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FF2 [Subplugin] Pause Ability (v0.5.1)


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Naydef
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Join Date: Dec 2015
Location: Doom Town, Nevada
Old 01-11-2017 , 14:11   Re: [Subplugin] Pause Ability (v0.5.1)
Reply With Quote #11

Quote:
Originally Posted by p0008874 View Post
I added Nucleat Scout's life loss.

it's not very effective...
(Anything Freeze but the hale can't move)
I know(this was the original idea). I will change ability's behavior soon(i think)
Next version, the subplugin will only pause players, buildings(I think), projectiles and some other things!
Thread open for suggestions!
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Last edited by Naydef; 01-11-2017 at 14:14.
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DoctorKrazy
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Join Date: Oct 2018
Location: In a hole
Old 11-21-2018 , 12:58   Re: [Subplugin] Pause Ability (v0.5.1)
Reply With Quote #12

Can this ability be compatible with ams ?
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Batfoxkid
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Join Date: Nov 2018
Location: ''On the map''
Old 11-21-2018 , 14:05   Re: [Subplugin] Pause Ability (v0.5.1)
Reply With Quote #13

Quote:
Originally Posted by DoctorKrazy View Post
Can this ability be compatible with ams ?
This is most likely not, so probably have to edit the plugin itself.
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Tim q
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Join Date: Aug 2020
Old 09-08-2020 , 17:52   Re: [Subplugin] Pause Ability (v0.5.1)
Reply With Quote #14

And still its freeze the boss
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