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DOD:S Team Balancer


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dirtyjob
Senior Member
Join Date: Jul 2007
Location: Boston,MA
Old 01-21-2008 , 06:05   Re: DOD:S Team Balancer
Reply With Quote #11

great plugin, helps alot, dalto are you back???? if so or someone else who could fix this , when this plugin swaps the dead player it is displayed that he was killed by his own team, another words when the allies need a player and the next axis is killed and sent to the allies the death listing has it that an allie killed an allie, could this be made to display that in fact that player was on axis when he was killed, it drives people crazy thinking they tked someone.
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 01-21-2008 , 06:08   Re: DOD:S Team Balancer
Reply With Quote #12

This works for TF2 as well. It does the same thing as the built in balancer does though, only instantly.

How would one modify this to grant some kind of immunity to a player that has been switched so they won't be switched again for X minutes?
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StevenT
Member
Join Date: Dec 2007
Old 01-30-2008 , 21:10   Re: DOD:S Team Balancer
Reply With Quote #13

Quote:
Originally Posted by CrimsonGT View Post
How would one modify this to grant some kind of immunity to a player that has been switched so they won't be switched again for X minutes?
That would be great! This plugin rox only i cant use it because it keeps switching some players too often, breakes teamplay
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MistaGee
Senior Member
Join Date: Aug 2004
Location: Germany (Fulda)
Old 02-10-2008 , 14:46   Re: DOD:S Team Balancer
Reply With Quote #14

I've made a plugin (based on this one) that switches players at the end of the round instead of instantly (problem with that was, that players sometimes got a TK because this plugin switched players too fast), and that takes the players' score into account when switching.

http://forums.alliedmods.net/showthread.php?p=583663

Hth,
Gee
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dann
Senior Member
Join Date: Nov 2007
Old 02-12-2008 , 10:32   Re: DOD:S Team Balancer
Reply With Quote #15

is it possible to give other groups immunity to the auto balancer or do they have to be an admin?
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MistaGee
Senior Member
Join Date: Aug 2004
Location: Germany (Fulda)
Old 02-12-2008 , 10:39   Re: DOD:S Team Balancer
Reply With Quote #16

they have to be admin, but they don't have to have any admin flags
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dann
Senior Member
Join Date: Nov 2007
Old 02-12-2008 , 11:13   Re: DOD:S Team Balancer
Reply With Quote #17

thanks.

I have one more question, I have all sourcemod plugins disabled except the hlstatsx and melee only(I run mani for admin). so what plugins need to be enabled to get this plugin working and have the admin file read.
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Ryge
New Member
Join Date: Feb 2008
Location: Finland
Old 02-12-2008 , 13:02   Re: DOD:S Team Balancer
Reply With Quote #18

Quote:
Originally Posted by dann View Post
thanks.

I have one more question, I have all sourcemod plugins disabled except the hlstatsx and melee only(I run mani for admin). so what plugins need to be enabled to get this plugin working and have the admin file read.
only "Admin File Reader" as far as i know.
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dann
Senior Member
Join Date: Nov 2007
Old 02-12-2008 , 17:00   Re: DOD:S Team Balancer
Reply With Quote #19

Quote:
Originally Posted by Ryge View Post
only "Admin File Reader" as far as i know.
admin-flatfile?
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Gladiator69
Junior Member
Join Date: Jun 2008
Old 06-08-2008 , 13:55   Re: DOD:S Team Balancer
Reply With Quote #20

Hello, i uploaded the dodsbalancer.smx but it doesn't works, maybe i've to do something else?
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