
#include <engine>
#include <hamsandwich>


#define PLUGIN  "New Plug-In"
#define VERSION "1.0"
#define AUTHOR  "Author"

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1);
}

public 
fwHamPlayerSpawnPost(id)
{
        
entity_set_int(idEV_INT_flagsentity_get_int(idEV_INT_flags) | FL_FROZEN);
        
set_task(1.0"unfreeze"id);
}

public 
unfreeze(id)
    
entity_set_int(idEV_INT_flagsentity_get_int(idEV_INT_flags) & ~FL_FROZEN); 
Quote:
Originally Posted by Nutu_ View Post
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