Raised This Month: $51 Target: $400
 12% 

[TF2] TFDodgeball


Post New Thread Reply   
 
Thread Tools Display Modes
MadMakz
SourceMod Donor
Join Date: Oct 2008
Old 07-09-2010 , 07:27   Re: [TF2] TFDodgeball
Reply With Quote #201

works like a charm! thanks alot!
__________________
MadMakz is offline
Nitocris
Junior Member
Join Date: Jul 2010
Old 07-09-2010 , 10:04   Re: [TF2] TFDodgeball
Reply With Quote #202

The fix works, thanks heaps. Sorry i could elaborate more but the server wasn't creating logs properly, it'd get the first line of the config and then stop.
Nitocris is offline
Newsworthy
Junior Member
Join Date: May 2010
Location: Brisbane, Australia
Old 07-09-2010 , 11:04   Re: [TF2] TFDodgeball
Reply With Quote #203

That fix worked for me as well. I'm sorry I was so vague in my 'crash report' Asherkin. fantastic work on this fix.
Newsworthy is offline
Send a message via MSN to Newsworthy Send a message via Skype™ to Newsworthy
FredJed223
Senior Member
Join Date: Feb 2008
Old 07-15-2010 , 16:57   Re: [TF2] TFDodgeball
Reply With Quote #204

Having a few issues with this.

1.) Ammo is set to 200, but still regenerates slowly.

2.) Players get all weapons, although they do no damage.

3.) Rockets stop spawning, at random points during maps. (I can still spawn them manually though)

Thanks
FredJed223 is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-15-2010 , 17:43   Re: [TF2] TFDodgeball
Reply With Quote #205

Quote:
Originally Posted by FredJed223 View Post
1.) Ammo is set to 200, but still regenerates slowly.
This happened a while back, I'm not sure if it's something Valve broke or me, not very high priority to track down at the moment. Is it causing an issue?
Quote:
Originally Posted by FredJed223 View Post
2.) Players get all weapons, although they do no damage.
I initially had the same issue, was fixed after updating the offsets after the engineer update and hasn't reappeared since.
Quote:
Originally Posted by FredJed223 View Post
3.) Rockets stop spawning, at random points during maps. (I can still spawn them manually though)
Got any specific maps or detailed steps to reproduce? Any errors in the logs?
__________________
asherkin is offline
yellowblood
Member
Join Date: May 2010
Old 07-15-2010 , 18:28   Re: [TF2] TFDodgeball
Reply With Quote #206

there's indeed a rare bug where rockets just stop spawning. I saw it on some of my maps and I'm not sure if I saw them in any other maps. So it's a question of blaming the mapper or blaming the modder

FredJed223, on which maps did it happen?
yellowblood is offline
FredJed223
Senior Member
Join Date: Feb 2008
Old 07-15-2010 , 18:34   Re: [TF2] TFDodgeball
Reply With Quote #207

The ammo thing is not really a huge issue. I must have missed the post about that one.

I updated the offsets again, I'll see if it helps.

And here are some errors from the log:


EDIT: Yellowblood, it happens on any map. If I manually spawn a few, sometime it starts firing again.

