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EyeAngles etc etc.


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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 10-30-2005 , 15:09   EyeAngles etc etc.
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Ok, so I wasnt the one up front paying attention in trig but hey no ones perfect.

Im trying to locate the eye position of a player when their ducking, its easy when their standing its just AbsOrigin.z + 70, but when they duck the head is forward from the body.

I know it involves using EyeAngles and EyePosition but if anyone at all knowledgable with trig could give me a hand id be very appreciative.

Thanks

c0ld
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havoc615
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Join Date: Jan 2005
Old 11-03-2005 , 17:43  
Reply With Quote #2

I happen to be doing fairly well in it So if you can tell me what exactly the eye things represent (Angle between the foward plane and their eyes or whatever?) Then maybe I can let you know what the equation would be.
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