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Runemod 2


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-19-2007 , 04:30   Re: Runemod 2
Reply With Quote #201

Quote:
Originally Posted by EKS View Post
My checks show that this is related to runes registering it needs callbacks it does not support.
Anyone making custom plugins should edit runemod.inc and set it to debug 1.

If this problem contiues il release a updated version that enforces debug code on release versions to.
Other then that, there seems to be alot of custom runes now, should i make a webpage or something where they all could be gathered?


"FATAL ERROR (shutting down): WRITE_SHORT called with no active message"

I've solved my problem above by disable 2 runes which made crash my server.

Rune coming with official package.

Quote:
;runemod_protection.amxx
;runemod_hunter.amxx
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AdogeN
Senior Member
Join Date: Feb 2007
Old 05-20-2007 , 08:04   Re: Runemod 2
Reply With Quote #202

error log. just this message that round start .



L 05/20/2007 - 16:15:28: Start of error session.
L 05/20/2007 - 16:15:28: Info (map "awp_india") (logfile "error_052007.log")
L 05/20/2007 - 16:15:28: Public function -1 is invalid
L 05/20/2007 - 16:15:28: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:15:28: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:15:28: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:15:28: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:16:03: Public function -1 is invalid
L 05/20/2007 - 16:16:03: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:16:03: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:16:03: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:16:03: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:16:55: Public function -1 is invalid
L 05/20/2007 - 16:16:55: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:16:55: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:16:55: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:16:55: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:17:29: Public function -1 is invalid
L 05/20/2007 - 16:17:29: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:17:29: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:17:29: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:17:29: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:18:28: Public function -1 is invalid
L 05/20/2007 - 16:18:28: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:18:28: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:18:28: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:18:28: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:18:50: Public function -1 is invalid
L 05/20/2007 - 16:18:50: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:18:50: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:18:50: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:18:50: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:19:19: Public function -1 is invalid
L 05/20/2007 - 16:19:19: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:19:19: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:19:19: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:19:19: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:19:52: Public function -1 is invalid
L 05/20/2007 - 16:19:52: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:19:52: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:19:52: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:19:52: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:20:56: Public function -1 is invalid
L 05/20/2007 - 16:20:56: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:20:56: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:20:56: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:20:56: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:21:55: Public function -1 is invalid
L 05/20/2007 - 16:21:55: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:21:55: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:21:55: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:21:55: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:227: Public function -1 is invalid
L 05/20/2007 - 16:227: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:227: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:227: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:227: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:23:14: Public function -1 is invalid
L 05/20/2007 - 16:23:14: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:23:14: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:23:14: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:23:14: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:23:42: Public function -1 is invalid
L 05/20/2007 - 16:23:42: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:23:42: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:23:42: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:23:42: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:24:44: Public function -1 is invalid
L 05/20/2007 - 16:24:44: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:24:44: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:24:44: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:24:44: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:252: Public function -1 is invalid
L 05/20/2007 - 16:252: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:252: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:252: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:252: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:50:16: Start of error session.
L 05/20/2007 - 16:50:16: Info (map "de_dust2") (logfile "error_052007.log")
L 05/20/2007 - 16:50:16: Public function -1 is invalid
L 05/20/2007 - 16:50:16: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:50:16: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:50:16: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:50:16: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:510: Public function -1 is invalid
L 05/20/2007 - 16:510: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:510: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:510: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:510: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:524: Public function -1 is invalid
L 05/20/2007 - 16:524: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:524: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:524: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:524: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:54:02: Public function -1 is invalid
L 05/20/2007 - 16:54:02: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:54:02: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:54:02: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:54:02: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:55:04: Public function -1 is invalid
L 05/20/2007 - 16:55:04: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:55:04: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:55:04: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:55:04: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:56:23: Public function -1 is invalid
L 05/20/2007 - 16:56:23: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:56:23: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:56:23: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:56:23: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:57:45: Public function -1 is invalid
L 05/20/2007 - 16:57:45: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:57:45: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:57:45: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:57:45: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
L 05/20/2007 - 16:58:57: Public function -1 is invalid
L 05/20/2007 - 16:58:57: [AMXX] Displaying debug trace (plugin "runemod_base.amxx")
L 05/20/2007 - 16:58:57: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 05/20/2007 - 16:58:57: [AMXX] [0] runemod_base.sma::StartNewRound (line 1519)
L 05/20/2007 - 16:58:57: [AMXX] [1] runemod_base.sma::Event_EndRound (line 387)
AdogeN is offline
Old 05-22-2007, 09:08
organizedKaoS
This message has been deleted by organizedKaoS.
Old 05-22-2007, 11:31
AdogeN
This message has been deleted by AdogeN.
Old 05-23-2007, 11:28
organizedKaoS
This message has been deleted by organizedKaoS.
AdogeN
Senior Member
Join Date: Feb 2007
Old 05-24-2007 , 02:41   Re: Runemod 2
Reply With Quote #203

