Raised This Month: $12 Target: $400
 3% 

[ANY] Teleportation Exploit workaround


Post New Thread Reply   
 
Thread Tools Display Modes
Author
KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Plugin ID:
4979
Plugin Version:
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 12-30-2015 , 17:49   [ANY] Teleportation Exploit workaround
    Reply With Quote #1

    What does this do?
    Checks a client convar for a value, and will kick them if it's invalid.

    Why do I need this?
    In Older Versions of the Source Engine, you could change your mouse sensitivity to an invalid value, which corrupts the x and y values of your players location. As such, it's possible newer Valve games that are based off of a different engine branch are susceptible to this exploit.
    Attached Files
    File Type: sp Get Plugin or Get Source (TeleportationExploit.sp - 1543 views - 1,010 Bytes)
    KyleS is offline
    caponeaus
    Junior Member
    Join Date: Dec 2015
    Old 01-08-2016 , 01:03   Re: [ANY] Teleportation Exploit workaround
    Reply With Quote #2

    IS this plugin meant to prevent the Aimware teleport crash.
    caponeaus is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 18:09.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode