Raised This Month: $32 Target: $400
 8% 

MapChooser Extended 1.10.2 (Updated 2014-02-05)


Post New Thread Reply   
 
Thread Tools Display Modes
benek
Member
Join Date: Jan 2014
Location: Poland
Old 12-30-2014 , 08:43   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #821

Yes it works in CS:GO.

Is there a way to extend time for RTV? So it can be only used every 5min or more?
__________________
benek is offline
Proz
AlliedModders Donor
Join Date: Apr 2005
Old 12-31-2014 , 11:34   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #822

Im running 5 servers from the same folder. Im using exclude 7, but sometimes I see the same map on 3 or 4 servers. Is there any way to sync the exclude so it works for all servers? If so, how could I do it?
Proz is offline
Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 12-31-2014 , 16:15   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #823

L 05/13/2014 - 21:198: [SM] Displaying call stack trace for plugin "mapchooser_extended_sounds.smx":
L 05/13/2014 - 21:198: [SM] [0] Line 307, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::SetCurrentSoundSet()
L 05/13/2014 - 21:198: [SM] [1] Line 160, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::OnConfigsExecuted()

running cs go server possible solved? want sounds on votemap!
Muscle Brazil is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 12-31-2014 , 16:26   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #824

Quote:
Originally Posted by Proz View Post
Im running 5 servers from the same folder. Im using exclude 7, but sometimes I see the same map on 3 or 4 servers. Is there any way to sync the exclude so it works for all servers? If so, how could I do it?
Right now, the exclude is only stored in memory, which is part of the server process (and other server processes can't read it).

It'd have to be rewritten specifically to support this.

Quote:
Originally Posted by Muscle Brazil View Post
L 05/13/2014 - 21:198: [SM] Displaying call stack trace for plugin "mapchooser_extended_sounds.smx":
L 05/13/2014 - 21:198: [SM] [0] Line 307, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::SetCurrentSoundSet()
L 05/13/2014 - 21:198: [SM] [1] Line 160, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::OnConfigsExecuted()

running cs go server possible solved? want sounds on votemap!
Can you copy the line above that in the logs as well? That would tell me what the actual error is.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 12-31-2014 , 18:11   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #825

L 05/13/2014 - 23:12:40: SourceMod error session started
L 05/13/2014 - 23:12:40: Info (map "scoutz_skylands2_rc1") (file "errors_20140513.log")
L 05/13/2014 - 23:12:40: [SM] Plugin encountered error 25: Call was aborted
L 05/13/2014 - 23:12:40: [SM] Native "SetFailState" reported: Could not load sound set
L 05/13/2014 - 23:12:40: [SM] Displaying call stack trace for plugin "mapchooser_extended_sounds.smx":
L 05/13/2014 - 23:12:40: [SM] [0] Line 307, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::SetCurrentSoundSet()
L 05/13/2014 - 23:12:40: [SM] [1] Line 160, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchoose r_extended_sounds.sp::OnConfigsExecuted()
Muscle Brazil is offline
Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 12-31-2014 , 18:41   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #826

all files sounds just wave, for cs go just mp3


possible up pack sounds mp3 for cs go
Muscle Brazil is offline
dave_with_beer_bottle
Senior Member
Join Date: Jul 2009
Old 01-01-2015 , 05:56   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #827

Hi there,
wanted to ask you Powerlord if there is a cvar that i don't see , or any chance that we could put 1 map in the votes that would always show,like when the vote menu shows up from end or rtv if i can have always same map at first position
example
1.cp_snowplow_rc3
2. random
3.random
4.random
5.random
6.random


Also any chance you will add "more spots" into the vote options ? There is 6 now ,so wanted to ask if by any chance you would add more
thanks and Happy New Year
dave_with_beer_bottle is offline
Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 01-02-2015 , 08:43   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #828

where edits the time rtv?
Muscle Brazil is offline
Retalak
Junior Member
Join Date: Jan 2015
Old 01-03-2015 , 00:05   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #829

It starts a vote right away in warmup, how do I fix this? Is it the time or frag setting? I want it to only start when there are 2 rounds left. I tried various ways of turning off frag/time votes but I think the culprit is time votes.

EDIT: Figured it out, if you're using a gamemode like custom that doesn't have parameters set already, you're going to need to set mp_timelimit. If you want it to end by rounds and not time just set it to a ridiculously high number, but the vote system will start automatically when the map loads if there isn't a time limit.

Last edited by Retalak; 01-03-2015 at 00:30.
Retalak is offline
PersianMG
Member
Join Date: Dec 2014
Old 01-05-2015 , 19:42   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #830

Hey i'm having an issue with this plugin.
RTV works fine as intended.

What happens is on server reload, first map vote works fine and the map changes just fine (at round 13/15 vote comes up and map changes at round 15).
However, once map changes, the vote comes up properly at 13/15 rounds, the nextmap is printed properly in chat but the same (current) map just soft resets at the end of round 15.
After this soft reset, the vote no longer appears at round 13 anymore (I think).

To clarify events:
(SERVER RESTART)
Startup map Map A: Vote appears, Map changes successfully
Map B: Vote appears, Round is restarted with Map B no matter what the vote winner is
Map B - Again: Vote no longer appears, Map B restarted each time

What exactly is the problem here? I've tried messing around with a lot of the plugin settings + other settings.
What should my Gamemode_Server file look like, mapcycle.txt/maplist.txt?

I'm not sure what the issue is exactly.

FIX EDIT: Changing mp_match_end_changelevel to 1 fixed this issue for me. Before, regular mapchooser and this would both do the same thing (as detailed above). So try this change if you have this issue, thanks!

Last edited by PersianMG; 01-05-2015 at 23:11.
PersianMG is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode