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[RESOLVED] gungame_mapcycle.txt


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R@tch3t
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Join Date: Sep 2005
Location: Fort Myers Fl.
Old 02-25-2007 , 10:47   Re: gungame_mapcycle.txt
Reply With Quote #11

Cause i have maps cfg for GG anyhow here's why >>

The amount of backpack ammo given to each weapon. Use -1 to use the default max backpack ammo (for example, 120 to the MP5, 35 to the Deagle, etcetera).

Sort of an update Avalanche.Everything seems to be working correctly except the mapcycle.txt.I just read P4 and it's kinda like behaving that way?Yet i do not have DMM on the server?R@tch3t
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Last edited by R@tch3t; 02-25-2007 at 11:00. Reason: adding more info
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creeperdank
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Join Date: Dec 2004
Location: IL
Old 02-25-2007 , 11:02   Re: gungame_mapcycle.txt
Reply With Quote #12

O ok thanks. So you have to use ggmapcycle if you have gg cfgs for maps.
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R@tch3t
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Join Date: Sep 2005
Location: Fort Myers Fl.
Old 02-25-2007 , 12:06   Re: gungame_mapcycle.txt
Reply With Quote #13

No but i prefer to use it because of the cfgs.

Avalanche i have a bit more info for ya.When mapchooser.amxx is enable a vote occurs somewhere around the 2 minute mark.If you select none then it uses the gg_mapcycle.txt.However, if you do select a map it will go to the selected map and disregard gg_mapcycle.I was able to play through GG and have a winner and it used the gg_mapcycle.I hope this gives ya some help?To use the maps in gg_mapcycle i must disable both nextmap and mapchooser.amx.
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Last edited by R@tch3t; 02-25-2007 at 19:28. Reason: 2 separate bugs
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 02-25-2007 , 14:12   Re: gungame_mapcycle.txt
Reply With Quote #14

I believe that if you have the vote plugin running, GunGame will not stop their default functionality, which is to start a vote when map timelimit runs low. Is that what is happening? I can't quite tell from your posts.

As for the second bug, would you mind creating a separate thread for it?
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R@tch3t
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Old 02-25-2007 , 19:37   Re: gungame_mapcycle.txt
Reply With Quote #15

Yes.

Sorry, my thoughts dont transfer very well into text and it takes me forever to type.I used both hands but i can only type with 1 finger at a time.Then i gotta go back and retype all my goofs.You outta see what i start with.:]
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Fean0r
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Join Date: Mar 2004
Location: Belfast, UK
Old 02-27-2007 , 13:44   Re: gungame_mapcycle.txt
Reply With Quote #16

I have the same problem I have to overwrite my mapcycle.txt when gun game is on as we do not have it all all the time

The gungame_mapcycle.txt is in my cstrike folder but the amxx still uses the mapcycle.txt.
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XxAvalanchexX
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Old 02-27-2007 , 19:48   Re: gungame_mapcycle.txt
Reply With Quote #17

Fean0r: Do votes come up? When?
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Fean0r
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Old 02-28-2007 , 14:38   Re: gungame_mapcycle.txt
Reply With Quote #18

Im not sure tbh - I'll get back to you asap.
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XxAvalanchexX
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Old 03-04-2007 , 02:38   Re: gungame_mapcycle.txt
Reply With Quote #19

I've identified one of the possible problems that was causing gungame_mapcycle.txt to not work.

This is fixed in 1.16. Thanks for reporting it!
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Old 03-21-2008, 18:13
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