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[L4D2] Uncommon Boomer Bile


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dirka_dirka
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Join Date: Nov 2009
Old 06-08-2010 , 01:04   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #21

Quote:
Originally Posted by Mortiegama View Post
Unfortunately there are a few bugs in his plugin which have the following affect:

1) Spawning the uncommon horde is off and will not spawn random and is misspawning other uncommons. Riot will create CEDA, CEDA will create Clown, and Random is not currently working.
i posted in that plugin how to fix it - theres 2 lines that need changing.. im sure he will have it fixed tomorow, but if you cant wait, its there for you to change and compile.

i dont usually spawn hordes so i never noticed that bug.
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 06-08-2010 , 08:53   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #22

@Chu - Sorry, forgot to mention I added an Autoconfig, you will need to go into the Sourcemod/CFG folder and edit plugin.L4D2.UncommonBoomer for the settings. It's default to random (6) so until that is fixed it will throw some errors.
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chu1720
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Join Date: Mar 2010
Location: Hong Kong
Old 06-08-2010 , 11:33   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #23

Quote:
Originally Posted by Mortiegama View Post
@Chu - Sorry, forgot to mention I added an Autoconfig, you will need to go into the Sourcemod/CFG folder and edit plugin.L4D2.UncommonBoomer for the settings. It's default to random (6) so until that is fixed it will throw some errors.
I think it is my fault, i should read the post carefully before asking question!
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 06-09-2010 , 04:35   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #24

I have the following question:
When the uncommons spawn by boomer attact survivors, does it count as my assist? (I mean does my sore will be increased when uncommons attact survivors?)

Sorry for my bad english~

Last edited by chu1720; 06-09-2010 at 11:14.
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JGJr
New Member
Join Date: Oct 2010
Old 10-14-2010 , 14:36   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #25

Hello!

I've got a question: How should I modify the script to exclude riot zombies from random? They are just too overpowered to be summoned by Boomer in my opinion
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 01-26-2011 , 22:32   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #26

Quote:
Originally Posted by chu1720 View Post
I have the following question:
When the uncommons spawn by boomer attact survivors, does it count as my assist? (I mean does my sore will be increased when uncommons attact survivors?)

Sorry for my bad english~
Points are exactly the same as any other common infected, each time they attack the survivor while they're covered in bile they give you points.

Quote:
Originally Posted by JGJr View Post
Hello!

I've got a question: How should I modify the script to exclude riot zombies from random? They are just too overpowered to be summoned by Boomer in my opinion
I'm afraid that is part of AtomicStryker's plugin, you would have to ask him about that one since this one only makes the call.
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instantn00b
Member
Join Date: Jun 2011
Old 07-07-2011 , 07:16   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #27

This plugin didn't do anything for me, i.e. it would never spawn uncommon mobs or even trigger the commmand sm_spawnuncommonhorde. So here's a fixed version, tested and works.
  • Fixed uncommon hordes not spawning.
  • Added Jimmy Gibbs and Fallen survivor as an option to choose from.

Obv you still need Atomic's plugin for this to work as well (http://forums.alliedmods.net/showthread.php?p=993523).
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_uncommon_bile.sp - 633 views - 3.4 KB)
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instantn00b
Member
Join Date: Jun 2011
Old 07-07-2011 , 07:18   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #28

Quote:
Originally Posted by JGJr View Post
Hello!

I've got a question: How should I modify the script to exclude riot zombies from random? They are just too overpowered to be summoned by Boomer in my opinion
It says that in Atomic's plugin:

l4d2_spawn_uncommons_autotypes (default 19, binary flag of allowed autoshuffle zombies. 1 = riot, 2 = ceda, 4 = clown, 8 = mudman, 16 = roadcrew, 32 = jimmy, 64 = fallen); riot + ceda + roadcrew = 19

so riot (1) + ceda (2) + roadcrew (16) = 19

So if you want to exclude riot and include everything else:

ceda (2) + clown (4) + mudman ( + roadcrew (16) + jimmy (32) + fallen (64) then set:

l4d2_spawn_uncommons_autotypes 126
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 01-14-2014 , 16:55   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #29

Did a small update for this plugin. I may add more functionality to it if nessecary.
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nachomeep
Junior Member
Join Date: Mar 2014
Old 03-28-2014 , 10:03   Re: [L4D2] Uncommon Boomer Bile
Reply With Quote #30

Uncommon values 1-COOL
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