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Say Sounds (including Hybrid Edition) (4.0.8)


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Author
micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Plugin ID:
685
Plugin Version:
4.0.8
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    253 
    Plugin Description:
    Play sounds for different game events, with chat triggers or have a karaoke party
    Old 06-30-2015 , 10:27   Re: Say Sounds (including Hybrid Edition) (4.0.8)
    Reply With Quote #1

    Quote:
    Originally Posted by ancient1 View Post
    I cant seem to find the link to download the actual sounds this plugin plays?

    Is there a zipped up archive please someone could post up?

    I have found the welcome.wav from the original plugin, but the author has not included the required sound files in the plugin details on page one?
    Best is to make sounds by yourself
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    ancient1
    Senior Member
    Join Date: Jul 2004
    Location: UK
    Old 06-30-2015 , 12:22   Re: Say Sounds (including Hybrid Edition) (4.0.8)
    Reply With Quote #2

    I've managed to improvise from some old misc sounds in one of my old gold games.

    I compressed them and tried to upload, but file to large....
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    daad
    Member
    Join Date: Nov 2011
    Location: Kentucky
    Old 07-13-2012 , 22:39   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #3

    Hello, I have the plugin loaded and working. Have been using it for chat sounds for a while. I am trying to move my admin sounds from mani and leave mani alone. My problem is that when I play a MP3 that is configed as admin, when I get killed the sound stops for me. It continues on the server. Mani did not do that...have I got a cfg wrong?

    Daad
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    micazoid
    Veteran Member
    Join Date: Oct 2010
    Location: Munich - Germany
    Old 07-15-2012 , 11:46   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #4

    Quote:
    have I got a cfg wrong?
    Show your config ^^
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    daad
    Member
    Join Date: Nov 2011
    Location: Kentucky
    Old 07-15-2012 , 12:04   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #5

    //////////////////////////////////
    // *** GENERAL *** //
    //////////////////////////////////
    // Turns Sounds On/Off
    // -
    // Default: "1"
    sm_saysoundhe_enable "1"
    // Number of sounds to download per map start (-1=unlimited).
    // -
    // Default: "-1"
    sm_saysoundhe_download_threshold "-1"
    // 1 To show menu to users, 0 to hide menu from users (admins excluded)
    // -
    // Default: "1"
    sm_saysoundhe_showmenu "0"
    // Volume setting for Say Sounds (0.0 <= x <= 1.0)
    // -
    // Default: "1.0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    sm_saysoundhe_saysounds_volume "1.0"
    // Turns on announcements when a sound is played
    // -
    // Default: "1"
    sm_saysoundhe_sound_announce "1"
    // Announce played adult sounds? | 0 = off 1 = on
    // -
    // Default: "0"
    sm_saysoundhe_adult_announce "0"
    // If set, block the sound trigger to be displayed in the chat window
    // -
    // Default: "0"
    sm_saysoundhe_block_trigger "1"
    // When set, allows clients that have turned their sounds off to trigger sounds (0=off | 1=on)
    // -
    // Default: "0"
    sm_saysoundhe_play_cl_snd_off "0"
    // When set, will trigger sounds if keyword is embedded in a sentence
    // -
    // Default: "0"
    sm_saysoundhe_sound_sentence "0"
    // If set, don't allow to play a sound that was recently played
    // -
    // Default: "0"
    sm_saysoundhe_excl_last_sound "0"
    // If set, alive players do not hear sounds triggered by dead players
    // -
    // Default: "0"
    sm_saysoundhe_filter_if_dead "0"
    // If set, interrupt the current sound when a new start
    // -
    // Default: "0"
    sm_saysoundhe_interrupt_sound "0"
    // Time between each admin sound trigger, 0.0 to disable checking for admin sounds
    // Set to -1 to completely bypass the soundspam protection for admins
    // -
    // Default: "4.5"
    sm_saysoundhe_time_between_admin_sounds "-1"
    // Time between each sound trigger, 0.0 to disable checking
    // -
    // Default: "4.5"
    sm_saysoundhe_time_between_sounds "4.5"
    // When set, will log sounds that are played
    // -
    // Default: "0"
    sm_saysoundhe_sound_logging "0"

