Hello all, just joined the forum
!
Ive just started looking into creating plugins for Metamod and I need help setting up the environment ( Ive looked at this tutorial here:
https://wiki.alliedmods.net/Metamod:Source_Environment ).
It says to use Visual Studio. I'm wondering if I could use Code::Blocks as my IDE. If so, does anyone know how to set it up?
I know that Code::Blocks can import visual studio project files, but I dont know how to exactly set it up ( HL2SDK and all ).
I'm mainly looking to develop plugins for TF2 if that changes anything.
Many Thanks,
Super_Stinger