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[CSGO/ANY?] ForceRate


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crinis
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Join Date: Sep 2016
Old 09-19-2016 , 09:34   Re: [CSGO/ANY?] ForceRate
Reply With Quote #11

Thanks to both of you for the solutions.

I'm trying to use the Sourcemod plugin by Peace-Maker on a Linux server, but this leads to a crash on player disconnect. Using latest Linux sourcemod build 5929. A self-compiled version of the Plugin on Linux leads to the same error.

Would be nice to hear if someone else got the same problem on a Linux server.

Quote:
19.9.2016 14:21:29Dropped Zalamander from server: Disconnect
19.9.2016 14:21:29*** Error in `./srcds_linux': munmap_chunk(): invalid pointer: 0x0c1a0004 ***
19.9.2016 14:21:29PreMinidumpCallback: updating dump comment
19.9.2016 14:21:29crash_20160919120647_1.dmp[188]: Uploading dump (out-of-process)
19.9.2016 14:21:29crash_20160919120647_1.dmp[188]: Uploading dump (out-of-process)
19.9.2016 14:21:29/tmp/dumps/crash_20160919120647_1.dmp
19.9.2016 14:21:29/tmp/dumps/crash_20160919120647_1.dmp
19.9.2016 14:21:29
Regards,
Crinis
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Wilczek
AlliedModders Donor
Join Date: Oct 2012
Location: Poland
Old 09-19-2016 , 13:56   Re: [CSGO/ANY?] ForceRate
Reply With Quote #12

Unfortunately, Peace-Maker's plugin leads to a crash on Windows as well.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 09-19-2016 , 15:17   Re: [CSGO/ANY?] ForceRate
Reply With Quote #13

It does exactly the same thing as Tobba's plugin, so it will have the same flaws. Though the linux offset for m_Rate was changed to 280 as well in the latest gist, so you might want to try changing it in the gamedata on linux.
I've added a check to compare the value at the offset with the output from GetDataRate, to verify the offset is correct. This should at least prevent crashes due to a bad offset.
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Wilczek
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Join Date: Oct 2012
Location: Poland
Old 09-19-2016 , 15:42   Re: [CSGO/ANY?] ForceRate
Reply With Quote #14

Actually it doesn't seem like crashing due to a wrong offset - the server was working for a few minutes, players were connecting and disconnecting, but then it hang up and had to be manually restarted.
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crinis
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Join Date: Sep 2016
Old 09-19-2016 , 16:56   Re: [CSGO/ANY?] ForceRate
Reply With Quote #15

Thanks. Hasn't crashed on Linux for me yet. Will continue testing tomorrow.

Edit after one day of testing:
Used the Sourcemod Plugin for a day on a full 20 slot DM server without choke or crashes.

Last edited by crinis; 09-20-2016 at 16:47.
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Deadhuntz
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Join Date: Dec 2015
Location: Germany look behind you!
Old 09-23-2016 , 02:42   Re: [CSGO/ANY?] ForceRate
Reply With Quote #16

can anyone give me a linux binary?
would be pretty awesome
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Wilczek
AlliedModders Donor
Join Date: Oct 2012
Location: Poland
Old 09-23-2016 , 12:54   Re: [CSGO/ANY?] ForceRate
Reply With Quote #17

You don't need it, yesterday CSGO patch allowed to push rate up to 786432.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 09-29-2016 , 08:35   Re: [CSGO/ANY?] ForceRate
Reply With Quote #18

so this is useless now? or should I still install this on the servers?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 09-29-2016 , 09:28   Re: [CSGO/ANY?] ForceRate
Reply With Quote #19

Quote:
Originally Posted by versatile_bfg View Post
so this is useless now? or should I still install this on the servers?
Don't install

Use server cvars
sv_minrate 200000
sv_maxrate 0
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 10-02-2016 , 21:34   Re: [CSGO/ANY?] ForceRate
Reply With Quote #20

Quote:
Originally Posted by Bacardi View Post
Don't install

Use server cvars
sv_minrate 200000
sv_maxrate 0
thanks
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