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[CS:GO/ANY?] Store Parachute (v1.2 - 28/10/18)


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shanapu
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Join Date: Apr 2015
Location: .de
Old 10-21-2018 , 13:12   Re: [CS:GO/ANY?] Store Parachute (v1.0 - 15/08/18)
Reply With Quote #11

Quote:
Originally Posted by paulo_crash View Post
"Fallspeed" would be the time that the parachute stays in the air, correct?
...
Nope, the fallspeed is the speed at which you sink when you are attached to the parachute.

from my example:
"Rainbow" will stay longer in air than "Blue".
"Blue" sink down as fastest.
With "Gargoyle" you will float/glide as longest. (Stay longer in air)
Code:
"Rainbow" 
    { 
      "model" "models/parachute/parachute_rainbow.mdl" 
      "fallspeed" "80.0" 
      "type" "parachute" 
    } 
    "Blue" 
    { 
      "model" "models/parachute/parachute_blue.mdl" 
      "fallspeed" "100.0" 
      "type" "parachute" 
    } 
    "Gargoyle" 
    { 
      "model" "models/parachute/gargoyle.mdl" 
      "fallspeed" "50.0" 
      "type" "parachute" 
    }
TL;DR value high = fall fast
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Last edited by shanapu; 10-21-2018 at 13:33.
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paulo_crash
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Location: Brazil
Old 10-21-2018 , 16:54   Re: [CS:GO/ANY?] Store Parachute (v1.0 - 15/08/18)
Reply With Quote #12

Quote:
Originally Posted by shanapu View Post
Nope, the fallspeed is the speed at which you sink when you are attached to the parachute.

from my example:
"Rainbow" will stay longer in air than "Blue".
"Blue" sink down as fastest.
With "Gargoyle" you will float/glide as longest. (Stay longer in air)
Code:
"Rainbow" 
    { 
      "model" "models/parachute/parachute_rainbow.mdl" 
      "fallspeed" "80.0" 
      "type" "parachute" 
    } 
    "Blue" 
    { 
      "model" "models/parachute/parachute_blue.mdl" 
      "fallspeed" "100.0" 
      "type" "parachute" 
    } 
    "Gargoyle" 
    { 
      "model" "models/parachute/gargoyle.mdl" 
      "fallspeed" "50.0" 
      "type" "parachute" 
    }
TL;DR value high = fall fast
I understood, in relation to the speed of flying itself, would it be possible to increase their speed, or would it not?

For example, let's say that the Blue Parachute flies at 25 MPH/KM and the Gargoyle Parachute flies at 45 MPH/KM.

Is it possible to do this, or can not add it?
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shanapu
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Old 10-22-2018 , 19:34   Re: [CS:GO/ANY?] Store Parachute (v1.0 - 15/08/18)
Reply With Quote #13

Quote:
Originally Posted by paulo_crash View Post
I understood, in relation to the speed of flying itself, would it be possible to increase their speed, or would it not?

For example, let's say that the Blue Parachute flies at 25 MPH/KM and the Gargoyle Parachute flies at 45 MPH/KM.

Is it possible to do this, or can not add it?
It's generally possible, but don't expect an update from me soon.
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shanapu
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Old 10-22-2018 , 19:34   Re: [CS:GO/ANY?] Store Parachute (v1.1 - 23/10/18)
Reply With Quote #14

Update 1.1
- fixes a stupid bug where the player can use parachutes without owning them.
Thanks nanociaglia for report.

You better update.
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paulo_crash
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Old 10-26-2018 , 00:19   Re: [CS:GO/ANY?] Store Parachute (v1.1 - 23/10/18)
Reply With Quote #15

Quote:
Originally Posted by shanapu View Post
Update 1.1
- fixes a stupid bug where the player can use parachutes without owning them.
Thanks nanociaglia for report.

You better update.
I'm having a problem with your plugin. In case the player chooses a skin for the parachute but whenever he changes the map he has to put the parachute again.