    //////////////////////////////////
    // *** LIMITS *** //
    //////////////////////////////////
    // If set, sm_saysoundhe_sound_limit is the limit per round instead of per map
    // -
    // Default: "0"
    sm_saysoundhe_limit_sound_per_round "0"
    // Maximum sounds per ADMIN (0 for unlimited)
    // -
    // Default: "0"
    sm_saysoundhe_sound_admin_limit "0"
    // Maximum sounds per PLAYER (0 for unlimited)
    // -
    // Default: "5"
    sm_saysoundhe_sound_limit "25"

    //////////////////////////////////
    // *** WARNINGS *** //
    //////////////////////////////////
    // Number of sounds to warn ADMIN at (0 for no warnings)
    // -
    // Default: "0"
    sm_saysoundhe_sound_admin_warn "0"
    // Number of sounds to warn PLAYER at (0 for no warnings)
    // -
    // Default: "3"
    sm_saysoundhe_sound_warn "25"

    //////////////////////////////////
    // *** Join Sounds *** //
    //////////////////////////////////
    // Play sounds when someone joins or exits the game
    // -
    // Default: "1"
    sm_saysoundhe_join_exit "0"
    // Wait until the player spawns before playing the join sound
    // -
    // Default: "1"
    sm_saysoundhe_join_spawn "1"
    // Play sounds when specific steam ID joins or exits the game
    // -
    // Default: "1"
    sm_saysoundhe_specific_join_exit "0"

    //////////////////////////////////
    // *** Karaoke *** //
    //////////////////////////////////
    // Delay before playing a Karaoke song
    // -
    // Default: "15.0"
    sm_saysoundhe_karaoke_delay "15.0"
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    daveyboye
    Senior Member
    Join Date: Aug 2008
    Old 07-16-2012 , 11:16   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #6

    I'm having an issue where some players connect sounds are playing at exit and not intro. This is very odd as they are scripted for intros. Any help provided would be appreciated. Here are my players intro sounds:

    Code:
    "STEAM_0:0:15726482" 
      {
        "file" "admin_plugin/connectsounds/daveintro2.mp3"
    		"admin"	"1"
    		"text"	"[MASTER ADMIN] Dirty`Dave has arrived!  Prepare to die!!!"
    		"single" "0" 
    		"volume" "0.5"
    	}
    "STEAM_0:0:5962963"
      {
    		"file"	"admin_plugin/connectsounds/Rogue77_intro.mp3"
    		"admin"	"1"
    		"text"	"[MASTER ADMIN] Rogue77` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}
    "STEAM_0:1:375777"
      {
    		"file"	"admin_plugin/connectsounds/gloomis_intro.mp3"
    		"admin"	"1"
    		"text"	"[ASSOCIATE ADMIN] gloomis` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}
    "STEAM_0:0:16609060"
      {
    		"file"	"admin_plugin/connectsounds/beenie_intro.mp3"
    		"admin"	"1"
    		"text"	"[ASSOCIATE ADMIN] BeenieWeenie` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}  
    "STEAM_0:0:5963702"
      {
    		"file"	"admin_plugin/connectsounds/bigtwelcome2.mp3"
    		"admin"	"1"
    		"text"	"[ASSOCIATE ADMIN] BigT` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}  
    "STEAM_0:1:4930329"
      {
    		"file"	"admin_plugin/connectsounds/OSS_Intro.mp3"
    		"admin"	"1"
    		"text"	"[ASSOCIATE ADMIN] oLd SkEwL SoLduRR` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}
    "STEAM_0:1:5806412"
      {
    		"file"	"admin_plugin/connectsounds/ubdto_intro1.mp3"
    		"admin"	"1"
    		"text"	"[OLD MAN] ubdto` has arrived!"
    		"single" "0" 
    		"volume" "0.5" 
    	}      
    }
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    mr.PINGAS
    New Member
    Join Date: Jul 2012
    Old 07-17-2012 , 01:34   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #7

    Im not sure if this problem has already been addressed (dont want to read through 80 pages) but im having a problem initalizing this mod. Here is what turned up on my sourcemod error log:


    Code:
    L 07/16/2012 - 17:59:44: SourceMod error session started
    L 07/16/2012 - 17:59:44: Info (map "de_dust2") (file "errors_20120716.log")
    L 07/16/2012 - 17:59:44: [SM] Unable to load extension "soundlib.ext": libz.so.1: cannot open shared object file: No such file or directory
    L 07/16/2012 - 17:59:44: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running
    I am running the server on linux (64 bit) and i have heard that the sound plugin requires Microsoft Visual C++ which i do not have (due to my server being run on linux). Any help would be appreciated.

