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[TF2] Freak Fortress 2


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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 06-24-2012 , 20:22   Re: [TF2] Freak Fortress 2
#1461

Quote:
Originally Posted by Portalboat View Post
Hey, guys, question:
Most of the time, when I upload a new version of my plugin to the server, FF2 completely borkes out. The plugin doesn't work, nor does the HUD of the boss. Most of the changes are really simple (like switching a 1 to a 0). I have no idea what causes this, so do you guys have any idea?

Are you on a linux server and using wordpad to make your edits? If so, be sure to use notepad.
I personally like notepad++

++POWERLORD+++
Regarding your existing bugs question, is supper jump messed up?? On my server, you dont have to build up to 100% before you are able to super jump. It seems like this at one point in time acted differently (that you had to beuild up to 100%) Not sure if you jump further, the more you charge, but you can def. superjump before 100%. Is this just something at my end???

Last edited by BBG_Theory; 06-24-2012 at 20:37.
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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 06-25-2012 , 02:42   Re: [TF2] Freak Fortress 2
#1462

Gentlemen, I have a message to all.
I have learnt how to attach hats to make custom models.
I am going to test it by making intelligent heavy. But Since I am adding the pot, would someone make a cfg for me? Just leave the downloads section alone I will do that. So maybe someone did the cfg and I did the model?
Anyone willing to join me?
So any other hat freaks I can now create!
//EDIT
Nevermind, heavy's hands disappear I don't know if that would happen in game. So now I am just doing other classes.
Im working on a boss very hard boss. Wish me luck. I might do this one solo, as for the ideas please keep em coming

Last edited by nope.avi; 06-25-2012 at 03:47. Reason: Can't do hoovys
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war100ck
Senior Member
Join Date: Oct 2010
Old 06-25-2012 , 04:56   Re: [TF2] Freak Fortress 2
#1463

Quote:
Originally Posted by Partycat22 View Post
no i quoted you on that . just hoping to find a answerer to the problem.
It seems the author ignores our error messages, try my model, do not forget to pack files into an archive Bz2

ghostbuster.rar
__________________

Last edited by war100ck; 06-25-2012 at 05:51. Reason: fixed the link above
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 06-25-2012 , 05:03   Re: [TF2] Freak Fortress 2
#1464

ghostbuster.rar is a failed link
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nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 06-25-2012 , 05:57   Re: [TF2] Freak Fortress 2
#1465

Quote:
Originally Posted by war100ck View Post
It seems the author ignores our error messages, try my model, do not forget to pack files into an archive Bz2

ghostbuster.rar
I didn't ignore it. I was just busy with other things. but since it was an easy fix here it is:
http://www.mediafire.com/?cz835xgjj1ylxq0
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Diviara27
Senior Member
Join Date: Feb 2010
Old 06-25-2012 , 06:01   Re: [TF2] Freak Fortress 2
#1466

Quote:
Originally Posted by nope.avi View Post
I didn't ignore it. I was just busy with other things. but since it was an easy fix here it is:
http://www.mediafire.com/?cz835xgjj1ylxq0
Also, nope.avi, just a suggestion: Can you make bill's hat larger so players can see it like the demopan's giant shako model?
__________________
Just some random links to random plugins,mods,etc.

Freak Fortress 2

VS Saxton Hale

Adding more soon.

Gentlemen?

Diviara27 is offline
nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 06-25-2012 , 08:13   Re: [TF2] Freak Fortress 2
#1467

Quote:
Originally Posted by Diviara27 View Post
Also, nope.avi, just a suggestion: Can you make bill's hat larger so players can see it like the demopan's giant shako model?
That would resort to making another model.. Yikes I dunno...
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Diviara27
Senior Member
Join Date: Feb 2010
Old 06-25-2012 , 09:23   Re: [TF2] Freak Fortress 2
#1468

Guys sm_play won't work. I tried typing it in console it shows as unknown command
__________________
Just some random links to random plugins,mods,etc.

Freak Fortress 2

VS Saxton Hale

Adding more soon.

Gentlemen?

Diviara27 is offline
nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 06-25-2012 , 09:26   Re: [TF2] Freak Fortress 2
#1469

Quote:
Originally Posted by Diviara27 View Post
Guys sm_play won't work. I tried typing it in console it shows as unknown command
It must have a correct path. I use it a lot on my trade server
sm_play @all saxton_hale/the_millionaires_holiday.mp3;sm_me became The Christian Brutal Sniper;sm_csay Left4HalfLife spawned as The Christian Brutal Sniper;tf_models_equip @me cbs

Also diviara add me on steam if you need any help. I may be of assistance!
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 06-25-2012 , 10:35   Re: [TF2] Freak Fortress 2
#1470

This is a little off topic but does anyone have a good link(s) to tuts on specifically how I can make a custom weapon show on freak (like billy with chainsaw etc). Thanks.

Last edited by MaloModo; 06-25-2012 at 11:40.
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