This was the same thing in the previous version, could it be corrected?

I have already checked my configs, translations and everything is the same as your tutorial, I checked the error log and there are no errors.

I thought it was the Plugin Store that had the problem, but the Parachute Category is the only one that is presenting this BUG.

[EDIT1]
I do not know if it has something to do, but one of the parachutes did not put a price to buy it, in case it would be for all players to have free access if you want.

The config is as follows:
Code:
"Paraquedas" 
	{
		"Camuflagem Carbon"
		{
			"model" "models/parachute/parachute_carbon.mdl"
			"fallspeed" "50.0"
			"type" "parachute"
		}
		"Rainbow"
		{
			"model" "models/parachute/parachute_rainbow.mdl"
			"price" "388"
			"fallspeed" "70.0"
			"type" "parachute"
			"flag" "b"
		}	
		"ARK"
		{
			"model" "models/parachute/parachute_ark.mdl"
			"price" "440"
			"fallspeed" "75.0"
			"type" "parachute"
			"flag" "b"
		}		
		"Asa de Gárgula"
		{
			"model" "models/parachute/gargoyle.mdl"
			"price" "2500"
			"fallspeed" "10.0"
			"type" "parachute"
			"flag" "b"
		}
		"Bob Esponja"
		{
			"model" "models/parachute/parachute_spongebob.mdl"
			"price" "515"
			"fallspeed" "85.0"
			"type" "parachute"
			"flag" "b"
		}
		"BF 2"
		{
			"model" "models/parachute/parachute_bf2.mdl"
			"price" "490"
			"fallspeed" "80.0"
			"type" "parachute"
			"flag" "b"
		}
		"BF 2002"
		{
			"model" "models/parachute/parachute_bf2002.mdl"
			"price" "450"
			"fallspeed" "83.0"
			"type" "parachute"
			"flag" "b"
		}
		"BF 2142"
		{
			"model" "models/parachute/parachute_bf2142.mdl"
			"price" "515"
			"fallspeed" "85.0"
			"type" "parachute"
			"flag" "b"
		}
		"Camuflagem Azul Trovão"
		{
			"model" "models/parachute/parachute_blue.mdl"
			"price" "490"
			"fallspeed" "80.0"
			"type" "parachute"
			"flag" "b"
		}
		"Camuflagem Ice"
		{
			"model" "models/parachute/parachute_ice_v2.mdl"
			"price" "368"
			"fallspeed" "68.0"
			"type" "parachute"
			"flag" "b"
		}
		"Camuflagem Verde"
		{
			"model" "models/parachute/parachute_green_v2.mdl"
			"price" "350"
			"fallspeed" "60.0"
			"type" "parachute"
			"flag" "b"
		}
		"Star Fox Guard"
		{
			"model" "models/parachute/parachute_star_fox_guard.mdl"
			"price" "388"
			"fallspeed" "70.0"
			"type" "parachute"
			"flag" "b"
		}
		"Umbrella Big"
		{
			"model" "models/parachute/umbrella_big2.mdl"
			"price" "375"
			"fallspeed" "65.0"
			"type" "parachute"
			"flag" "b"
		}
	}

Last edited by paulo_crash; 11-05-2018 at 17:39.
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shanapu
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Join Date: Apr 2015
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Old 10-28-2018 , 18:52   Re: [CS:GO/ANY?] Store Parachute (v1.1 - 23/10/18)
Reply With Quote #16

Quote:
Originally Posted by paulo_crash View Post
I'm having a problem with your plugin. In case the player chooses a skin for the parachute but whenever he changes the map he has to put the parachute again.

This was the same thing in the previous version, could it be corrected?


