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FF2 FurretX’s Public Bosses [New Boss Rework: Daft Punk Duo]


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FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 01-30-2022 , 13:43   FurretX’s Public Bosses [New Boss Rework: Daft Punk Duo]
Reply With Quote #1

Hello!
Welcome to my Public Boss Page!
Here, you will find download links to all of the bosses I have made and decided to put out to the public.
I mainly just make private bosses. Here is a list of the private bosses that I am willing to give you the CFG to.

Private Bosses That I Am Willing To Give Out:
Demopan V2 (Usually a Hidden Boss, Particles May Appear In The Wrong Place)
Old Meme Waiter (For Boss VS Boss, Has Broken Textures)
(More Private Bosses Will Be Added To The List After a While)

Now, onto the Public Bosses!

No Random Crits V3 (Sounds Fixed)
[Thanks to Naydef, the downloads should (hopefully) be fixed.]
USE THE CFG IN THE ATTACHMENTS, NOT IN THE ZIP FILE.
Originally made by Spookmaster (Lord Homicide)
Custom Textures only appear on Blue team.
Rage: Speed Boost and fast firing Rocket Launcher.
Has 4 lives.
On Lifeloss: Uber for 2 seconds and Minicrits.
Gives 1 revive to the Red Team.
You can remove this revive by removing the revivemarkers section in the CFG.
Subplugins Required:
rage_timed_new_weapon (ff2_tnw)
dynamic_jump (ff2_dynamic_defaults)
rage_movespeed (ff2_movespeed)
special_revivemarker (special_reanimation)
intromusic (shadow93_abilities)
https://ibb.co/8P7xwhB


Dr. Octagonapus (BGMs are Currently Bugged because of a simple CFG error.)
Based off of xXDeathreusXx’s Dr. Octagonapus (Uses the same Laser)
Rage: Dr. Octagonapus gets freezed in place and then fires out a laser for a few seconds.
Sub-plugins Required:
rage_octagonapus (ff2_octagonapus)
dynamic_jump (ff2_dynamic_defaults)
dynamic_weighdown (ff2_dynamic_defaults)
https://ibb.co/wgkW2jc

FurretX (Public Version [This version is being fixed/changed.])
Thanks to Frixu (Super Pro Demoman, Demo Samedi, Etc.) for the boss fix!
Yes, there is a private version of this boss that is meant to be a hidden.
I have seen that his Red Team Backup ability does not work after round one. If you are experiencing this too, you can instead add 1 revive to Red Team using the revive markers used in the NRCV3 above.
You should do the same if the Red Team Backup only spawns with 125hp. It should spawn with 1khp.
Rage: Summons Clones of Himself with a melee and weak gun. Also gains 3 point teleports.
Lifeloss: Timestop for 15 seconds + Fast Firing and Reloading Revolver + Theme Change
Waffle spawns as a Red Team Backup when there are 3 players left.
Sub plugins Required:
dynamic_jump (ff2_dynamic_defaults)
dynamic_point_teleport (ff2_dynamic_defaults)
rage_new_weapon (ffbat_defaults)
pausemercv2 (ff2_pausemercv2)
[PauseMerc V2 Plugin in Replies Below]
rage_summon_clonesss (ffbat_publicpack)
special_lifelose_theme (m7_abilities_extended)
special_lastmanbackup (ffbat_publicpack)
https://ibb.co/qkZTX6T

The Rock
Has Dwayne The Rock Johnson Voices as a Joke
Rage: Uber for a few seconds, stronger and faster melee
Sub plugins Required:
rage_uber (default abilities)
rage_tempMelee (ff2_tempMelee)
rage_movespeed (ff2_movespeed)
dynamic_jump (ff2_dynamic_defaults)
https://ibb.co/TkQYjvF

reenigaV
Fixes by Super Pro Demoman
Has no super jump.
Rage: Spawns a Mini Sentry that has 800hp, infinite ammo, and automatically get destroyed after 12 seconds. Also gains Uber for 1.5 seconds.
Has 3 lives.
On Lifeloss: Gains the Reflect MannPower for 6 seconds
Sub plugins required:
rage_uber (default_abilities)
spawn_sentry (ff2_ragesentry)
menu_tfcond (ff2_tfcond)
https://ibb.co/ykWnDT9

