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hl_weapon_physics


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eduardolucioac
Member
Join Date: Jan 2016
Old 01-29-2017 , 18:33   Re: hl_weapon_physics
Reply With Quote #21

Nice work!
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eduardolucioac
Member
Join Date: Jan 2016
Old 01-30-2017 , 17:57   Re: hl_weapon_physics
Reply With Quote #22

Good job!
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Bahadir1905
Junior Member
Join Date: Jun 2021
Old 06-02-2021 , 16:59   Re: hl_weapon_physics
Reply With Quote #23

Thanks for the plugin! It works but the weapons and grenades don't stay at the same place on the new round! For instance if I use a bomb and the weapons thrown away they remain on different places on the next round!

Last edited by Bahadir1905; 06-03-2021 at 07:45.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 09-02-2021 , 12:06   Re: hl_weapon_physics
Reply With Quote #24

I will unapprove this because settings must be cvars/configurable in a file, not hardcoded inside the sma file.
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Siska1
Senior Member
Join Date: Feb 2020
Location: BedRock
Old 09-14-2021 , 04:27   Re: hl_weapon_physics
Reply With Quote #25

I do not see a better plugin on the net of this type ...

Last edited by Siska1; 09-17-2021 at 05:49.
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Siska1
Senior Member
Join Date: Feb 2020
Location: BedRock
Old 05-10-2022 , 15:29   Re: hl_weapon_physics
Reply With Quote #26

/del
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Last edited by Siska1; 05-10-2022 at 15:38. Reason: wrong
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Robbin
Junior Member
Join Date: May 2020
Location: Aveiro, Portugal
Old 02-26-2023 , 15:37   Re: hl_weapon_physics
Reply With Quote #27

Does anyone know how to disable the shot in the backpack?
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 03-22-2023 , 19:07   Re: hl_weapon_physics
Reply With Quote #28

Quote:
Originally Posted by Robbin View Post
Does anyone know how to disable the shot in the backpack?
How can I disable the weapon from dealing damage when dropped on you?
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Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

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