    Thanks in advance.
    mr.PINGAS is offline
    AeroAcrobat
    AlliedModders Donor
    Join Date: Apr 2011
    Location: lives in a circus
    Old 07-17-2012 , 03:51   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #8

    Quote:
    Originally Posted by mr.PINGAS View Post
    Im not sure if this problem has already been addressed (dont want to read through 80 pages) but im having a problem initalizing this mod. Here is what turned up on my sourcemod error log:


    Code:
    L 07/16/2012 - 17:59:44: SourceMod error session started
    L 07/16/2012 - 17:59:44: Info (map "de_dust2") (file "errors_20120716.log")
    L 07/16/2012 - 17:59:44: [SM] Unable to load extension "soundlib.ext": libz.so.1: cannot open shared object file: No such file or directory
    L 07/16/2012 - 17:59:44: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running
    I am running the server on linux (64 bit) and i have heard that the sound plugin requires Microsoft Visual C++ which i do not have (due to my server being run on linux). Any help would be appreciated.

    Thanks in advance.
    Do: sm exts list (you may use it with rcon)
    and check if something is marked as <failed>.

    download plugin zip file again and install everything.
    because it says in your error log: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running.

    it is located in: saysounds_4.0.5\addons\sourcemod\extensions

    You also may want to restart the server.
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    Last edited by AeroAcrobat; 07-17-2012 at 03:52.
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    mr.PINGAS
    New Member
    Join Date: Jul 2012
    Old 07-17-2012 , 12:37   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #9

    Quote:
    Originally Posted by AeroAcrobat View Post
    Do: sm exts list (you may use it with rcon)
    and check if something is marked as <failed>.

    download plugin zip file again and install everything.
    because it says in your error log: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running.

    it is located in: saysounds_4.0.5\addons\sourcemod\extensions

    You also may want to restart the server.
    sm exts list returns this:
    Code:
    sm exts list
    [SM] Displaying 9 extensions:
    [01] Automatic Updater (1.4.4): Updates SourceMod gamedata files
    [02] Webternet (1.4.4): Extension for interacting with URLs
    [03] CS:S Tools (1.4.4): CS:S extended functionality
    [04] BinTools (1.4.4): Low-level C/C++ Calling API
    [05] SDK Tools (1.4.4): Source SDK Tools
    [06] Top Menus (1.4.4): Creates sorted nested menus
    [07] Client Preferences (1.4.4): Saves client preference settings
    [08] SQLite (1.4.4): SQLite Driver
    [09] <FAILED> file "soundlib.ext.so": libz.so.1: cannot open shared object file: No such file or directory
    I just reinstalled everything so im sure i have 'soundlib.ext.so' in my addons/sourcemod/extentions folder but i still have the problem. Any ideas?

    EDIT: And yes I have restarted the server.

    Last edited by mr.PINGAS; 07-17-2012 at 12:40.
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    mr.PINGAS
    New Member
    Join Date: Jul 2012
    Old 07-20-2012 , 01:58   Re: Say Sounds (including Hybrid Edition) (4.0.5)
    Reply With Quote #10

    Quote:
    Originally Posted by mr.PINGAS View Post
    sm exts list returns this:
    Code:
    sm exts list
    [SM] Displaying 9 extensions:
    [01] Automatic Updater (1.4.4): Updates SourceMod gamedata files
    [02] Webternet (1.4.4): Extension for interacting with URLs
    [03] CS:S Tools (1.4.4): CS:S extended functionality
    [04] BinTools (1.4.4): Low-level C/C++ Calling API
    [05] SDK Tools (1.4.4): Source SDK Tools
    [06] Top Menus (1.4.4): Creates sorted nested menus
    [07] Client Preferences (1.4.4): Saves client preference settings
    [08] SQLite (1.4.4): SQLite Driver
    [09] <FAILED> file "soundlib.ext.so": libz.so.1: cannot open shared object file: No such file or directory
    I just reinstalled everything so im sure i have 'soundlib.ext.so' in my addons/sourcemod/extentions folder but i still have the problem. Any ideas?

    EDIT: And yes I have restarted the server.
    No Sugestions?
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