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[CS:S] Sniper Restrict


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Noitartsiger
Member
Join Date: Jul 2011
Old 12-20-2012 , 06:57   Re: [CS:S] Sniper Restrict
Reply With Quote #41

wow

great job, man! You are an exemplary developer! Quick and accurate support!

- weapon drop at round end works fine! Thanks a lot! No more complains by server guest about surprising weapon switch during fighting scenes.
- hud info about number of kills made and allowed works fine! Thanks a lot! Very useful!
- hud info about reached kill limit and weapon drop at round end! Thanks a lot! This is very userful as well and great that it stays until round end! Awesome!
- chat info for alle players, if someone reached kill limit! Thanks a lot! Useful Feature!

Thank you very very much for this great support!!! *thumbs up*

If you are looking for further enhancements, maybe think about general weapon support? For example Para can be a very annoying weapon as well and should get a kill limit. Just an idea ;)

Regards,
Noitartsiger
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 12-20-2012 , 09:38   Re: [CS:S] Sniper Restrict
Reply With Quote #42

I'm one step ahead of you. Next version will include a CVar for server admins to define the weapons to restrict. A further enhancement will allow for different limits for differently defined groups of weapons, but that will come later.
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Noitartsiger
Member
Join Date: Jul 2011
Old 02-06-2013 , 09:18   Re: [CS:S] Sniper Restrict
Reply With Quote #43

After 5/2/13 CS:S update this seems to crash (at least on linux). Any fix or work around?

Thanks in advance!
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 02-06-2013 , 09:54   Re: [CS:S] Sniper Restrict
Reply With Quote #44

You probably need to ensure SDKHooks is working properly. I can try and test it tonight when I get home.
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Ex0duS5150
Junior Member
Join Date: Feb 2013
Old 02-07-2013 , 15:45   Re: [CS:S] Sniper Restrict
Reply With Quote #45

Plugin works as it should, I was wondering if there was anyway to restrict the OP and auto snipes entirely with this plug in? I cant get dr!fters to work anymore after he update..
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 02-07-2013 , 16:39   Re: [CS:S] Sniper Restrict
Reply With Quote #46

not in it's current state... I'm pretty sure Dr!fter's weapon restrict works...
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Ex0duS5150
Junior Member
Join Date: Feb 2013
Old 02-07-2013 , 17:05   Re: [CS:S] Sniper Restrict
Reply With Quote #47

You know what, youre right it dose work when you update the plugin it self to 3.0.9!!!

my bad...

Last edited by Ex0duS5150; 02-07-2013 at 17:50.
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Noitartsiger
Member
Join Date: Jul 2011
Old 02-08-2013 , 05:15   Re: [CS:S] Sniper Restrict
Reply With Quote #48

You have been right! It was about sdkhooks! After the engine update I also updated sdkhooks to 2.3 but it was buggy and meanwhile it has been withdrawn. I downgraded to sdkhooks 2.2 - and it works great now!



Thanks a lot TnTSCS for your quick support!
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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 02-19-2013 , 01:22   Re: [CS:S] Sniper Restrict
Reply With Quote #49

Quote:
Originally Posted by TnTSCS View Post
I'm one step ahead of you. Next version will include a CVar for server admins to define the weapons to restrict. A further enhancement will allow for different limits for differently defined groups of weapons, but that will come later.
been waiting this one
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AlfredSpain
Senior Member
Join Date: Oct 2010
Old 02-28-2013 , 08:34   Re: [CS:S] Sniper Restrict
Reply With Quote #50

no work for me


rcon sm plugins load SniperRestrict.smx
[SM] Plugin SniperRestrict.smx failed to load: Native "BfWriteByte" was not found.
L 02/28/2013 - 1434: rcon from "81.203.251.64:50184": command "sm plugins load SniperRestrict.smx"
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