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[CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)


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snoopy174
Member
Join Date: May 2016
Old 09-20-2018 , 23:47   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #21

hi anyone can restore the operation of this plugin on cs go?
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fumaostorrente
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Join Date: Oct 2019
Old 10-14-2019 , 07:55   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #22

Hi.
First of all, thank the work you do.
I am an administrator of a Dod: s server and I am interested in this plugin. Although it does not show compatibility with this mod, I would like to know if it is possible to copile for it.
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Robin955
Veteran Member
Join Date: Jun 2013
Old 02-20-2020 , 14:41   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #23

any way to implement "if you move" spawn protection gets disabled?

here you can just have spawn protection, move up to a guy with godmode and headshot on first bullet.

im VERY surpriced there is no spawn protection thats disabled when you move

Last edited by Robin955; 02-20-2020 at 14:44.
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BReeZ
AlliedModders Donor
Join Date: Feb 2013
Location: Denmark
Old 08-18-2020 , 16:31   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #24

Hello, today someone pointed out a bug to me i was not aware of (which isn't really a bug, but a lacking fix)
the spawn protection protects player on spawn (Check).

I have join grace time enabled, so if someone joins into the round 15 seconds after the round have started, that player will be protected, while others spawnprotection is over.

that player, is then able to kill other players - which should not really be a thing.

Are you able to add a code to fix such situation for other servers that allow join grace time?
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cra88y
AlliedModders Donor
Join Date: Dec 2016
Old 11-02-2020 , 00:23   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #25

Quote:
Originally Posted by BReeZ View Post
Hello, today someone pointed out a bug to me i was not aware of (which isn't really a bug, but a lacking fix)
the spawn protection protects player on spawn (Check).

I have join grace time enabled, so if someone joins into the round 15 seconds after the round have started, that player will be protected, while others spawnprotection is over.

that player, is then able to kill other players - which should not really be a thing.

Are you able to add a code to fix such situation for other servers that allow join grace time?
Here's an example you can implement
Code:
#include <sdktools>
public void OnPluginStart()
{
	//loop all players
		OnClientPutInServer(i);
}
public void OnClientPutInServer(int client)
{
	SDKHook(client, SDKHook_TraceAttack, OnTraceAttack);
}
public void OnClientDisconnect(int client)
{
	SDKUnhook(client, SDKHook_TraceAttack, OnTraceAttack);
}
public Action OnTraceAttack(int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &ammotype, int hitbox, int hitgroup)
{
	if ((victim != attacker) && IsClientSpawnProtected(attacker))
	{
		return Plugin_Handled;
	}
	return Plugin_Continue;
}
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Last edited by cra88y; 11-02-2020 at 00:28.
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EinfachDennis
New Member
Join Date: Dec 2020
Old 05-07-2021 , 08:51   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #26

Quote:
Originally Posted by Robin955 View Post
any way to implement "if you move" spawn protection gets disabled?

here you can just have spawn protection, move up to a guy with godmode and headshot on first bullet.

im VERY surpriced there is no spawn protection thats disabled when you move
Any chance this will be added
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echocage
Member
Join Date: Oct 2021
Old 06-05-2022 , 09:51   Re: [CS:GO] Easy Spawn Protection (v1.00, 25/07/2015)
Reply With Quote #27

sm_easysp_time not working
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