Daft Punk Duo
This is my first duo boss rework, so I’m sure I did something wrong.
Gold: Superjump and Weighdown
Silver: Superjump only
Gold Rage: Fast Swinging Melee for 12 seconds.
Silver Rage: Fast Reloading Gun and Short Stun
Sub plugins required:
rage_stun (default_abilities)
rage_uber (default_abilities)
dynamic_jump (dynamic_defaults)
dynamic_weighdown (dynamic_defaultsj
rage_tempMelee (ff2_tempMelee)
https://ibb.co/x7JHrbt
Download URL (yes I’m using Mediafire now): https://www.mediafire.com/file/d6hd4...k_Duo.zip/file

The Executioner and Incognito Duo
Executioner is made by Infrabaron
Info for duo and The Executioner on the Executioner’s page:
https://forums.alliedmods.net/showthread.php?t=335723

https://ibb.co/M5y3YNR

More Bosses To Be Added Soon.
Attached Files
File Type: zip Finished Public Bosses (Fixed Sounds) V2.zip (19.00 MB, 167 views)
File Type: zip Bosses 2.zip (10.56 MB, 127 views)
File Type: zip FurretX BGMs.zip (11.44 MB, 97 views)
File Type: cfg nrcv3pub.cfg (8.3 KB, 87 views)
File Type: zip V-gineer.zip (3.88 MB, 81 views)
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.

Last edited by FurretX; 02-24-2022 at 21:43.
FurretX is offline
Frixu
Senior Member
Join Date: Mar 2021
Location: Poland
Old 01-30-2022 , 17:30   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #2

pausemercv2 its just rename of ubermedic fully version with timestop sound and chronomia effect on screen so here is
Attached Files
File Type: zip ff2_pausemercv2.zip (87.1 KB, 71 views)
Frixu is offline
FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 01-30-2022 , 18:02   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #3

Quote:
Originally Posted by Frixu View Post
pausemercv2 its just rename of ubermedic fully version with timestop sound and chronomia effect on screen so here is
Ah, thank you!
I had no clue where to find the sub plugin.
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.
FurretX is offline
Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 01-31-2022 , 18:54   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #4

Just want to report several issues in both nrcv3 and newdococpublic configs

nrcv3
HTML Code:
A sound is not in the download table
File 'freak_fortress_2\nrcv3\nrcv3_newintro1.mp3'
File 'freak_fortress_2\nrcv3\lastman.mp3'

"description_en"	"No Random Crits V3: Intergalatic Terror \nRage: Stun nearby enemies and gains a Brazilniator (Brazilinator disappears after 10 seconds) \nHas 7 Lives \nOn Lifeloss: Defensive Buff for 3 seconds and his classic "I did not have permission to die!" line."
Double quotes in key value. Need to be removed or replaced with single quotes.
newdococpublic
HTML Code:
A sound is not in the download table
File 'freak_fortress_2\octagonapus\bgm2.mp3'
File 'freak_fortress_2\octagonapus\bgm.mp3'

In 'sound_bgm' section "freak_fortress_2\octagonapus\octotheme.mp3" bgm is taking same key name as
"freak_fortress_2\octagonapus\bgm.mp3"
__________________
My plugins:
*None for now*


Steam:
naydef
Naydef is offline
FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 01-31-2022 , 19:43   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #5

Quote:
Originally Posted by Naydef View Post
Just want to report several issues in both nrcv3 and newdococpublic configs

nrcv3
HTML Code:
A sound is not in the download table
File 'freak_fortress_2\nrcv3\nrcv3_newintro1.mp3'
File 'freak_fortress_2\nrcv3\lastman.mp3'

"description_en"	"No Random Crits V3: Intergalatic Terror \nRage: Stun nearby enemies and gains a Brazilniator (Brazilinator disappears after 10 seconds) \nHas 7 Lives \nOn Lifeloss: Defensive Buff for 3 seconds and his classic "I did not have permission to die!" line."
Double quotes in key value. Need to be removed or replaced with single quotes.
newdococpublic
HTML Code:
A sound is not in the download table
File 'freak_fortress_2\octagonapus\bgm2.mp3'
File 'freak_fortress_2\octagonapus\bgm.mp3'

In 'sound_bgm' section "freak_fortress_2\octagonapus\octotheme.mp3" bgm is taking same key name as
"freak_fortress_2\octagonapus\bgm.mp3"
Ah, thank you!
All the errors should be fixed now.
Please tell me if there are anymore.
Although, I’m not sure why you’re having the Lastman error in NRCV3. That sound was included in the ZIP.
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.
FurretX is offline
Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 02-01-2022 , 06:18   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #6

Quote:
Originally Posted by FurretX View Post
Ah, thank you!
All the errors should be fixed now.
Please tell me if there are anymore.
Although, I’m not sure why you’re having the Lastman error in NRCV3. That sound was included in the ZIP.
These messages were generated by automated tool + manual config checking where necessary.