Update 1.2
- fixed item removed after equip.
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paulo_crash
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Old 10-28-2018 , 19:15   Re: [CS:GO/ANY?] Store Parachute (v1.1 - 23/10/18)
Reply With Quote #17

Quote:
Originally Posted by shanapu View Post


Update 1.2
- fixed item removed after equip.
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paulo_crash
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Old 11-01-2018 , 22:17   Re: [CS:GO/ANY?] Store Parachute (v1.1 - 23/10/18)
Reply With Quote #18

Quote:
Originally Posted by shanapu View Post


Update 1.2
- fixed item removed after equip.
Apparently this is all right, but appeared another BUG.

The players enter the server and buy a parquedas, if he gives quit, retry on the server when he returns he is with all parachutes, then he can sell the parachute and do it again.

So he gets credit for it.

[EDIT1]
When I put a flag in some parachute instead of the privileged player having the option to buy the parachute, it automatically wins.

That is, if he sells the parachute and then exchanges the map he gains all the parachutes that is access only by flag.

In case it should work as the Plugin Store itself, the categories, skins that have flags can only be bought by players with privileges, if it does not have it can not buy.

Last edited by paulo_crash; 11-05-2018 at 17:43.
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Old 11-09-2018 , 13:42   Re: [CS:GO/ANY?] Store Parachute (v1.2 - 28/10/18)
Reply With Quote #19

More information from BUG.

I configured the Parachute as follows:
Code:
	"Paraquedas" 
	{
		"ARK"
		{
			"model" "models/parachute/parachute_ark.mdl"
			"fallspeed" "50.0"
			"type" "parachute"
		}
		"Camuflagem Carbon"
		{
			"model" "models/parachute/parachute_carbon.mdl"
			"fallspeed" "50.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Rainbow"
		{
			"model" "models/parachute/parachute_rainbow.mdl"
			"fallspeed" "70.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Asa de Gárgula"
		{
			"model" "models/parachute/gargoyle.mdl"
			"fallspeed" "50.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Bob Esponja"
		{
			"model" "models/parachute/parachute_spongebob.mdl"
			"fallspeed" "85.0"
			"type" "parachute"
			"flag"	"b"
		}
		"BF 2"
		{
			"model" "models/parachute/parachute_bf2.mdl"
			"fallspeed" "80.0"
			"type" "parachute"
			"flag"	"b"
		}
		"BF 2002"
		{
			"model" "models/parachute/parachute_bf2002.mdl"
			"fallspeed" "83.0"
			"type" "parachute"
			"flag"	"b"
		}
		"BF 2142"
		{
			"model" "models/parachute/parachute_bf2142.mdl"
			"fallspeed" "75.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Camuflagem Azul Trovão"
		{
			"model" "models/parachute/parachute_blue.mdl"
			"fallspeed" "52.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Camuflagem Ice"
		{
			"model" "models/parachute/parachute_ice_v2.mdl"
			"fallspeed" "68.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Camuflagem Verde"
		{
			"model" "models/parachute/parachute_green_v2.mdl"
			"fallspeed" "60.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Star Fox Guard"
		{
			"model" "models/parachute/parachute_star_fox_guard.mdl"
			"fallspeed" "70.0"
			"type" "parachute"
			"flag"	"b"
		}
		"Umbrella Big"
		{
			"model" "models/parachute/umbrella_big2.mdl"
			"fallspeed" "90.0"
			"type" "parachute"
			"flag"	"b"
		}
	}
This works fine, unprivileged players pick up only one parachute and the player with privileges picks up all parachutes.

But if you configure with price the parachutes even being with flag in the config all players have access, he buys a parachute and wins all.

He gets to sell the parachutes and buys only one of them again and gains access to all, and so he credits him.

Last edited by paulo_crash; 12-13-2018 at 10:22.
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paulo_crash
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Old 12-13-2018 , 10:28   Re: [CS:GO/ANY?] Store Parachute (v1.2 - 28/10/18)
Reply With Quote #20

Some news about the BUGS that I reported before, in case only that is missing and the plugin would be perfect.

As I said, if I set up the Parachutes with Flags and Price on them, if a player buys it, they win every parachute.

Correcting this is perfect!
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