organizedKaos thx.!
i'm self find . success.


RegisterPlugin("AssassinName","AssassinDisc", 255,0,0},API_ROUNDSTARTED+API_USELANGSYSTEM)

=> change RegisterPlugin("AssassinName","AssassinDisc", {255,0,0},API_USELANGSYSTEM)

api_newround , api_roundstarted <--- delete .
my rune too. delete.
bug delete success ^_^!!!
all thx ~~ i'm solve problem. !!
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Rock On
Member
Join Date: Jul 2006
Old 05-24-2007 , 08:18   Re: Runemod 2
Reply With Quote #204

eks,
Other then that, there seems to be a lot of custom runes now, should i make a web page or something where they all could be gathered?

That would be great..
__________________
Cheers,

Rock On



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CantShoot
Junior Member
Join Date: Jan 2007
Location: Delaware
Old 05-24-2007 , 10:08   Re: Runemod 2
Reply With Quote #205

Quote:
Originally Posted by AdogeN View Post
organizedKaos thx.!
i'm self find . success.


RegisterPlugin("AssassinName","AssassinDisc", 255,0,0},API_ROUNDSTARTED+API_USELANGSYSTEM)

=> change RegisterPlugin("AssassinName","AssassinDisc", {255,0,0},API_USELANGSYSTEM)

api_newround , api_roundstarted <--- delete .
my rune too. delete.
bug delete success ^_^!!!
all thx ~~ i'm solve problem. !!
If you deleted API_ROUNDSTARTED from Assassin.sma file above will cause player Visibility problem on ROUNDSTART. if player has rune.

Need to download updated versons

Last edited by CantShoot; 06-03-2007 at 06:53.
CantShoot is offline
Rock On
Member
Join Date: Jul 2006
Old 05-24-2007 , 10:10   Re: Runemod 2
Reply With Quote #206

Quote:
Originally Posted by Rock On View Post
eks,
Other then that, there seems to be a lot of custom runes now, should i make a web page or something where they all could be gathered?

That would be great..
__________________
Cheers,

Rock On



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AdogeN
Senior Member
Join Date: Feb 2007
Old 05-24-2007 , 11:36   Re: Runemod 2
Reply With Quote #207

can;t shoot .+_+ no ploblem .
i was tested.
and will next day my rune update.
monster , zombie, hunter, chicken, hostage, alien
Just look forward to the day that i update. !!!
AdogeN is offline
AdogeN
Senior Member
Join Date: Feb 2007
Old 05-25-2007 , 01:20   Re: Runemod 2
Reply With Quote #208

hmm i'm mistake , re solution.
AdogeN is offline
AdogeN
Senior Member
Join Date: Feb 2007
Old 05-25-2007 , 02:21   Re: Runemod 2
Reply With Quote #209

success ~ this seems good

public API_RoundStarted()
{
for(new i=1;i<=g_MaxPlayers;i++) if(g_HasRune[i])
{
API_PickUpRune(i)
}
}
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Old 05-25-2007, 03:03
AdogeN
This message has been deleted by AdogeN.
EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 05-25-2007 , 10:58   Re: Runemod 2
Reply With Quote #210

Quote:
Originally Posted by Rock On View Post
eks,
Other then that, there seems to be a lot of custom runes now, should i make a web page or something where they all could be gathered?

That would be great..
Im gonna ask B if we cant get a sub forum for it. It depends, there are a few custom runes but i dont think there are that many servres running runemod. (around 30 ish i think)
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Github archive for plugins, the repos for the other c++ projects are there to.
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