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[L4D2] Infinite Ammo


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weseli
New Member
Join Date: Mar 2013
Old 03-02-2013 , 21:01   Re: [L4D2] Infinite Ammo
Reply With Quote #41

i downald it and it work but when is campaning (soory my english is bad) when i m in safehause and loading next map infinite ammo cvar change to l4d2_iammo_enable 0 and i mus go again to console an write l4d2_iammo_enable 2

Last edited by weseli; 03-02-2013 at 21:02.
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Stux
New Member
Join Date: Mar 2013
Old 03-25-2013 , 08:51   Re: [L4D2] Infinite Ammo
Reply With Quote #42

I wrote l4d2_iammo_enable 2 in my command config file to load it up in server config, but it does not work. Every command works fine instead of the 4d2_iammo_enable 2. Can somebody please help me?.
Im looking forward for every help.
Stux
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Machine
Senior Member
Join Date: Apr 2010
Old 04-03-2013 , 21:43   Re: [L4D2] Infinite Ammo
Reply With Quote #43

Updated to 1.5.5

See if that works better for you guys.
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carker
Junior Member
Join Date: Aug 2005
Old 04-06-2013 , 10:14   Re: [L4D2] Infinite Ammo
Reply With Quote #44

L 04/06/2013 - 22:12:42: [SM] Native "IsClientInGame" reported: Client index 19 is invalid
L 04/06/2013 - 22:12:42: [SM] Displaying call stack trace for plugin "l4d2_iammo.smx":
L 04/06/2013 - 22:12:42: [SM] [0] Line 242, /home/groups/alliedmodders/forums/files/7/4/7/5/2/118013.attach:isplayDisablePlayerMenu()
L 04/06/2013 - 22:12:42: [SM] [1] Line 218, /home/groups/alliedmodders/forums/files/7/4/7/5/2/118013.attach::AdminMenu_IADisablePlayer()
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Machine
Senior Member
Join Date: Apr 2010
Old 04-06-2013 , 18:25   Re: [L4D2] Infinite Ammo
Reply With Quote #45

Not sure how to fix that error since entity index 19 is a valid player slot.
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Rick Grimes
Junior Member
Join Date: Jun 2013
Old 06-03-2013 , 19:36   Re: [L4D2] Infinite Ammo
Reply With Quote #46

I found out that this plugin conflicts with ftz_cheats.smx and after like the first map, I can't spawn pills and a bunch of other things anymore? would anyone happen to know how to fix this plugin to work with ftz_cheats.smx?

Last edited by Rick Grimes; 06-03-2013 at 19:36.
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commander10101
New Member
Join Date: Jul 2013
Old 07-12-2013 , 14:11   Re: [L4D2] Infinite Ammo
Reply With Quote #47

This plugin still works fine, just type !l4d2_iammo ingame and you will be fine. You must be ingame to do this. For other players you have to do !l4d2_iammo (Player Name) 1 As long as you remove the "()" from the players name.

Last edited by commander10101; 07-12-2013 at 14:18. Reason: Mis Error
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 10-20-2013 , 21:51   Re: [L4D2] Infinite Ammo
Reply With Quote #48

In post 22 MaiSiaoSiao asked:

"And about the v1.5 update what does the 2=Only stands for?Only me?And 1= for everyone?"

Not sure the answer you gave clarifies this

So what does 2=Only mean? specifically only=what?
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Last edited by Munch; 12-01-2013 at 18:09. Reason: question re-edit
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kot4404
Senior Member
Join Date: Mar 2013
Old 12-16-2013 , 12:22   Re: [L4D2] Infinite Ammo
Reply With Quote #49

Enable infinite ammo and Disable infinite ammo in menu does nothing.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 12-16-2013 , 19:07   Re: [L4D2] Infinite Ammo
Reply With Quote #50

Try using a keybind
bind "key" "l4d2_iammo @me 1" //yourself
bind "key" "l4d2_iammo @all 1" //everybody
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