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SM CS:S KillStats - 1.1.1


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Deception5
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Join Date: Aug 2007
Location: Austin, TX
Old 08-24-2007 , 11:12   Re: SM CS:S KillStats V1.0.3
Reply With Quote #101

Quote:
Originally Posted by [Arnold] View Post
Don't get 1.0.3 to work. I installed the provided smx as well as a selfcompiled one. Still get 1.0.2 as a version and an unknown command "sm_unit_of_measure".
I just realized the other part of this - you should use sm_killstats_unit_of_measure. I'll go make sure to update the main page to reflect this.

Hopefully this helps!
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Deception5
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Old 08-24-2007 , 11:15   Re: SM CS:S KillStats V1.0.3
Reply With Quote #102

Makes sense, thanks again for your help Isias!
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Deception5
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Old 08-24-2007 , 11:27   Re: SM CS:S KillStats V1.0.3
Reply With Quote #103

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Originally Posted by HO!NO! View Post
sorry it was just my translation file was no good here the good one..
save in utf-8 to work
Thanks! Should be in the current distribution as of now.
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Kaschenko
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Old 08-26-2007 , 03:26   Re: SM CS:S KillStats V1.0.3
Reply With Quote #104

I would like to disabled sm_killstats_unit_of_measure as it to make? Can make these messages !killstats !damage, !killstatsoptions invisible in chat?
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Deception5
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Old 08-26-2007 , 10:47   Re: SM CS:S KillStats V1.0.3
Reply With Quote #105

Quote:
Originally Posted by Kaschenko View Post
I would like to disabled sm_killstats_unit_of_measure as it to make? Can make these messages !killstats !damage, !killstatsoptions invisible in chat?
By disabling, do you mean you don't want it to show the distance at all? If so you can modify the damage strings - just take out the "distance" parameter (I believe it is {5} in all of the damage/kill translations. So this:

"#format" "{1:s},{2:d},{3:d},{4:s},{5:.2f},{6:s},{7:d}, {8:s},{9:s}"
"en" "{1} - {2} damage - {3} hits {4} – {9} - {5} {8} - ({7} health remaining)"
"ru" "{1} - {2} урона - {3} попадания {4} - {9} - {5} {8}"

would become this:


"#format" "{1:s},{2:d},{3:d},{4:s},{5:.2f},{6:s},{7:d}, {8:s},{9:s}"
"en" "{1} - {2} damage - {3} hits {4} – {9} - {8} - ({7} health remaining)"
"ru" "{1} - {2} урона - {3} попадания {4} - {9} - {8}"

I don't think it's possible to make the messages invisible - but if you don't want it to display, you can bind a key to it directly with something like bind del sm_killstatsoptions.

Hope this helps!
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Kaschenko
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Old 08-26-2007 , 14:11   Re: SM CS:S KillStats V1.0.3
Reply With Quote #106

It is necessary for me, that messages! killstats! damage! killstatsoptions worked in chat, but were invisible. It is possible to make it, is easier without here these movements. Any command developed by you? And here for this purpose sm_killstats_unit_of_measure to make value 0 where at 0 would not work cvar sm_killstats_unit_of_measure.
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Tekniqal
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Old 08-26-2007 , 21:54   Re: SM CS:S KillStats V1.0.3
Reply With Quote #107

Code:
L 08/26/2007 - 12:03:29: [SM] Native "GetClientHealth" reported: Client 9 is not in game
L 08/26/2007 - 12:03:29: [SM] Displaying call stack trace for plugin "killstats.smx":
L 08/26/2007 - 12:03:29: [SM]   [0]  Line 1184, killstats.sp::DisplayDamageTaken()
L 08/26/2007 - 12:03:29: [SM]   [1]  Line 899, killstats.sp::DisplayPlayerRoundStats()
L 08/26/2007 - 12:03:29: [SM]   [2]  Line 476, killstats.sp::EventPlayerDeath()
Im getting that pretty often.
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Deception5
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Old 08-27-2007 , 01:45   Re: SM CS:S KillStats V1.0.3
Reply With Quote #108

Quote:
Originally Posted by Tekniqal View Post
Code:
L 08/26/2007 - 12:03:29: [SM] Native "GetClientHealth" reported: Client 9 is not in game
L 08/26/2007 - 12:03:29: [SM] Displaying call stack trace for plugin "killstats.smx":
L 08/26/2007 - 12:03:29: [SM]   [0]  Line 1184, killstats.sp::DisplayDamageTaken()
L 08/26/2007 - 12:03:29: [SM]   [1]  Line 899, killstats.sp::DisplayPlayerRoundStats()
L 08/26/2007 - 12:03:29: [SM]   [2]  Line 476, killstats.sp::EventPlayerDeath()
Im getting that pretty often.
I'm actually reworking the whole chat/menu display so this should go away in the next release.

Thanks!
D5
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Old 08-27-2007 , 01:48   Re: SM CS:S KillStats V1.0.3
Reply With Quote #109

Quote:
Originally Posted by Kaschenko View Post
It is necessary for me, that messages! killstats! damage! killstatsoptions worked in chat, but were invisible. It is possible to make it, is easier without here these movements. Any command developed by you?
I'd be happy to implement this, but have not heard of a way to do so - any plugins that you know of which do this already? Thanks!

Quote:
Originally Posted by Kaschenko View Post
And here for this purpose sm_killstats_unit_of_measure to make value 0 where at 0 would not work cvar sm_killstats_unit_of_measure.
I will look into getting this into the next version.
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Tekniqal
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Old 08-27-2007 , 05:44   Re: SM CS:S KillStats V1.0.3
Reply With Quote #110

Quote:
Originally Posted by Deception5 View Post
I'd be happy to implement this, but have not heard of a way to do so - any plugins that you know of which do this already? Thanks!
Isnt this in the newest build of SM?

sm_trigger_show 0
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