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Mavrick4283
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Join Date: Apr 2010
Location: 127.0.0.1@root
Old 10-30-2013 , 11:12   Reply to news thread.
Reply With Quote #1

This is here so you can reply to the news thread without spamming it. Support questions will be deleted without warning or being replied to this includes any replies that happen before I can remove it.
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GoldTreeServers
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Join Date: Dec 2012
Old 10-31-2013 , 05:59   Re: Reply to news thread.
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Perl vs python speed and RAM usage?
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klausenbusk
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Join Date: Jan 2011
Old 10-31-2013 , 09:37   Re: Reply to news thread.
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Where can i find the dev branch?
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Mavrick4283
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Old 10-31-2013 , 11:55   Re: Reply to news thread.
Reply With Quote #4

Quote:
Originally Posted by klausenbusk View Post
Where can i find the dev branch?


I will make sure to sync the current code this weekend.

Quote:
Originally Posted by GoldTreeServers View Post
Perl vs python speed and RAM usage?
So, if you are talking about speed as far as load time or are you talking about time from when the log is written to database?

Load time is higher the first time for python (do to it being complied to bytecode on first run) though that will not be noticed due to the first time you load the daemon you are going to be setting it up anyways.

As far as delay between action in game to database, that is dependent on to many things for me to give you hard numbers. To give you an idea, between action in game and the log output is done around every 66 tic from what I have seen. So between that log and database is unknow ATM due to that part not being written. I know that python's regex is slower to perls but here is a detailed writeup that will give you a better idea (https://stuffivelearned.org/doku.php...vspythonvsperl). We are doing the pre compiled regex
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Automicbomb
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Join Date: Nov 2012
Old 11-01-2013 , 11:32   Re: Reply to news thread.
Reply With Quote #5

Im getting "You do not have access to this repository." I need some clearence from you or is it just empty?
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_david_
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Join Date: Apr 2013
Old 11-03-2013 , 12:43   Re: Reply to news thread.
Reply With Quote #6

Quote:
Originally Posted by Mavrick4283 View Post
https://bitbucket.org/Maverick_of_UC/hlx-ce-dev

I will make sure to sync the current code this weekend.
Repo is private

Last edited by _david_; 11-03-2013 at 12:43.
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Rytis
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Join Date: Feb 2012
Location: Germany
Old 11-12-2013 , 15:14   Re: Reply to news thread.
Reply With Quote #7

Quote:
Originally Posted by Mavrick4283 View Post
https://bitbucket.org/Maverick_of_UC/hlx-ce-devI will make sure to sync the current code this weekend.
Still not done :-(
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extremeg
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Join Date: Dec 2012
Old 12-19-2013 , 18:44   Re: Reply to news thread.
Reply With Quote #8

When the new version of hlstats will be release approximate?
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FiFiX
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Join Date: May 2008
Location: Poland
Old 01-05-2014 , 13:00   Re: Reply to news thread.
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Het there. I'm wondering when some installation tutorial will be available?
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klausenbusk
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Old 01-05-2014 , 14:23   Re: Reply to news thread.
Reply With Quote #10

Quote:
Originally Posted by Mavrick4283 View Post
Quote:
Originally Posted by klausenbusk View Post
Where can i find the dev branch?
https://bitbucket.org/Maverick_of_UC/hlx-ce-dev

I will make sure to sync the current code this weekend.
You do not have access to this repository.

Use the links at the top to get back.





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