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Help !!! please


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yas17sin
Veteran Member
Join Date: Oct 2016
Location: Morocco/Sale
Old 12-27-2016 , 09:10   Help !!! please
Reply With Quote #1

Hi All

I Wanna Help with cso knife plugin for zombie mod i want to change for normal mod so please help
Attached Files
File Type: sma Get Plugin or Get Source (CSO_Knife.sma - 431 views - 19.6 KB)

Last edited by yas17sin; 12-27-2016 at 14:02. Reason: no one help
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zodisrael
Junior Member
Join Date: Apr 2016
Location: Israel
Old 12-27-2016 , 10:48   Re: Help
Reply With Quote #2

Quote:
Originally Posted by yas17sin View Post
Hi All

I Wanna Help with cso knife plugin for zombie mod i want to change for normal mod so please help
What you mean "change for normal mod" you mean to delete the Extra Item Option?

Last edited by zodisrael; 12-27-2016 at 10:49.
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yas17sin
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Join Date: Oct 2016
Location: Morocco/Sale
Old 12-27-2016 , 11:18   Re: Help
Reply With Quote #3

Quote:
Originally Posted by zodisrael View Post
What you mean "change for normal mod" you mean to delete the Extra Item Option?
this plugin work only with zombie plague and i need it to change to able work with counter-strike 1.6 normal game thats all please help me to change it

Last edited by yas17sin; 12-27-2016 at 11:19. Reason: mistake
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Craxor
Veteran Member
Join Date: Jan 2016
Location: Romania
Old 12-30-2016 , 09:51   Re: Help !!! please
Reply With Quote #4

He mean to delete everything contain zombie mod, all zombie mod natives and replace them to work only with Cs 1.6 classic mod.

Try this:

PHP Code:
#include <amxmodx>
#include <fun>
#include <fakemeta>
#include <hamsandwich>

#define PLUGIN    "[ZP] Addon: Knife"
#define VERSION    "1.0"
#define AUTHOR    "yas17sin"

#define VIP ADMIN_LEVEL_H

new KNIFE1_V_MODEL[] = "models/v_skullaxe.mdl"
new KNIFE1_P_MODEL[] = "models/p_skullaxe.mdl"

new KNIFE2_V_MODEL[] = "models/v_katana.mdl"
new KNIFE2_P_MODEL[] = "models/p_katana.mdl"

new KNIFE3_V_MODEL[] = "models/v_combatknife.mdl"
new KNIFE3_P_MODEL[] = "models/p_combatknife.mdl"

new KNIFE4_V_MODEL[] = "models/v_hammer.mdl"
new KNIFE4_P_MODEL[] = "models/p_hammer.mdl"

new bool:g_KNIFE1[33]
new 
bool:g_KNIFE2[33]
new 
bool:g_KNIFE3[33]
new 
bool:g_KNIFE4[33]
new 
bool:g_hasSpeed[33]

new 
g_knife_menucvar_knockcvar_jumpcvar_knife_gorecvar_dmgmult1cvar_dmgmult2cvar_dmgmult3cvar_knife_spd
new cvar_jump_vipcvar_dmgmult_vipcvar_knife_spd_vipcvar_knock_vip

new const g_sound_knife[] = { "items/gunpickup2.wav" }

new const 
a_sounds[][] =
{
        
"KnifeMod/skullaxe/_deploy1.wav",
        
"KnifeMod/skullaxe/1.wav",
        
"KnifeMod/skullaxe/2.wav",
        
"KnifeMod/skullaxe/_hwall.wav",
        
"KnifeMod/skullaxe/_slash1.wav",
        
"KnifeMod/skullaxe/_stab.wav"
}

new const 
b_sounds[][] =
{
        
"KnifeMod/katana/_deploy1.wav",
        
"KnifeMod/katana/1.wav",
        
"KnifeMod/katana/2.wav",
        
"KnifeMod/katana/_hwall.wav",
        
"KnifeMod/katana/_slash1.wav",
        
"KnifeMod/katana/_stab.wav"
}

new const 
c_sounds[][] =
{
        
"KnifeMod/combatknife/_deploy1.wav",
        
"KnifeMod/combatknife/1.wav",
        
"KnifeMod/combatknife/2.wav",
        
"KnifeMod/combatknife/_hwall.wav",
        
"KnifeMod/combatknife/_slash1.wav",
        
"KnifeMod/combatknife/_stab.wav"
}

new const 
d_sounds[][] =
{
        
"KnifeMod/hammer/_deploy1.wav",
        
"KnifeMod/hammer/1.wav",
        
"KnifeMod/hammer/2.wav",
        
"KnifeMod/hammer/_hwall.wav",
        
"KnifeMod/hammer/_slash1.wav",
        
"KnifeMod/hammer/_stab.wav"
}

new const 
oldknife_sounds[][] =
{
        
"weapons/knife_deploy1.wav",
        
"weapons/knife_hit1.wav",
        
"weapons/knife_hit2.wav",
        
"weapons/knife_hitwall1.wav",
        
"weapons/knife_slash1.wav",
        
"weapons/knife_stab.wav"
}

public 
plugin_init()
{
        
register_plugin(PLUGIN VERSION AUTHOR);
        