The reason why the tool says that freak_fortress_2\nrcv3\lastman.mp3 file is not in the download table is because any sound which is not in the table will not be downloaded by players on connect.
So expect players to crash because of these missing sounds (Source Engine often leaks memory when trying to play missing sound).
This applies to freak_fortress_2\nrcv3\nrcv3_newintro1.mp3 sound, too.
Also you didn't properly fix the bgm sounds with same key name issue
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time1"	"170"
	}
It should be
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path2"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time2"	"170"
	}
Also one more issue I see is sound freak_fortress_2\nrcv3\nrcv3_intromusic.mp3 used in ability8 is also not in the download table.

I've attached the config with the fixes I see necessary.

Edit: Same for newdococpublic
Attached Files
File Type: cfg nrcv3pub.cfg (8.3 KB, 84 views)
__________________
My plugins:
*None for now*


Steam:
naydef

Last edited by Naydef; 02-01-2022 at 07:21.
Naydef is offline
FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 02-01-2022 , 17:01   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #7

Quote:
Originally Posted by Naydef View Post
These messages were generated by automated tool + manual config checking where necessary.

The reason why the tool says that freak_fortress_2\nrcv3\lastman.mp3 file is not in the download table is because any sound which is not in the table will not be downloaded by players on connect.
So expect players to crash because of these missing sounds (Source Engine often leaks memory when trying to play missing sound).
This applies to freak_fortress_2\nrcv3\nrcv3_newintro1.mp3 sound, too.
Also you didn't properly fix the bgm sounds with same key name issue
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time1"	"170"
	}
It should be
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path2"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time2"	"170"
	}
Also one more issue I see is sound freak_fortress_2\nrcv3\nrcv3_intromusic.mp3 used in ability8 is also not in the download table.

I've attached the config with the fixes I see necessary.

Edit: Same for newdococpublic
Oh, thank you!
It’s been a while since I’ve made a boss without having someone else check over it first.
I will include the updated CFG in the attachments.
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.
FurretX is offline
FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 02-02-2022 , 21:58   Re: FurretX’s Public Bosses [New Boss Rework: Vagineer]
Reply With Quote #8

Added a Vagineer Rework
__________________
FurretX
FF2 Boss Developer for Gemara Servers
FF2 Boss Developer for The Freaks of Mann City
Owner of FXFF2

“Nothing will ever work first try.”

Feel free to message me, I’ll respond within a few days.
FurretX is offline
Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 02-03-2022 , 14:18   Re: FurretX’s Public Bosses [New Boss Rework: Vagineer]
Reply With Quote #9

Config furretxpublicfinished.cfg has an issue:

Invalid character 'l' in attribute list
HTML Code:
	"weapon1"
	{
	    "name"	        "tf_weapon_knife"
	    "index"	        "461"
	    "attributes"	"2 ; 0.8 ; 180 ; 5.0 ; 377 l 0.1 ; 68 ; 2 ; 6 ; 0.8"
	    "show"	        "1"
	}
Should be:
HTML Code:
	"weapon1"
	{
	    "name"	        "tf_weapon_knife"
	    "index"	        "461"
	    "attributes"	"2 ; 0.8 ; 180 ; 5.0 ; 377 ; 0.1 ; 68 ; 2 ; 6 ; 0.8"
	    "show"	        "1"
	}
__________________
My plugins:
*None for now*


Steam:
naydef

Last edited by Naydef; 02-03-2022 at 14:18.
Naydef is offline
Koloax
Junior Member
Join Date: Jan 2022
Location: gm_flatgrass
Old 03-04-2022 , 22:09   Re: FurretX’s Public Bosses [New Boss Rework: Daft Punk Duo]
Reply With Quote #10

you making the daft punk duo is GENIUS I always listen to daft punk and this boss kinda makes me emotional since they split up. No more in ff2 though!
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