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API Scripting Help [ZP 5.0] Changing nemesis footsteps.


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jonnzus
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Join Date: Oct 2010
Location: Finland
Old 04-25-2013 , 20:09   [ZP 5.0] Changing nemesis footsteps.
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Hi, i'm editing nemesis gamemode to be like slender man game
I think it would be nice if players could hear some sound when slender(nemesis) is near and I thought that it would be pretty simple, if I just change footstep sound what nemesis makes.
So how can I do it?

Or is there other way to do it? (hear voices when he is close)
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