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[CS:GO] Problem with my array to save a last player disconnect


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SnMaxx
Junior Member
Join Date: Jun 2014
Old 06-05-2017 , 14:36   [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #1

Hi, im have a problem with my plugin.

If nobody was disconnected
] sm_last
No se desconecto ningun jugador en este mapa!

If someone disconnects
] sm_last
Unknown command: sm_last

Code:
SourcePawn Compiler 1.7.1
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2014 AlliedModders LLC

/home/groups/sourcemod/upload_tmp/phpjiIlMy.sp(39) : warning 213: tag mismatch (Info[j][LastID]=GetSteamAccountID(client);)
Code size:             3348 bytes
Data size:            18592 bytes
Stack/heap size:      16384 bytes
Total requirements:   38324 bytes

1 Warning.
Code:
#include <sourcemod>


int j=0;//cantidad de jugadores desconectados

public Plugin myinfo ={
	name = "sm_last",
	author = "SnMaxx",
	description = "Ultimos jugadores desconectados",
	version = "1.0",
	url = "http://www.sourcemod.net/"
};

public void OnPluginStart(){	
	RegConsoleCmd("sm_last", print_lastdisconnect);
	
}

enum pInfo{
	string:LastID[30],
	string:LastNM[50],
};

new Info[50][pInfo];

public Action:print_lastdisconnect(int client, int args){
	if(j==0){
		PrintToConsole(client, "No se desconecto ningun jugador en este mapa!");
		return Plugin_Handled;
	}
	for(int i=0;i<j;i++){
		PrintToConsole(client,"%s",Info[i-1][LastID]);
	}
	return Plugin_Handled;
}

public void OnClientDisconnect(int client){
	
	Info[j][LastID]=GetSteamAccountID(client);
	j++;
}
Sorry for my bad english, and thanks
SnMaxx is offline
8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 06-05-2017 , 14:54   Re: [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #2

GetSteamAccountID return numbers not a string
8guawong is offline
SnMaxx
Junior Member
Join Date: Jun 2014
Old 06-05-2017 , 15:18   Re: [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #3

Quote:
Originally Posted by 8guawong View Post
GetSteamAccountID return numbers not a string
Thanks, GetSteamAccountID return "STEAM_1:0:6388376" ?? or other ID?
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 06-05-2017 , 15:51   Re: [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #4

Quote:
Originally Posted by SnMaxx View Post
Thanks, GetSteamAccountID return "STEAM_1:0:6388376" ?? or other ID?
i do not know you can try printing it to see
8guawong is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 06-05-2017 , 17:08   Re: [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #5

GetSteamAccountID will return the steamid64
Quote:
A Steam account ID is the lower 32 bits of the full 64-bit Steam ID (referred to as community id by some) and is unique per account.
If you're looking for STEAM_, you want to use GetClientAuthId: http://www.sourcemod.net/new-api/cli...etClientAuthId
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 06-06-2017 , 04:18   Re: [CS:GO] Problem with my array to save a last player disconnect
Reply With Quote #6

Quote:
Originally Posted by Maxximou5 View Post
GetSteamAccountID will return the steamid64
If you're looking for STEAM_, you want to use GetClientAuthId: http://www.sourcemod.net/new-api/cli...etClientAuthId
i don't think GetSteamAccountID returns the steamid64
https://wiki.alliedmods.net/SourceMo...hanges#Clients

Quote:
A new GetSteamAccountID native also has this param with the same purpose. A Steam account ID is the lower 32 bits of the full 64-bit Steam ID (referred to as community id by some) and is unique per account.
to get steamid64 u can use GetClientAuthId as well
http://www.sourcemod.net/new-api/clients/AuthIdType
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