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[TF2] Pyro Auto Reflect


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Author
ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Plugin ID:
3825
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    Automatically reflect projectiles coming toward you as Pyro
    Old 08-08-2013 , 19:04   [TF2] Pyro Auto Reflect
    Reply With Quote #1

    Pyro Auto Reflect

    Description:
    Automatically reflect projectiles coming toward you as Pyro. I like dodgeball, but why not try and add some game breaking mechanics to it? Nah, but I wanted to have fun with this one. I guess the best reason to use this is for practice, or just have some crazy fun on a server by activating it on all players. Either way, if you are going to use this, make sure tf_flamethrower_burstammo is set to 0 (It consumes all your ammo almost instantly). If you want endless reflecting, just add good ol' RocketBounce. Enjoy!
    Beta Video:

    Control Variables:
    • sm_autoreflect_enabled (default: 1) Enable/Disable the plugin
    • sm_autoreflect_aimclients (default: 1) Yes/No Aim at closest clients?
    Commands:
    • sm_autoreflect
    • sm_autoreflect <target> [0/1]
    Version Log:
    • Version 1.0
      • Initial Release
    My Plugins
    intox Gaming
    Attached Files
    File Type: sp Get Plugin or Get Source (autoreflect.sp - 6291 views - 7.3 KB)

    Last edited by asherkin; 11-13-2013 at 10:18.
    ReFlexPoison is offline
    Windroid
    Member
    Join Date: Mar 2013
    Old 08-09-2013 , 03:16   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #2

    Awesooooooooooooome!I love this plugin!
    Windroid is offline
    island55
    Senior Member
    Join Date: Aug 2010
    Location: charleston
    Old 08-09-2013 , 19:19   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #3

    you come up with the weirdest things
    island55 is offline
    ReZy
    SourceMod Donor
    Join Date: Dec 2012
    Old 08-10-2013 , 00:07   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #4

    But.. I don't need this .. I get 800 mph rockets
    __________________

    Last edited by ReZy; 08-10-2013 at 00:07.
    ReZy is offline
    axiom123
    Member
    Join Date: May 2013
    Location: Ukraine, Kiev
    Old 08-10-2013 , 03:31   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #5

    lol 80000 meters per hour
    axiom123 is offline
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    captaindeterprimary
    AlliedModders Donor
    Join Date: Sep 2012
    Old 08-10-2013 , 14:44   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #6

    Awe hell everyone is dead.
    __________________
    Last edited by ; Today at 08:20 AM. Reason: Get rid of s
    captaindeterprimary is offline
    Le Awesome Nick
    Junior Member
    Join Date: Aug 2012
    Location: Under your bed
    Old 08-11-2013 , 14:46   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #7

    It kinda acts like an aimbot, VAC wont think its a hack right?
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    Le Awesome Nick is offline
    ddhoward
    Veteran Member
    Join Date: May 2012
    Location: California
    Old 08-11-2013 , 15:17   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #8

    Quote:
    Originally Posted by Le Awesome Nick View Post
    It kinda acts like an aimbot, VAC wont think its a hack right?
    VAC is client-side, and Sourcemod is server-side. There is nothing that the server can do that will get you VAC banned.

    Last edited by ddhoward; 08-11-2013 at 15:18.
    ddhoward is offline
    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 08-13-2013 , 06:13   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #9

    Finally somebody made this.
    But will it get you banned by SMAC / KAC / aim hack checkers?

    EDIT:
    just a bit edited version of this plugin:
    added sm_autoreflect_modfirerate (0) and sm_autoreflect_reflectdist (150.0) cvars;
    default value for sm_autoreflect_aimclients is now (0);
    added auto config file generating;
    added array of valid projectiles (no more attempts to reflect synergies);
    added some checks to ignore teammates' projectiles and already reflected ones;
    changed default adminflag for sm_autoreflect command from ADMFLAG_GENERIC to ADMFLAG_CHEATS;
    some code improvement.
    Attached Files
    File Type: sp Get Plugin or Get Source (autoreflect.sp - 2007 views - 9.6 KB)

    Last edited by Leonardo; 08-13-2013 at 07:37.
    Leonardo is offline
    ReFlexPoison
    ☠☠☠
    Join Date: Jul 2011
    Location: ☠☠☠
    Old 08-13-2013 , 13:37   Re: [TF2] Pyro Auto Reflect
    Reply With Quote #10

    Quote:
    Originally Posted by Leonardo View Post
    Finally somebody made this.
    But will it get you banned by SMAC / KAC / aim hack checkers?

    EDIT:
    just a bit edited version of this plugin:
    added sm_autoreflect_modfirerate (0) and sm_autoreflect_reflectdist (150.0) cvars;
    default value for sm_autoreflect_aimclients is now (0);
    added auto config file generating;
    added array of valid projectiles (no more attempts to reflect synergies);
    added some checks to ignore teammates' projectiles and already reflected ones;
    changed default adminflag for sm_autoreflect command from ADMFLAG_GENERIC to ADMFLAG_CHEATS;
    some code improvement.
    I'll post in the op later today.
    ReFlexPoison is offline
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