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[L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-13-2021 , 05:00   Re: [L4D & L4D2] Use Priority Patch (2.2) [13-Jul-2021]
Reply With Quote #11

Thanks, fixed.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 07-18-2021 , 15:31   Re: [L4D & L4D2] Use Priority Patch (2.2) [13-Jul-2021]
Reply With Quote #12

put 3 plugins

[L4D & L4D2] Glare (2.6) [11-Jul-2021]
[L4D1 & L4D2] Survivor Eyes [v1.0.5 | 04-June-2021]
Hats

weapons are sometimes not taken
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-19-2021 , 14:47   Re: [L4D & L4D2] Use Priority Patch (2.2) [13-Jul-2021]
Reply With Quote #13

Quote:
Originally Posted by Voevoda View Post
put 3 plugins

[L4D & L4D2] Glare (2.6) [11-Jul-2021]
[L4D1 & L4D2] Survivor Eyes [v1.0.5 | 04-June-2021]
Hats

weapons are sometimes not taken
Which game? Which map? Which weapons / which area? Windows or Linux server? I don't see how picking up weapons could be blocked with this, it only prevents attached items from being picked up.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 07-19-2021 , 15:33   Re: [L4D & L4D2] Use Priority Patch (2.2) [13-Jul-2021]
Reply With Quote #14

Quote:
Originally Posted by Silvers View Post
Which game? Which map? Which weapons / which area? Windows or Linux server? I don't see how picking up weapons could be blocked with this, it only prevents attached items from being picked up.
Linux server any weapons players can not sometimes pick up from the floor
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-10-2021 , 13:23   Re: [L4D & L4D2] Use Priority Patch (2.2a) [10-Aug-2021]
Reply With Quote #15

Code:
2.2a (10-Aug-2021)
    - L4D1: GameData updated. Fixed breaking from 1.0.4.0 update.
Code:
2.2b (26-Aug-2021)
    - GameData updated. Fixed possible rare instance of crashing the server.
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Last edited by Silvers; 08-26-2021 at 17:47.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-11-2021 , 22:48   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #16

So L4D1 Windows seems to crash sometime after bots leave the saferoom and nothing can be done to fix this. Think the last game update broke something. Will look for some alternative method to blocking +USE but I guess that's a dead end.

Not sure if Linux is affected, so for now just blocking Windows L4D1.

Code:
2.3 (12-Sep-2021)
    - GameData and plugin updated to ignore Windows L4D1 due to crashing. Seems to be caused by last game update.

P.S
Quote:
Originally Posted by Voevoda View Post
Linux server any weapons players can not sometimes pick up from the floor
This was from Survivor Eyes plugin. Another detour might fix, but this shouldn't be happening from that plugin anyway. If really required and no fix comes from the other plugin I'll consider adding. P.P.S it doesn't happen to me on a Windows L4D2 dedicated server.
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Last edited by Silvers; 09-12-2021 at 07:46.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 09-12-2021 , 03:26   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #17

Silvers , I use "[L4D & L4D2] Use Priority Patch" (2.2a) on my linux servers and so far no crashes have been observed.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 09-25-2021 , 08:20   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #18

l4d_use_priority.smx
l4d_survivor_eyes.smx
l4d_selfie_camera.smx
l4d_glare.smx
there is still a rare problem, does not raise weapons, changes shooting.
server linux

Last edited by Voevoda; 09-25-2021 at 08:20.
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TBK Duy
Member
Join Date: Jun 2017
Location: Vietnam
Old 01-01-2022 , 07:03   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #19

Go into thirdperson, look down on your feet, press E and you'll see the pickup animation play. Can you patch that as well ?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-01-2022 , 08:04   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #20

That's not the purpose of this plugin and totally unrelated.
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