register_cvar("zp_addon_knife"VERSIONFCVAR_SERVER);

        
g_knife_menu menu_create("Knife","menu_handle")
        
register_clcmd("/knife","knifemenu",ADMIN_ALL,"knife_menu")
        
register_clcmd("/knife1""buy_knife1")
        
register_clcmd("/knife2""buy_knife2")
        
register_clcmd("/knife3""buy_knife3")
        
register_clcmd("/knife4""buy_knife4")
        
build_menu()

        
register_event("CurWeapon","checkWeapon","be","1=1");
        
register_forward(FM_EmitSound"fw_EmitSound");
        
register_forward(FM_PlayerPreThink"fw_PlayerPreThink");
        
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage");

        
register_message(get_user_msgid("DeathMsg"), "message_DeathMsg");

        
cvar_knock              register_cvar("knife_power"                "15");
        
cvar_jump               register_cvar("knife_jump"                 "350.0");
        
cvar_knife_gore         register_cvar("knife_effect"               "1");
        
cvar_dmgmult1           register_cvar("knife_dmg_muiti1"           "3");
        
cvar_dmgmult2           register_cvar("knife_dmg_muiti2"           "5");
        
cvar_dmgmult3           register_cvar("knife_dmg_muiti3"           "2");
        
cvar_knife_spd          register_cvar("knife_spd"                  "500.0");
        
cvar_jump_vip           register_cvar("knife_jump_vip"             "380.0");
        
cvar_dmgmult_vip        register_cvar("knife_dmg_vip"              "5");
        
cvar_knife_spd_vip      register_cvar("knife_spd_vip"              "500.0");
        
cvar_knock_vip          register_cvar("knife_power_vip"            "17");
}

public 
client_connect(id)
{
        
g_KNIFE1[id] = false
        g_KNIFE2
[id] = false
        g_KNIFE3
[id] = false
        g_KNIFE4
[id] = false
        g_hasSpeed
[id] = false
}

public 
client_disconnect(id)
{
        
g_KNIFE1[id] = false
        g_KNIFE2
[id] = false
        g_KNIFE3
[id] = false
        g_KNIFE4
[id] = false
        g_hasSpeed
[id] = false
}

public 
plugin_precache()
{
        
precache_model(KNIFE1_V_MODEL)
        
precache_model(KNIFE1_P_MODEL)
        
precache_model(KNIFE2_V_MODEL)
        
precache_model(KNIFE2_P_MODEL)
        
precache_model(KNIFE3_V_MODEL)
        
precache_model(KNIFE3_P_MODEL)
        
precache_model(KNIFE4_V_MODEL)
        
precache_model(KNIFE4_P_MODEL)

        
precache_sound(g_sound_knife)

        for(new 
0sizeof a_soundsi++)
                
precache_sound(a_sounds[i])

        for(new 
0sizeof b_soundsi++)
                
precache_sound(b_sounds[i])

        for(new 
0sizeof c_soundsi++)
                
precache_sound(c_sounds[i])

        for(new 
0sizeof d_soundsi++)
                
precache_sound(d_sounds[i])
}

build_menu()
{

        
menu_additem(g_knife_menu"skullaxe (+Бег, +DMGx3)""1")
        
menu_additem(g_knife_menu"katana (+Отдача, +DMGx5)""2")
        
menu_additem(g_knife_menu"combatknife (+Прыжок, +DMGx2)""3")
        
menu_additem(g_knife_menu"hammer (VIP)""4")
        
menu_setprop(g_knife_menuMPROP_PERPAGE0)
}

public 
knifemenu(id)
{
        
menu_display(idg_knife_menu0)
        return 
PLUGIN_HANDLED
}

public 
menu_handle(idmenuitem)
{
        if(
item 0) return PLUGIN_CONTINUE
        
new cmd[2];
        new 
accesscallback;
        
menu_item_getinfo(menuitemaccesscmd,2,_,_callback);
        new 
choice str_to_num(cmd)
        switch (
choice)
        {
                case 
1buy_knife1(id)
                case 
2buy_knife2(id)
                case 
3buy_knife3(id)
                case 
4buy_knife4(id)
        }
        return 
PLUGIN_HANDLED;


public 
buy_knife1(id)
{
        
g_KNIFE1[id] = true     
        g_KNIFE2
[id] = false    
        g_KNIFE3
[id] = false
        g_KNIFE4
[id] = false
        g_hasSpeed
[id] = true

