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Bad Load


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liOVERLOADil
Junior Member
Join Date: Jul 2004
Old 07-29-2004 , 14:28   Bad Load
Reply With Quote #1

Ok, I've had enough!

This program works perfectly under AMX but under AMXX it gives me a
'Bad Load'.

I cannot figure this out, I need some help.
(This is a fully functional plugin)

Code:
//-Unstable Gravity- Version ONE-X by OVERLOAD // //This program will generate a random point between two configureable numbers. //The program will then gradually change the server gravity until it reaches this point. //Once the program reaches the point, it will then wait a configureable ammount of seconds //and generate a new point. // //Note: Gravity_Refresh_Time is the ammount of time (Seconds in 0.0) that it will delay in updating //the server gravity. The lower the seconds in Gravity_Refresh_Time the more CPU it will take. // #include <amxmodx> new Float:Gravity_Current = 800.0 new Float:Gravity_Refresh_Time new Float:Gravity_Leveled_Time new Float:Gravity_Change_Modifier new Float:Gravity_Generate_Point public plugin_init() {   register_plugin("Unstable Gravity","ONE-X","OVERLOAD")   register_logevent("Gravity_Round_Start",2,"1=Round_Start")   register_srvcmd("Flux", "Pre_Generate")             //Initiate One Run of Unstable Gravity   register_cvar("amx_gravon","1")                     //Unstable Gravity ON/OFF (1 = ON)   register_cvar("amx_gravmax","1000.0")               //Maximum Gravity   register_cvar("amx_gravdef","800.0")                //Default Gravity (800 is the Half-Life Default)   register_cvar("amx_gravmin","0.0")                  //Minimum Gravity   register_cvar("amx_gravrate","0.3")                 //The Speed At Which The Gravity Changes. (May Cause Server Instability if Too Low)   register_cvar("amx_gravstab","10.0")                //Seconds Before Next Gravity Change   register_cvar("amx_gravloop","0")                   //Loop Gravity ON/OFF (1 = ON)   register_cvar("amx_gravround","0")                  //Run on Round Start ON/OFF (1 = ON)   register_cvar("amx_gravmess","1")                   //In Game Gravity Messages ON/OFF (1 = ON)   register_cvar("amx_gravsrvmsg","1")                 //Server Gravity Messages ON/OFF (1 = ON)   register_srvcmd("amx_gravhelp", "event_CvarHelp")   //Server Help   return PLUGIN_CONTINUE } public event_CvarHelp() {   server_print(" ")   server_print("[UsntGrav]__________________________ ____ ___  __  _    _")   server_print("  Unstable Gravity - Version One-X Written by OVERLOAD")   server_print(" ")   server_print("amx_gravon - Unstable Gravity ON/OFF (1 = ON)")   server_print("amx_gravmax - Maximum Ammount of Gravity")   server_print("amx_gravdef - You're Default Gravity ")   server_print("amx_gravmin - Minimum Ammount of Gravity")   server_print("amx_gravrate - The Speed At Which The Gravity Changes")   server_print("amx_gravstab - Seconds Before Next Gravity Change (Loop Mode)")   server_print("amx_gravloop - Gravity Loop Mode ON/OFF (1 = ON)")   server_print("amx_gravround - Round Start Mode ON/OFF (1 = ON)")   server_print("amx_gravmess - In Game Gravity Messages ON/OFF (1 = ON)")   server_print("amx_gravsrvmsg - Server Gravity Messages ON/OFF (1 = ON)")   server_print("Flux - Initiate One Run of Unstable Gravity")   server_print(" ")   server_print("Note: Setting gravrate too low will cause instability")   server_print("_______________________________________ ____  __  _")   return PLUGIN_CONTINUE } public Gravity_Round_Start() {   Gravity_Current = get_cvar_float("amx_gravdef")   server_print("[UsntGrav]Round Start, Reset to Default Gravity, Generating Gravity...")   