Quote:
L 07/15/2010 - 01:16:01: SourceMod error session started
L 07/15/2010 - 01:16:01: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 01:16:01: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 01:26:25: Error log file session closed.
L 07/15/2010 - 01:53:53: SourceMod error session started
L 07/15/2010 - 01:53:53: Info (map "tfdb_baseball_a3") (file "errors_20100715.log")
L 07/15/2010 - 01:53:53: [SM] Native "GetClientIP" reported: Client 7 is not connected
L 07/15/2010 - 01:53:53: [SM] Displaying call stack trace for plugin "rcon_lock.smx":
L 07/15/2010 - 01:53:53: [SM] [0] Line 335, /home/groups/alliedmodders/forums/files/7/2/43224.attach::HalfConnected()
L 07/15/2010 - 01:59:15: Error log file session closed.
L 07/15/2010 - 02:55:12: SourceMod error session started
L 07/15/2010 - 02:55:12: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 02:55:12: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 03:026: Error log file session closed.
L 07/15/2010 - 03:03:22: SourceMod error session started
L 07/15/2010 - 03:03:22: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 03:03:22: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 03:115: Error log file session closed.
L 07/15/2010 - 10:00:12: SourceMod error session started
L 07/15/2010 - 10:00:12: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 10:00:12: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 10:05:19: Error log file session closed.
L 07/15/2010 - 13:23:12: SourceMod error session started
L 07/15/2010 - 13:23:12: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 13:23:12: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 13:29:17: Error log file session closed.
L 07/15/2010 - 13:47:03: SourceMod error session started
L 07/15/2010 - 13:47:03: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 13:47:03: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 14:24:22: Error log file session closed.
L 07/15/2010 - 16:295: SourceMod error session started
L 07/15/2010 - 16:295: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 16:295: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 165:54: Error log file session closed.
L 07/15/2010 - 1661: SourceMod error session started
L 07/15/2010 - 1661: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 1661: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 16:424: Error log file session closed.
L 07/15/2010 - 17:01:27: SourceMod error session started
L 07/15/2010 - 17:01:27: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 17:01:27: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 17:09:16: Error log file session closed.
L 07/15/2010 - 17:157: SourceMod error session started
L 07/15/2010 - 17:157: Info (map "tfdb_octagon_a5") (file "errors_20100715.log")
L 07/15/2010 - 17:157: [jukebox.smx] Unknown error has corrupted reported track playtime. Aborting...
L 07/15/2010 - 17:19:08: Error log file session closed.
L 07/15/2010 - 17:53:12: SourceMod error session started
L 07/15/2010 - 17:53:12: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 17:53:12: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 18:08:21: Error log file session closed.
L 07/15/2010 - 18:23:17: SourceMod error session started
L 07/15/2010 - 18:23:17: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 18:23:17: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
L 07/15/2010 - 18:24:07: SourceMod error session started
L 07/15/2010 - 18:24:07: Info (map "tfdb_octagon_a3") (file "errors_20100715.log")
L 07/15/2010 - 18:24:07: [TFDB] [CENTITY] Failed lookup of prop m_fFlags on entity worldspawn
FredJed223 is offline
yellowblood
Member
Join Date: May 2010
Old 07-16-2010 , 05:04   Re: [TF2] TFDodgeball
Reply With Quote #208

The log you just posted contains only my maps (octagon, baseball)...

In my maps the rockets stop when the round ends and starts again when the round starts. Maybe it has something to do with it.

BTW you should delete octagon_a3 from your server and leave octagon_a5 only.
yellowblood is offline
TheBob
Member
Join Date: Apr 2010
Old 07-17-2010 , 02:49   Re: [TF2] TFDodgeball
Reply With Quote #209

Yellowblood. I was wondering if you could post the settings like rocket speed and such of your maps so I can have some consistency between maps and to be honest I like your settings more than the ones I am coming up with.

Last edited by TheBob; 08-11-2010 at 00:40.
TheBob is offline
yellowblood
Member
Join Date: May 2010
Old 07-17-2010 , 05:29   Re: [TF2] TFDodgeball
Reply With Quote #210

I know what you mean

sm_dodgeball_basedamage 80
sm_dodgeball_maxrockets 1
sm_dodgeball_speedmul 0.4
sm_dodgeball_reflectinc 0.3
sm_dodgeball_spawninterval 2
sm_dodgeball_criticals 1
sm_dodgeball_enabled 1
sm_dodgeball_weaponparticle 0
tf_arena_use_queue 0
mp_bonusroundtime 5
sm_dodgeball_turnrate 0.9


In bigger maps (baseball) I increased the starting speed, sm_dodgeball_speedmul , but the reflectinc is always the same.
yellowblood is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:29.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode