Based on post title, I had no idea anymore how to solve, running ubuntu 12.04 32bit.
Server running using L4DToolz,
Left4Downtown and Super Versus,
and use dev metamod and sourcemod, it because Left4Downtown give error g_pMemAlloc on latest stable sourcemod.
This what console client give's right after disconnected when load to next map.
Code:
SignalXWriteOpportunity(2)
Received wrong spawn count 12 when at 11
Commencing connection retry to public(103.1.154.147:65535)
failed processing
Dumping messages for channel CLIENT(103.1.154.147:65535) 0x51C38820
Header bits 96, flags == 33
1 messages
0 -----------------------
net_SignonState: type( 7 ) group ( 13 ) size ( 68 bytes ), startbit 6 end bit 230
net_SignonState: state 7, count 12
RAW(net_SignonState) start
net_SignonState >> *********43b.... .*********Q .>......... ac343362 01000000 2088c351 20003e0b 07000000 0c000000
net_SignonState >> ........................ 00000000 00000000 00000000 00000000 00000000 00000000
net_SignonState >> *********FK. ...........*********FK. a0464b07 20000000 00000000 0b000000 a0464b07
RAW(net_SignonState) end
Raw
PKT >> <*********..\*********..!.8.H..*********........ 3c960000 5c970000 211d3801 480700c7 01030000 00000000
PKT >> ....*********...*********XL[*********.*********.]..@. 00000000 c0020000 c0584c5b cc17da1b 5d191b40 80
CAsyncWavDataCache: 1834 .wavs total 0 bytes, 0.00 % of capacity
Duplicate sequence 3 in sheet file
BinkOpen( e:\program files\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background04.bik )