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[TF2] Freak Fortress 2


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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 07-27-2012 , 20:31   Re: [TF2] Freak Fortress 2
#1961

Quote:
Originally Posted by SlimeCounty View Post
I've noticed that I have to re-download certain files
Im sorry about that. My fix gave failed name, but sierra starpaw fixed it up easily for me. If he could kindly upload the fixed one for us. (even me... Derp...)


Or you could fix it up yourself
Open gentlemen.cfg and at one point i wrote something twice and one had a stupid spelling mistake (I think it was an extra _ or i misspelled something.
The line is:
Spy_meme_head_blue_invun
But its got some errors in typing.

Last edited by nope.avi; 07-27-2012 at 20:33. Reason: Stupid spelling mistake. I suck at iPod typing.
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Huntereb
>:) (:<
Join Date: Jul 2012
Old 07-27-2012 , 20:42   Re: [TF2] Freak Fortress 2
#1962

Quote:
Originally Posted by nope.avi View Post
Or you could fix it up yourself
Open gentlemen.cfg and at one point i wrote something twice and one had a stupid spelling mistake (I think it was an extra _ or i misspelled something.
The line is:
Spy_meme_head_blue_invun
But its got some errors in typing.
Yes this is the case, I had to do this to stop it from always trying to download two unknown files. It would probably be a good idea to fix this as to avoid these kinds of problems later. By the way, I love your bosses! Thanks for releasing them!
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Research
SourceMod Donor
Join Date: Nov 2011
Old 07-27-2012 , 20:46   Re: [TF2] Freak Fortress 2
#1963

Quote:
Originally Posted by nope.avi View Post
Also how exactly do you use the timed rage_new_weapon? Could someone tell me how to install it? Does it work? And what an example rage wep?
(if the creator could kindly write te example using a manmelter that would be nice)
I should also fix heavy weapons spy. Maybe add all the fixes and all into 1 new (or edit the old) post.
http://forums.alliedmods.net/showpos...postcount=1914
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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 07-27-2012 , 20:46   Re: [TF2] Freak Fortress 2
#1964

Quote:
Originally Posted by Huntereb View Post
Yes this is the case, I had to do this to stop it from always trying to download two unknown files. It would probably be a good idea to fix this as to avoid these kinds of problems later. By the way, I love your bosses! Thanks for releasing them!
Thanks!
I'm pretty experienced in this process. How to edit textures and hex models.
According to my schedule, i release about 1-2 bosses a month. But this month might be delayed due to school. I got rl stuff todo, above anything else.
//edit
Thanks research.

Last edited by nope.avi; 07-27-2012 at 20:48. Reason: Adding smthn
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Mark_Snowflake
Junior Member
Join Date: May 2012
Old 07-27-2012 , 21:19   Re: [TF2] Freak Fortress 2
#1965

Quote:
Originally Posted by nope.avi View Post
Hint-hint:
We've been waiting for you...
Mr Anderson...
What a coincidence...

Also, just to be sure, is nobody having any problems with Spyper at all? I mean, I remember someone mentioned his models being missing, but nobody else brought it up again.
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nope.avi
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Join Date: Jan 2012
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Old 07-27-2012 , 21:21   Re: [TF2] Freak Fortress 2
#1966

Quote:
Originally Posted by Mark_Snowflake View Post
What a coincidence...
What is? (besides my first name also bein Mark?)
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Mark_Snowflake
Junior Member
Join Date: May 2012
Old 07-27-2012 , 21:23   Re: [TF2] Freak Fortress 2
#1967

Quote:
Originally Posted by nope.avi View Post
What is? (besides my first name also bein Mark?)
I just recently began working with our beloved "Mr. Anderson"
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nope.avi
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Join Date: Jan 2012
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Old 07-27-2012 , 21:24   Re: [TF2] Freak Fortress 2
#1968

Quote:
Originally Posted by Mark_Snowflake View Post
I just recently began working with our beloved "Mr. Anderson"
I just recently began working on agent smith?
Mother of Coincidence!
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Mark_Snowflake
Junior Member
Join Date: May 2012
Old 07-27-2012 , 21:29   Re: [TF2] Freak Fortress 2
#1969

Quote:
Originally Posted by nope.avi View Post
I just recently began working on agent smith?
Mother of Coincidence!
Well, I already finished with the model, and now I'm gathering all the sounds for him...
I had the idea of him from the very beginning... Oh and, maybe I could help out with some stuff for Smith, too? ^^
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nope.avi
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Join Date: Jan 2012
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Old 07-27-2012 , 23:02   Re: [TF2] Freak Fortress 2
#1970

Quote:
Originally Posted by Mark_Snowflake View Post
Well, I already finished with the model, and now I'm gathering all the sounds for him...
I had the idea of him from the very beginning... Oh and, maybe I could help out with some stuff for Smith, too? ^^
Ive done my model.
With sierrastarpaw's help with his face texture it works. Black suit, glasses. (although its just the glasses no frame. Lemme explain...
Normal glasses: ----0-0---
Mine: 0 0
Just lenses, not frames...
But im happy, although his eyes are purple black. An his rage is so trollwierd.
What if we put both agents on the same team when were done?
Sweet jesus..
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