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[CS:GO] Skins Chooser


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Author
Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Plugin ID:
3515
Plugin Version:
1.2.3
Plugin Category:
Server Management
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Changes player skin & arms on the fly without editing any configuration files
    Old 02-07-2013 , 08:06   [CS:GO] Skins Chooser
    Reply With Quote #1

    Description:
    As the title says, this plugin enables any of CS:GO stock player skins to use without editing gamemode/gamemode_server files!
    Plugin is also provides a menu of avalible skins or random. Once choosen skin are automatically given at respawn.
    Bots are given the only random skins (if that feature is enabled), otherwise bots will use map specifed.
    The avaible skins and their arms are configurable (see configuration below).
    As you expected, skins are pure-independant and players dont need to download them!

    Configuration:
    This is really simple to setup and configure a plugin. You need to open config/skins/any.cfg file.
    You can easily include or exclude separate skins at all or use different on specific map.
    Just create another file within configs/skins folder called map_name.cfg (an example can be found in archive).
    To disable separate skin(s) you need to delete or comment the skin section.
    Code:
    //"Professional"
    //{
    //	"skin"	"models/player/tm_professional_var1.mdl"
    //	"arms"	"models/weapons/t_arms_professional.mdl"
    //}
    Translations are also avalible! Just rename section (ex. "Professional") to any you want and go!

    ConVars:
    sm_csgo_skins_enable <1/0> - Whether or not enable CS:GO Skins Chooser plugin
    sm_csgo_skins_random <1/0> - Whether or not randomly change models for all players on every respawn.
    sm_csgo_skins_change <1/0> - Determines when change selected player skin: 0 = On next respawn. 1 = Immediately
    sm_csgo_skins_admflag <flag letter> - If flag is specified (a-z), only admins with that flag will able to use skins menu.

    Commands:
    skins / skin / model - If plugin is enabled, provides a menu to choose player skin.

    Notes:
    -Plugin will generate configuration file. (cfg/sourcemod/csgo_skins.cfg).
    -Plugin is using Updater by GoD-Tony, so you will need to download it if you want to re-compile a plugin.
    -To enable all avalible skins that game supports, find any.cfg.example and rename it to any.cfg
    -Since KeyValues is not supporting multiline commentaries (yet?) you need to use double slash instead!
    -If you will use special characters in config, make sure to save file with 'UTF-8 without BOM' encoding!
    -Be careful with KeyValues config! Corrupted config may crash your clients or even a server!

    Servers with this plugin

    Download plugin
    Browse source code
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    Last edited by Root_; 08-31-2013 at 13:38. Reason: Updated to 1.2.3
    Root_ is offline
    PsyGaming
    SourceMod Donor
    Join Date: Sep 2012
    Location: Germany
    Old 02-07-2013 , 09:54   Re: [CS:GO] Skins Chooser
    Reply With Quote #2

    Any chance getting models for CS:GO like admin or vip models? I know youre coding the plugin, but its rather hard to find these for GO :/
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    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 02-07-2013 , 09:59   Re: [CS:GO] Skins Chooser
    Reply With Quote #3

    Just add any models to Terrorists/Counter-Terrorists sections and use sm_csgo_skins_admflag "g"
    Or you mean by adding Admins/VIP sections too ?
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    Root_ is offline
    PsyGaming
    SourceMod Donor
    Join Date: Sep 2012
    Location: Germany
    Old 02-07-2013 , 10:02   Re: [CS:GO] Skins Chooser
    Reply With Quote #4

    I dont mean any flag related options, I mean real models like this one for example -> http://csgo.gamebanana.com/skins/120603
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    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 02-07-2013 , 10:05   Re: [CS:GO] Skins Chooser
    Reply With Quote #5

    ah sorry for misunderstood... I dont know how to create models for csgo, but if you will use custom, I'd recommend you to use this plugin
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    Last edited by Root_; 02-08-2013 at 07:13.
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    ss2miraitrunks
    Senior Member
    Join Date: Dec 2005
    Old 02-07-2013 , 16:36   Re: [CS:GO] Skins Chooser
    Reply With Quote #6

    So hand models will not update, only the skin?

    meaning hand models will look like default map hand models the whole time?

    is there anyway you can update this so it updates both to match skins
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    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 02-07-2013 , 17:03   Re: [CS:GO] Skins Chooser
    Reply With Quote #7

    An update have been released!

    Changes in 1.1:
    • Added new ConVar: sm_csgo_skins_change - Determines when change selected player skin
    • Removed 'models' command since its already exists in Sm_Skinchooser by Andi
    • Fixed possibly memory leak on map start
    • Other minor changes
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    Last edited by Root_; 02-07-2013 at 17:04.
    Root_ is offline
    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 02-07-2013 , 17:15   Re: [CS:GO] Skins Chooser
    Reply With Quote #8

    Quote:
    Originally Posted by ss2miraitrunks View Post
    is there anyway you can update this so it updates both to match skins
    I will take a look at this later. Would be very nice if that's real, but I guess its not possible to change hand models via non-gamemode config. Probably 3rd party extension is required...
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    IcEWoLF
    Senior Member
    Join Date: Jul 2007
    Old 02-08-2013 , 02:44   Re: [CS:GO] Skins Chooser
    Reply With Quote #9

    Nice plugin! Thank you!
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    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 02-12-2013 , 10:19   Re: [CS:GO] Skins Chooser
    Reply With Quote #10

    Quote:
    Originally Posted by ss2miraitrunks View Post
    is there anyway you can update this so it updates both to match skins
    I figured it out and unfourdately its not possible. You can have only 1 hand model for T and CT per map, and you cant change them via SM atm
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