        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)
}

public 
buy_knife2(id)
{
        
g_KNIFE1[id] = false    
        g_KNIFE2
[id] = true     
        g_KNIFE3
[id] = false
        g_KNIFE4
[id] = false
        g_hasSpeed
[id] = false

        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)
}

public 
buy_knife3(id)
{
        
g_KNIFE1[id] = false    
        g_KNIFE2
[id] = false    
        g_KNIFE3
[id] = true
        g_KNIFE4
[id] = false
        g_hasSpeed
[id] = false

        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)
}

public 
buy_knife4(id)
{
        if (
get_user_flags(id) & VIP)
        {
                
g_KNIFE1[id] = false    
                g_KNIFE2
[id] = false    
                g_KNIFE3
[id] = false
                g_KNIFE4
[id] = true
                g_hasSpeed
[id] = true

                engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)
        }
        else 
        {
                
client_cmd(id"/knife")
        }

}

public 
checkWeapon(id)
{
        new 
plrWeapId
    
        plrWeapId 
get_user_weapon(id)
    
        if (
plrWeapId == CSW_KNIFE && (g_KNIFE1[id] || g_KNIFE2[id] || g_KNIFE3[id] || g_KNIFE4[id]))
        {
                
checkModel(id)
        }
}

public 
checkModel(id)
{    
        if (
g_KNIFE1[id])
        {
                
set_pev(idpev_viewmodel2KNIFE1_V_MODEL)
                
set_pev(idpev_weaponmodel2KNIFE1_P_MODEL)
        }

        if (
g_KNIFE2[id])
        {
                
set_pev(idpev_viewmodel2KNIFE2_V_MODEL)
                
set_pev(idpev_weaponmodel2KNIFE2_P_MODEL)
        }

        if (
g_KNIFE3[id])
        {
                
set_pev(idpev_viewmodel2KNIFE3_V_MODEL)
                
set_pev(idpev_weaponmodel2KNIFE3_P_MODEL)
        }

        if (
g_KNIFE4[id])
        {
                
set_pev(idpev_viewmodel2KNIFE4_V_MODEL)
                
set_pev(idpev_weaponmodel2KNIFE4_P_MODEL)
        }
        return 
PLUGIN_HANDLED
}

public 
fw_EmitSound(idchannel, const sound[])
{
        if(!
is_user_alive(id))
                return 
FMRES_IGNORED
        
        
for(new 0sizeof a_soundsi++)
        for(new 
0sizeof b_soundsi++)
        for(new 
0sizeof c_soundsi++)
        for(new 
0sizeof d_soundsi++)
        {
                if(
equal(soundoldknife_sounds[i]))
                {
                        if (
g_KNIFE1[id])
                        {
                                
emit_sound(idchannela_sounds[i], 1.0ATTN_NORM0PITCH_NORM)
                                return 
FMRES_SUPERCEDE
                        
}
                        if (
g_KNIFE2[id])
                        {
                                
emit_sound(idchannelb_sounds[i], 1.0ATTN_NORM0PITCH_NORM)
                                return 
FMRES_SUPERCEDE
                        
}
                        if (
g_KNIFE3[id])
                        {
                                
emit_sound(idchannelc_sounds[i], 1.0ATTN_NORM0PITCH_NORM)
                                return 
FMRES_SUPERCEDE
                        
}
                        if (
g_KNIFE4[id])
                        {
                                
emit_sound(idchanneld_sounds[i], 1.0ATTN_NORM0PITCH_NORM)
                                return 
FMRES_SUPERCEDE
                        
}
                        if (!
g_KNIFE1[id] || !g_KNIFE2[id] || !g_KNIFE3[id] || !g_KNIFE4[id])
                        {
                                
emit_sound(idchanneloldknife_sounds[i], 1.0ATTN_NORM0PITCH_NORM)
                                return 
FMRES_SUPERCEDE
                        
}
                }
        }
        return 
FMRES_IGNORED
}

public 
fw_PlayerPreThink(id)
{
        if(!
is_user_alive(id))
                return 
FMRES_IGNORED

        
new temp[2], weapon get_user_weapon(idtemp[0], temp[1])

        if (
weapon == CSW_KNIFE && g_KNIFE1[id])
        {
                
g_hasSpeed[id] = true
                set_user_maxspeed
(id,get_pcvar_float(cvar_knife_spd))
        }

        if(
weapon == CSW_KNIFE && g_KNIFE3[id])        
                if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))
                {
                        new 
flags pev(idpev_flags)
                        new 
waterlvl pev(idpev_waterlevel)
                        
