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Mani Admin Plugin for MetaMod: Source


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Isias
Senior Member
Join Date: Apr 2006
Old 07-21-2006 , 13:56   Re: Mani Admin Plugin for SourceMM
Reply With Quote #361

Jup, it is, rename it.
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sedmorph
Member
Join Date: Dec 2004
Old 07-25-2006 , 21:46   Re: Mani Admin Plugin for SourceMM
Reply With Quote #362

Quote:
Originally Posted by volti
Hello,

Just a small question :

When Mani says :

Simply rename your mani_admin_plugin.vdf file to mani_admin_plugin.vdd

For the beta N...it's true ? You must rename the vdf in vdd ?

Thanks for answer
If you are using the metamod version then you dont have a vdf file. To disable, just type meta list in rcon, then find the number next to mani plugin, then type meta unload n (n is the number of the mani plugin)
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kingpin
Veteran Member
Join Date: Apr 2004
Location: kpsforum.com
Old 07-26-2006 , 06:42   Re: Mani Admin Plugin for SourceMM
Reply With Quote #363

Quote:
Originally Posted by chad273120
What Does this do with Source MM Anything Diffrent
The metamod version just plays along better (in theory) with other plugin running on the SMM framework, less conflicts and easier access to game funcs.
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Last edited by kingpin; 07-26-2006 at 06:47.
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raaka-arska
Junior Member
Join Date: Jun 2006
Location: Finland
Old 07-28-2006 , 05:55   Re: Mani Admin Plugin for SourceMM
Reply With Quote #364

Anyone having problems with map-specific config files recently? They just don't seem to get executed.

For instance, I have a 'de_westwood.cfg' in 'map_config' directory which disables every weapon but pistols and also echoes something on the console, but nothing happens when de_westwood is loaded. Restrictions are unchanged, no messages on the console... Any clues?
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Isias
Senior Member
Join Date: Apr 2006
Old 07-29-2006 , 07:42   Re: Mani Admin Plugin for SourceMM
Reply With Quote #365

Known Bug in MAP V1.2BetaN RC2, but unfortunately we've not heared anything from Mani since some time. He seems to be pretty stressed out in his job and doesn't have time to fix it.
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 07-29-2006 , 14:40   Re: Mani Admin Plugin for SourceMM
Reply With Quote #366

Before mani's disappearance he was talking about a major restructuring of the weapon banning systems as well, he was working somewhat alongside L. Duke on this new system (L. Duke made the css weapon restrictions w/ sound plugin.) And there's a few other nice systems that might be put into place, but for now, I don't expect him back until his new job has cooled down.
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Isias
Senior Member
Join Date: Apr 2006
Old 07-30-2006 , 12:01   Re: Mani Admin Plugin for SourceMM
Reply With Quote #367

Jup, hope Mani will take his time and then come back to Cs:S. I would love to see ManiAdminPlugin V.1.2 out of Beta with a new weapon restriction system and camping detection and all bugs fixed when he comes back, that would be awesom. But i also would like to see just a livesign of him and some notice that he's fine.
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 07-30-2006 , 12:45   Re: Mani Admin Plugin for SourceMM
Reply With Quote #368

I'd love to see a modified mapvote system in which I laid out in a suggestions post on his forums...
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bakedbean
Junior Member
Join Date: Dec 2005
Old 08-18-2006 , 22:39   Re: Mani Admin Plugin for SourceMM
Reply With Quote #369

Just a little problem with the latest update of DoDS. AFK kicker is sending players to spec when there playing.
And some players are stating ranks are a little messed up. I reset the ranks and will see how that goes.
This is on windows and linux. Running the newest MMS 1.3
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nighttrain
Member
Join Date: Sep 2004
Old 08-23-2006 , 20:43   Re: Mani Admin Plugin for SourceMM
Reply With Quote #370

Mani, with your plugin running (1.2N beta), if someone trys to record a demo in dods now it crashes the server. We had to remove mani and we miss it man. This has happened since the last dods update.
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