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Zombie Horde version 1.0, finally for SourceMM!


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robot
Junior Member
Join Date: Oct 2005
Old 04-22-2007 , 01:14   Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #1

The team at zombiehorde.com are proud to present Zombie Horde v1.0, the often imitated premier Zombification plugin for Counter-Strike Source.

Since April 2005 we have been bringing the zombies to the Counter Strike scene for all to enjoy, this release is the culmination of two years work, and is vastly improved for better performance and greater compatibility with all server types.

At long last we have hit the 1.0 milestone. Like the undead, Zombie Horde has once again been resurrected to fight another day. After a long time of no updates, we are excited to release not only the Source Metamod versions of this great plugin, but also long sought after windows versions too!

Zombie Horde v1.0 features:

* Windows support
* Metamod:Source support (recommended)
* Major code overhaul and restructure by our new lead programmer, electronaut
* New 'Ghost' character...ride the lightning!
* Powerups
* Team balancer (to prevent zombie stacking)
* Player statistics
* In-built weapon restrictions
* Innumerable bug fixes
* New maps: zh_dark_cbbl_48 and zh_laststand_final

This game is incredibly fun, so if you like a competitive co-operative multiplayer experience....and love popping the heads off zombies, then get your server admin to install ZH or even set up your own LAN server and get cracking!

Head on over to our completely ad-free website at http://www.zombiehorde.com for news, screenshots, forums and downloads, or direct download from here: http://binaryspace.net/files/zhplugin-1.0.0.zip

22/04/07, The ZH team
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xlkiller
Member
Join Date: Jul 2004
Location: FRANCE
Old 04-22-2007 , 13:38   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #2

hello,

variable "zh 1/0" is include in this new version ?
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robot
Junior Member
Join Date: Oct 2005
Old 04-22-2007 , 19:38   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #3

zh 1/0 does exist, but to be honest I am not to sure it is going to disable much these days as it is only there coz we didnt completely remove it (it's handy to search for servers using this cvar!). We anticiapte that people will either have the plugin loaded, or not, rather than turn it on/off mid map.

If there is an overwhelming desire for people to turn it on/off, then we will look at it in more detail. My suggestion at this stage is to try it, and let us know on our forums what you think!

robot
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tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 04-23-2007 , 03:21   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #4

Good to see your on Metamod: Source mate, and great modification!
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Dutchy
Junior Member
Join Date: Jan 2007
Old 04-23-2007 , 13:06   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #5

Quote:
Originally Posted by xlkiller View Post
hello,

variable "zh 1/0" is include in this new version ?
Since it is a metamod version, ever heard of meta unload/pause ???
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basbakker
Member
Join Date: Jul 2005
Old 04-24-2007 , 16:45   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #6

I have a great disire for this plugin if I can switch it on and off.
we use many map formats and use mapconf_mm to enable/disable mods.
gg_maps get gungame. when it changes to zapdm it unloads GG_ en loads zapdm. If i can get this functionalty for zombie.. I WILL install this.

I love your plugin !! great work.
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Hovercat
Member
Join Date: Apr 2009
Old 10-06-2009 , 15:42   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #7

Quote:
Originally Posted by robot View Post
* New 'Ghost' character...ride the lightning!
How can I remove the Ghost zombie?

I have auto-respawn on my server, and when the players spawn, they die instantly because of the ghost zombie zapping them at spawn... then causing my server to be empty. Please help.
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Black Haze
BANNED
Join Date: Sep 2008
Location: Hamsterdam
Old 10-17-2009 , 14:31   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #8

Closed source... Keep it, I'll use one of the better zombiemods, which may actually be modified if needed.
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Dustin
Member
Join Date: Sep 2005
Location: Finland
Old 10-19-2009 , 17:56   Re: Zombie Horde version 1.0, finally for SourceMM!
Reply With Quote #9

Quote:
Originally Posted by Black Haze View Post
Closed source... Keep it, I'll use one of the better zombiemods, which may actually be modified if needed.
http://zombiehorde.svn.sourceforge.n...iehorde/trunk/

I'd say pretty open.

Quote:
Originally Posted by Hovercat View Post
How can I remove the Ghost zombie?

I have auto-respawn on my server, and when the players spawn, they die instantly because of the ghost zombie zapping them at spawn... then causing my server to be empty. Please help.
No, cannot be done with settings. Only if new version is created and option is given in it, to remove it.
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