Description:
This plugin will set a min and max fading distance for each playerclass.
When the minimum distance is reached, the player starts to fade.
If the maximum distance is reached, player will be completely invisible.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools
Installation:
- Put all files from the release folder in your game root folder ("csgo", "cstrike", ...).
- Reload map.
If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.
Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.
PHP Code:
"fade_min" "400.0" // min fade distance (example value). "" or "0.0" to disable.
"fade_max" "600.0" // max fade distance (example value). "" or "0.0" to disable.
Add these values to
all playerclasses you have, anywhere you want.
Changelog: