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l4d2 - new gameplay request


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hommayudi
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Join Date: Sep 2009
Old 12-20-2009 , 16:32   l4d2 - new gameplay request
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(sorry my bad English) I and some friends were playing scavenge on the map "c2m1_highway" when one of them got the hunter and began to jump everywhere, then the survivors began to attack and chase him until he went into hiding ...
so I put some commands to invent a new game mode where the survivors have to hunt down the two hunters, (the starting time of scavenge i put 10 minutes "scavenge_round_initial_time 600) at the start of round two players are spawned as hunters (sv_cheats 1; hunter_pz_claw_dmg 0; z_hunter_health 500; z_hunter_limit 2; z_spawn hunter; z_spawn hunter; z_hunter_limit 0; sv_cheats 0, i tried to find a way to not let the hunters pounce to the survivors,but could not get) and they must avoid being killed, while those other 2 infected players must protect them, the game ends when the hunters are dead or time runs out and then the team is changed.
and I put one rule: the hunters can not hide where the survivors can't reach.

is possible to create a plugin that has these characteristics? if someone could create it I would greatly appreciate it!
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Sorry for my BAD english

Last edited by hommayudi; 12-20-2009 at 17:14.
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