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Hero: Lucky Luke


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Xel0z
Senior Member
Join Date: Apr 2006
Location: Netherlands
Old 05-31-2007 , 08:19   Re: Hero: Lucky Luke
Reply With Quote #11

Eeerhh tbh, that is indeed what superheromod is about -.-
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Last edited by Xel0z; 01-19-2009 at 09:03. Reason: bad msg
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bordeaux
Senior Member
Join Date: May 2007
Old 05-31-2007 , 09:37   Re: Hero: Lucky Luke
Reply With Quote #12

Quote:
Originally Posted by Xel0z View Post
This hero doesnt offer skill or something.. Its just legal aimbot.. Ive got to admit that after playing 30 minutes with it, u will get bored of it, but for newcomers at ur server it will be great.. They will go like: "Cheater!" and u say: "No, this is not a cheat, its a hero (made by Xel0z xD)". Then they will say: "Wow cool, great, nice and stuff..".. I think this hero is already nice, just becuz of the reactions of confused ppl :p

yer ok
but its boring
guys unless dont got a chance
and iff they fight is it the guy who shot first there win?
unless u got 700 hp +
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codraptor
Senior Member
Join Date: Jul 2006
Location: Florida
Old 05-31-2007 , 10:03   Re: Hero: Lucky Luke
Reply With Quote #13

Then get a hero with more than 700 HP.
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bordeaux
Senior Member
Join Date: May 2007
Old 05-31-2007 , 10:19   Re: Hero: Lucky Luke
Reply With Quote #14

Quote:
Originally Posted by codraptor View Post
Then get a hero with more than 700 HP.
yes but thoose heroes is usual at a pretty high lvl
new players is still not gettin a chance...
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codraptor
Senior Member
Join Date: Jul 2006
Location: Florida
Old 05-31-2007 , 12:30   Re: Hero: Lucky Luke
Reply With Quote #15

Then put this hero at a higher level.
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bordeaux
Senior Member
Join Date: May 2007
Old 06-01-2007 , 14:18   Re: Hero: Lucky Luke
Reply With Quote #16

Quote:
Originally Posted by codraptor View Post
Then put this hero at a higher level.
still think its going the wrong way

before couldnt ''lower lvl's'' not kill ''high lvl's''
cuz off they got - hp regen - dracula - capt a - and pretty much hp
but now they cant escape either

iff a high lvl come to the enemy's spawn from the start
enemy is spawn killed.. unless a chance...
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 06-04-2007 , 13:41   Re: Hero: Lucky Luke
Reply With Quote #17

Nice Trigun model, don't think Knives would let Lucky Luke use it though. At least that's what the model looks like an attempt at, a reskin of a vash gun model. And by reskin I mean they colored the model black cause that is what Knives uses, a black version of vash's gun. Too bad there was nothning better suited to fit an old west revolver for lucky luke. You should make it have 6 in a clip instead of 7 to make it even more like a revolver of the old west.

Last edited by vittu; 06-04-2007 at 13:45.
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Xel0z
Senior Member
Join Date: Apr 2006
Location: Netherlands
Old 06-04-2007 , 14:21   Re: Hero: Lucky Luke
Reply With Quote #18

For the model, I couldnt really find a suited one. But I did want a revolver, so I ended up using this, I also try to work out ur suggestion in the next version.
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codraptor
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Join Date: Jul 2006
Location: Florida
Old 06-04-2007 , 18:22   Re: Hero: Lucky Luke
Reply With Quote #19

Quote:
Originally Posted by vittu View Post
You should make it have 6 in a clip instead of 7 to make it even more like a revolver of the old west.
Yea it would be better with 6 more real maybe use this plugin http://forums.alliedmods.net/showthread.php?t=52776 and see if you can make it for a deagle instead of awp?
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Xel0z
Senior Member
Join Date: Apr 2006
Location: Netherlands
Old 05-27-2008 , 11:58   Re: Hero: Lucky Luke
Reply With Quote #20

Just got back from away. Changed the model, now going to work on the 6 bullet clip.
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