                        if (!(
flags FL_ONGROUND))
                                return 
FMRES_IGNORED

                        
if (flags FL_WATERJUMP)
                                return 
FMRES_IGNORED

                        
if (waterlvl 1)
                                return 
FMRES_IGNORED
                        
                        
new Float:fVelocity[3]
                        
pev(idpev_velocityfVelocity)
                        
                        
fVelocity[2] += get_pcvar_num(cvar_jump)
                        
                        
set_pev(idpev_velocityfVelocity)
                        
set_pev(idpev_gaitsequence6)
                }
        if (
weapon == CSW_KNIFE && g_KNIFE4[id])
        {
                
g_hasSpeed[id] = true
                set_user_maxspeed
(idget_pcvar_float(cvar_knife_spd_vip))

                if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))
                {
                        new 
flags pev(idpev_flags)
                        new 
waterlvl pev(idpev_waterlevel)
                        
                        if (!(
flags FL_ONGROUND))
                                return 
FMRES_IGNORED

                        
if (flags FL_WATERJUMP)
                                return 
FMRES_IGNORED

                        
if (waterlvl 1)
                                return 
FMRES_IGNORED
                        
                        
new Float:fVelocity[3]
                        
pev(idpev_velocityfVelocity)
                        
                        
fVelocity[2] += get_pcvar_num(cvar_jump_vip)
                        
                        
set_pev(idpev_velocityfVelocity)
                        
set_pev(idpev_gaitsequence6)
                }
        }
        return 
FMRES_IGNORED
}  

public 
fw_TakeDamage(victiminflictorattackerFloat:damagedamage_type)
{
        if(!
is_user_connected(attacker))
                return 
HAM_IGNORED
        

        
new weapon get_user_weapon(attacker)
        if (
weapon == CSW_KNIFE && g_KNIFE1[attacker])
        {
                
SetHamParamFloat(4damage get_pcvar_float(cvar_dmgmult1))    
        }
        if (
weapon == CSW_KNIFE && g_KNIFE2[attacker])
        {       
                
SetHamParamFloat(4damage get_pcvar_float(cvar_dmgmult2))

                new 
Float:vec[3];
                new 
Float:oldvelo[3];
                
pev(victimpev_velocityoldvelo);
                
create_velocity_vector(victim attacker vec);
                
vec[0] += oldvelo[0];
                
vec[1] += oldvelo[1];
                
set_pev(victimpev_velocityvec);     
        }
        if (
weapon == CSW_KNIFE && g_KNIFE3[attacker])
        {       
                
SetHamParamFloat(4damage get_pcvar_float(cvar_dmgmult3))    
        }
        if (
weapon == CSW_KNIFE && g_KNIFE4[attacker])
        {       
                
SetHamParamFloat(4damage get_pcvar_float(cvar_dmgmult_vip)) 

                new 
Float:vec[3];
                new 
Float:oldvelo[3];
                
pev(victimpev_velocityoldvelo);
                
create_velocity_vector(victim attacker vec);
                
vec[0] += oldvelo[0];
                
vec[1] += oldvelo[1];
                
set_pev(victimpev_velocityvec);
        }

        if(
get_pcvar_num(cvar_knife_gore))
                
more_blood(victim)

        return 
HAM_IGNORED
}

public 
message_DeathMsg(msg_idmsg_destid)
{
            static 
szTruncatedWeapon[33], iattackerivictim
        
            get_msg_arg_string
(4szTruncatedWeaponcharsmax(szTruncatedWeapon))
        
            
iattacker get_msg_arg_int(1)
            
ivictim get_msg_arg_int(2)
        
            if(!
is_user_connected(iattacker) || iattacker == ivictim)
                    return 
PLUGIN_CONTINUE

                
if(equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(
g_KNIFE1[iattacker])
                                
set_msg_arg_string(4"skullaxe")
                }
        
                if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(
g_KNIFE2[iattacker])
                                
set_msg_arg_string(4"katana")
                }
        
                if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(
g_KNIFE3[iattacker])
                                
set_msg_arg_string(4"combatknife")
                }
        
                if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(
g_KNIFE4[iattacker])
                                
set_msg_arg_string(4"hammer")
                }
        
                if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(!
g_KNIFE1[iattacker] && !g_KNIFE2[iattacker] && !g_KNIFE3[iattacker] && !g_KNIFE4[iattacker] )
                                
