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Players Votes (v1.5.0) Updated Aug 09 2009


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Manni
Senior Member
Join Date: Nov 2007
Location: Germany
Old 06-05-2008 , 10:04   Re: Players Votes (v1.2.5)
Reply With Quote #21

Ok, thx4info.

Now i tried your newest version and then i saw this in server console:
Unknown command "sm_votemap_mapsfile"

seems this cvar ist not working, a little bug?
i'm using snapshot SourceMod v1.1.0.2196
i guess there it's not needed anymore..

Last edited by Manni; 06-05-2008 at 10:27.
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chundo
Senior Member
Join Date: May 2008
Old 06-05-2008 , 12:31   Re: Players Votes (v1.2.4)
Reply With Quote #22

Quote:
Originally Posted by The Resident View Post
Actually, I did not have any plans to add alltalk specifically... I will think about adding generic cvar votes tho. (something where admins could simply add a line to a .cfg file to give users the option to set alltalk or what have you). Maybe the command would be "votecvar"

However, chundo's new Custom Votes plugin might be perfect for something like this.
It didn't before, but the new version (0.2) allows chat triggers.
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Manni
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Join Date: Nov 2007
Location: Germany
Old 06-09-2008 , 12:05   Re: Players Votes (v1.2.5)
Reply With Quote #23

I figured out, that there is another bug/problem with the voteban function. I sometimes saw (in demos), when players try to ban a bad guy
and they have like e.g. 10 from 14 votes.. or 12 of 16..ban votes etc...
(so lets say, when the players are near at the 100% needed banvote)
the bad guys just reconnect to the server and then the ban rate always begins from 1 of 12 or 1 of 16 players voted to ban....
That's really a bad thing, what bad people can abuse.
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The Resident
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Join Date: May 2008
Old 06-09-2008 , 20:20   Re: Players Votes (v1.2.5)
Reply With Quote #24

Quote:
Originally Posted by Manni View Post
That's really a bad thing, what bad people can abuse.
Oh, good find. I'll look into that.
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 06-29-2008 , 05:38   Re: Players Votes (v1.2.5)
Reply With Quote #25

The plugin doesn't check for group immunity... I attached a version I modified so that all admins are immune from votekick and voteban.
Attached Files
File Type: sp Get Plugin or Get Source (playersvotes.sp - 1197 views - 19.5 KB)
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Last edited by recon0; 06-29-2008 at 05:40.
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Nail
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Join Date: May 2008
Location: PetrovЪ GradЪ
Old 07-09-2008 , 15:20   Re: Players Votes (v1.2.5)
Reply With Quote #26

Do this plug-in starts automatically voting in the end of a map?
and
How to specify defines how many minutes before the end of the map that a random map vote is started ?

Last edited by Nail; 07-09-2008 at 15:24.
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MaKTaiL
Senior Member
Join Date: Jul 2008
Location: Brazil
Old 08-18-2008 , 14:39   Re: Players Votes (v1.2.5)
Reply With Quote #27

Quote:
Originally Posted by Nail View Post
Do this plug-in starts automatically voting in the end of a map?
and
How to specify defines how many minutes before the end of the map that a random map vote is started ?
No, this plugin don't do that. The one you are looking for is Mapchooser which starts a vote at the end of the map. 3 minutes before is the default.
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djloeffler007
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Join Date: Jul 2008
Location: Germany, NRW
Old 08-24-2008 , 17:55   Re: Players Votes (v1.2.5)
Reply With Quote #28

I have 400+ Maps and when somebody types Votemap and chooses a map, the wrong map goes in the voting.
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MaKTaiL
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Join Date: Jul 2008
Location: Brazil
Old 08-25-2008 , 14:00   Re: Players Votes (v1.2.5)
Reply With Quote #29

I am having an issue. All commands from the cfg file are working fine but sm_playersvotes_interval. I am setting it to 300 in the cfg but in the server kips setting it to 60.

I don't know why. All others commands are working fine but this one. The only way to sm_playersvotes_interval to work as I wich is setting it 300 over and over again after each map start.

Last edited by MaKTaiL; 08-25-2008 at 17:36.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-25-2008 , 18:02   Re: Players Votes (v1.2.5)
Reply With Quote #30

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