When i get 20 or more players server starts lagging
my startup
Code:
@echo off
cls
title StartUp
:hlds
echo (%time%) HLDS Started...
reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v SteamClientDll /t REG_SZ /d "" /f
start /wait hlds.exe -console -game cstrike -master -pingboost 3 -noipx +map zm_foda +maxplayers 32 +port 27015
echo n| goto hlds
echo (%time%) HLDS Crashed, restarting...
goto hlds
my server.cfg
Code:
// The server hostname
hostname ""
rcon_password ""
// The max ammount of time (in minutes) a map is played
mp_timelimit "40"
// The ammount of money a player receives on first round
mp_startmoney "3600"
// How many seconds the players wait within freezetime ?
mp_freezetime "0"
// Round time limit (in minutes)
mp_roundtime "6"
// Disable friendlyfire
mp_friendlyfire "0"
// Auto ballance teams
mp_autoteambalance "1"
mp_flashlight "1"
// Player ID
mp_playerid "1"
sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "320"
sv_lan "0"
sv_minrate "0"
sv_maxrate "0"
sv_maxupdaterate "102"
sv_minupdaterate "66"
rate 100000
sv_region "255"
sv_proxies "1"
mp_autokick "0"
mp_chattime "0"
sv_timeout "60"
sys_ticrate "10000"
fps_max "10000"
sv_contact "[email protected]"
dmap_mapsurl "http://www.17buddies.net/"
dmap_mapsnum 7
dmap_quietmode "OFF"
dmap_rtvpercent 57
dmap_rtvwait 1
dmap_banlastmaps 2
dmap_messages 7
dmap_nominations 2
dmap_strict 0
enforce_timelimit 0
emptymap_allowed 0
amx_emptymap "zm_alive_house"
mapchangecfgfile server.cfg
mp_autokick 0
cl_playerspraydisable 0
sv_send_logos 0
decalfrequency 60
Im using mm timer but how can i put it in insane mode?
I use a vps
Intel xeon cpu e5-2680 2.80ghz
4gb ram