Pre_Generate()   return PLUGIN_CONTINUE } public Pre_Generate() {   if(get_cvar_num("amx_gravon") == 0)     return PLUGIN_CONTINUE   remove_task(1)   remove_task(2)   Gravity_Refresh_Time = get_cvar_float("amx_gravrate")   Gravity_Leveled_Time = get_cvar_float("amx_gravstab")   Generate_Gravity()   return PLUGIN_CONTINUE } public Generate_Gravity() {   Gravity_Generate_Point = random_float(get_cvar_float("amx_gravmin"),get_cvar_float("amx_gravmax"))   if(get_cvar_num("amx_gravsrvmsg") == 1)     server_print("[UsntGrav]Changing Gravity from %f to %f", Gravity_Current, Gravity_Generate_Point)   if(get_cvar_num("amx_gravmess") == 1)     {       set_hudmessage(255, 255, 255, 0.05, 0.65, 0, 0.0, 5.0, 0.0, 0.0, 180)       show_hudmessage(0,"Warning: Gravity Has Become Unstable!")     }           Gravity_AtoB()      return PLUGIN_CONTINUE } public Gravity_AtoB() {   remove_task(2)   if(Gravity_Current == Gravity_Generate_Point)     {        if(get_cvar_num("amx_gravsrvmsg") == 1)         server_print("[UsntGrav]Gravity Changed to %f", Gravity_Current)       if(get_cvar_num("amx_gravmess") == 1)         {           set_hudmessage(255, 255, 255, 0.05, 0.65, 0, 0.0, 5.0, 0.0, 0.0, 180)           show_hudmessage(0,"Attention: Gravity Has Stabalized at %f", Gravity_Current)         }               set_task(Gravity_Leveled_Time,"Pre_Generate",1,"",0,"a", 0)       if(get_cvar_num("amx_gravloop") == 0)         remove_task(1)       return PLUGIN_CONTINUE     }       if(Gravity_Generate_Point < Gravity_Current) //Gravity Fall Check     Gravity_Fall()   if(Gravity_Generate_Point > Gravity_Current) //Gravity Rise Check     Gravity_Raise()   return PLUGIN_CONTINUE } public Gravity_Fall() {   Gravity_Change_Modifier = Gravity_Current / Gravity_Generate_Point   Gravity_Change_Modifier = Gravity_Change_Modifier * 5   Gravity_Current = Gravity_Current - Gravity_Change_Modifier   set_task(Gravity_Refresh_Time,"Gravity_AtoB",2,"",0,"a", 1)   server_cmd("sv_gravity %f",Gravity_Current)     if(Gravity_Current < Gravity_Generate_Point)     Gravity_Current = Gravity_Generate_Point   return PLUGIN_CONTINUE } public Gravity_Raise() {   Gravity_Change_Modifier = Gravity_Generate_Point / Gravity_Current   Gravity_Change_Modifier = Gravity_Change_Modifier * 5   Gravity_Current = Gravity_Current + Gravity_Change_Modifier   set_task(Gravity_Refresh_Time,"Gravity_AtoB",2,"",0,"a", 1)   server_cmd("sv_gravity %f",Gravity_Current)   if(Gravity_Current > Gravity_Generate_Point)     Gravity_Current = Gravity_Generate_Point   return PLUGIN_CONTINUE }
liOVERLOADil is offline
liOVERLOADil
Junior Member
Join Date: Jul 2004
Old 07-30-2004 , 04:06  
Reply With Quote #2

Anyone???
liOVERLOADil is offline
Johnny got his gun
Veteran Member
Join Date: Jan 2004
Location: Tokyo
Old 07-30-2004 , 06:11  
Reply With Quote #3

Fired it up on my serv:

Quote:
[ 39] Unstable Gravity ONE-X OVERLOAD badload.amx running
Johnny got his gun is offline
liOVERLOADil
Junior Member
Join Date: Jul 2004
Old 07-30-2004 , 12:42  
Reply With Quote #4

Wow, what the hell is wrong with me. I forgot to put '.amx' at the end of
'unstable_gravity' under plugins.ini.

Anyway, I'm going to release this plugin now.

Hey moderators, delete this thead please.
liOVERLOADil is offline
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