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Adapt 'gg_kills_per_lvl' to playercount


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bmp
Senior Member
Join Date: Nov 2007
Location: Berlin, Germany
Old 12-15-2007 , 12:22   Adapt 'gg_kills_per_lvl' to playercount
Reply With Quote #1

hi, i don`t know wether this script is usefull or even written.
it adapts gg_kills_per_lvl (gungame.cfg) to current playercount.

1 to 4 player --> 2 kills needed for levelup
5 to 15 player --> 3 kills needed
>=15 --> 4 kills needed


feel free to add your own borders.
visit our gungame-server for testing: 62.93.204.213:22015 +steam +hlsw

greetings from germany
Attached Files
File Type: sma Get Plugin or Get Source (TON-FitKillsPerLevel.sma - 874 views - 1.1 KB)
File Type: amxx TON-FitKillsPerLevel.amxx (2.2 KB, 82 views)
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 12-15-2007 , 14:04   Re: Adapt 'gg_kills_per_lvl' to playercount
Reply With Quote #2

The actual beta of gungame allready does this. It addapts the number of needed kilsl for the weapon to the number of teammembers.
Of course, only for team modus.
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