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Base Builder Zombie Mod v6.5 [01/15/2011]


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fafaerer
Junior Member
Join Date: Jan 2011
Old 11-06-2011 , 08:41   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #921

And if you insist on getting free updates, go and make the updates yourself. Just because a majority wants something free, doesn't mean it has to, Tirant has the right to do whatever the heck he wants.
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Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 11-07-2011 , 19:24   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #922

*Sigh* I just wrote a nice rant but I removed it because I don't feel like getting into it. I provide free updates for the core base builder. Right now base builder is 6.5, ask anyone running the private versions and they will tell you they run 6.5 in the background. The only thing they are buying is the credits mod, which has integration, but is by itself, a separate entity. I program and post things here because I enjoy programming, but sometimes I just get the feeling like most of the people here are using the few who enjoy programming. Programmers need to eat and pay bills also, and it's only right to reward them for their work, open and closed source. I'm willing to bet that musicbg91 has never donated a dime to the alliedmodders website or sourcemod project, and probably never will.

Quote:
Originally Posted by manguedebol View Post
How disabled auto switch team in version 6.5 ?
because I would :
When CT wins --> CT stay CT
When T wins --> T switch team with CT
You need to look in the logevent_round_end(), and there a for loop, just comment out the part that looks something like cs_set_user_team(id, cs_get_user_team(id) == CS_TEAM_T ? CS_TEAM_CT : CS_TEAM_T))

Quote:
Originally Posted by Lokogaditano View Post
Is there any plugin of earn XP and skills, that have no bugs? I tried xp mod..rpg mod...but they have bugs with this plugin
There is a private credits mod. Other then that, you can find a basic xp mod on here, and I know that something like battlefield mod might work right. If an xp mod is done right, it will only change health by adding, and not set constants (i think BF will set health 130 for assault, not health+30). Hope that helped.
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idiot
Junior Member
Join Date: Nov 2011
Old 11-13-2011 , 05:49   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #923

I need help, i need invisible zombie code for BASEBUILDER MODE please help fast or other zombie classes

Last edited by idiot; 11-13-2011 at 12:07.
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AmineKyo
فوق سريرك
Join Date: Oct 2011
Location: Morocco
Old 11-15-2011 , 14:26   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #924

11/15/2011 - 19:166: -------- Mapchange to de_dust2 --------
11/15/2011 - 19:166: Server cvar "amxmodx_version" = "1.8.1.3746"
11/15/2011 - 19:166: Server cvar "base_builder" = "6.5"
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20111115191636_1.dmp
success = yes
response: CrashID=bp-5086c8f6-c9cb-4dde-9b45-f69592111115

./hlds_run: line 321: 25375 Segmentation fault$HL_CMD
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oldschool
New Member
Join Date: Nov 2011
Old 11-22-2011 , 06:27   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #925

please give me credits.txt and basebuilder.txt from your private bbmod . i lost it :S:S
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ULAS
New Member
Join Date: Nov 2011
Old 12-01-2011 , 04:51   Re: Base Builder Zombie Mod
Reply With Quote #926

HELLO EVERY ONE DONT DO ANY WAHT THIS GUY SAID JUST GOT SCAM WITH $50 USD
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ULAS
New Member
Join Date: Nov 2011
Old 12-01-2011 , 04:51   Re: Base Builder Zombie Mod
Reply With Quote #927

Quote:
Originally Posted by r14170 View Post
at least - public... Tirant good job man
THIS GUY JUST SCAM ME WITH $50 USD
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outseeker
Junior Member
Join Date: Feb 2010
Old 12-02-2011 , 04:54   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #928

Thanks for all your hard work Tirant! I did some further modding using one of your earlier versions as a base- I wish I had started with 6.5! XD
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outseeker
Junior Member
Join Date: Feb 2010
Old 12-02-2011 , 05:03   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #929

Quote:
Originally Posted by idiot View Post
I need help, i need invisible zombie code for BASEBUILDER MODE please help fast or other zombie classes
http://www.amxmodx.org/funcwiki.php?...ring&go=search

To be more exact:
Code:
set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,0)
makes the player with the corresponding id invisible- the last number being how visible they are in percent I believe.
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barabak
Junior Member
Join Date: Dec 2011
Old 12-02-2011 , 06:17   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #930

Who-nibut can will prompt as to establish the classes of the zombie?
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