set_msg_arg_string(4"knife")
                }
                if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)
                {
                        if(
g_KNIFE1[iattacker] || g_KNIFE2[iattacker] || g_KNIFE3[iattacker] || g_KNIFE4[iattacker])
                                
set_msg_arg_string(4"Claws")
                }
        return 
PLUGIN_CONTINUE
}

stock create_velocity_vector(victim,attacker,Float:velocity[3])
{
        if(!
is_user_alive(attacker))
                return 
0;

        new 
Float:vicorigin[3];
        new 
Float:attorigin[3];
        
pev(victimpev_origin vicorigin);
        
pev(attackerpev_origin attorigin);

        new 
Float:origin2[3]
        
origin2[0] = vicorigin[0] - attorigin[0];
        
origin2[1] = vicorigin[1] - attorigin[1];

        new 
Float:largestnum 0.0;

        if(
floatabs(origin2[0])>largestnumlargestnum floatabs(origin2[0]);
        if(
floatabs(origin2[1])>largestnumlargestnum floatabs(origin2[1]);

        
origin2[0] /= largestnum;
        
origin2[1] /= largestnum;

        if (
g_KNIFE2[attacker])
        {
                
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knock) * 3000) ) / floatround(get_distance_f(vicoriginattorigin));
                
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knock) * 3000) ) / floatround(get_distance_f(vicoriginattorigin));
        }
        if (
g_KNIFE4[attacker])
        {
                
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knock_vip) * 3000) ) / floatround(get_distance_f(vicoriginattorigin));
                
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knock_vip) * 3000) ) / floatround(get_distance_f(vicoriginattorigin));
        }

        if(
velocity[0] <= 20.0 || velocity[1] <= 20.0)
        
velocity[2] = random_float(200.0 275.0);

        return 
1;
}

stock fm_set_user_maxspeed(indexFloat:speed = -1.0
{
        
engfunc(EngFunc_SetClientMaxspeedindexspeed);
        
set_pev(indexpev_maxspeedspeed);

        return 
1;
}       

more_blood(id)
{
        static 
iOrigin[3]
        
get_user_origin(idiOrigin)
        
        
// Blood spray
        
message_begin(MSG_PVSSVC_TEMPENTITYiOrigin)
        
write_byte(TE_BLOODSTREAM)
        
write_coord(iOrigin[0])
        
write_coord(iOrigin[1])
        
write_coord(iOrigin[2]+10)
        
write_coord(random_num(-360360)) // x
        
write_coord(random_num(-360360)) // y
        
write_coord(-10// z
        
write_byte(70// color
        
write_byte(random_num(50100)) // speed
        
message_end()

        for (new 
04j++) 
        {
                
message_begin(MSG_PVSSVC_TEMPENTITYiOrigin)
                
write_byte(TE_WORLDDECAL)
                
write_coord(iOrigin[0]+random_num(-100100))
                
write_coord(iOrigin[1]+random_num(-100100))
                
write_coord(iOrigin[2]-36)
                
write_byte(random_num(190197)) // index
                
message_end()
        }

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Project: Among Us

Last edited by Craxor; 12-30-2016 at 09:58.
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Celena Luna
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Join Date: Aug 2013
Location: Nagazora
Old 12-30-2016 , 10:44   Re: Help !!! please
Reply With Quote #5

...
Attached Files
File Type: sma Get Plugin or Get Source (CSO_Knife_Mod.sma - 592 views - 14.7 KB)
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yas17sin
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Old 12-30-2016 , 11:58   Re: Help !!! please
Reply With Quote #6

thanks for helping me guys i am grateful to you but the two version didn't work
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Celena Luna
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Location: Nagazora
Old 12-30-2016 , 12:03   Re: Help !!! please
Reply With Quote #7

Quote:
Originally Posted by yas17sin View Post
thanks for helping me guys i am grateful to you but the two version didn't work
What error do you got?
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yas17sin
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Old 12-30-2016 , 12:09   Re: Help !!! please
Reply With Quote #8

i check logs but there is no error when i type /knife in console nothing happen and when i type it in chat no working too i don't know what is the error ? maybe somethings wrong with my cs 1.6 or my amxmodx installation i will try all possible way and see
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Celena Luna
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Old 12-30-2016 , 12:23   Re: Help !!! please
Reply With Quote #9

Open the console and copy all of them pls
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yas17sin
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Old 12-30-2016 , 12:30   Re: Help !!! please
Reply With Quote #10

thanks it's working now after i reinstall amxmodx the two version work thanks you guys
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