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[ANY] SteamWorks


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TheLastRevenge
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Join Date: Mar 2013
Location: Korea Republic Of
Old 11-06-2014 , 08:00   Re: [ANY] SteamWorks
Reply With Quote #171

Quote:
Originally Posted by Peace-Maker View Post
Try using the right sdk to build.
my said meant Bubka3's dll doesn't work for me.
and i attached other dll built by me.
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yusufali
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Old 11-06-2014 , 09:50   Re: [ANY] SteamWorks
Reply With Quote #172

whats the difference between this extension and steamtools by asherkin?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
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Old 11-06-2014 , 10:11   Re: [ANY] SteamWorks
Reply With Quote #173

Quote:
Originally Posted by yusufali View Post
whats the difference between this extension and steamtools by asherkin?
For starters, this one supports more than just TF2
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yusufali
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Old 11-06-2014 , 11:43   Re: [ANY] SteamWorks
Reply With Quote #174

I see. Can this extension be used with updater?
https://forums.alliedmods.net/showthread.php?t=169095
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YamiKaitou
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Old 11-06-2014 , 11:47   Re: [ANY] SteamWorks
Reply With Quote #175

Quote:
Originally Posted by yusufali View Post
I see. Can this extension be used with updater?
https://forums.alliedmods.net/showthread.php?t=169095
Not until Updater is updated to support SteamWorks.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 11-06-2014 , 13:05   Re: [ANY] SteamWorks
Reply With Quote #176

https://bitbucket.org/GoD_Tony/updat...teamworks/diff

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404UserNotFound
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Old 11-06-2014 , 20:38   Re: [ANY] SteamWorks
Reply With Quote #177

So, say I was to want to use this to make a plugin that detects and logs Family Sharing players to a TXT file....would that be possible and if so, what would be a good place to start (like maybe a specific function or something)?
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 11-06-2014 , 22:27   Re: [ANY] SteamWorks
Reply With Quote #178

Quote:
Originally Posted by abrandnewday View Post
So, say I was to want to use this to make a plugin that detects and logs Family Sharing players to a TXT file....would that be possible and if so, what would be a good place to start (like maybe a specific function or something)?
PHP Code:
#include <SteamWorks>

public SteamWorks_OnValidateClient(ownerauthidauthid) {
    if(
ownerauthid && authid && ownerauthid != authid) {
        
decl String:path[PLATFORM_MAX_PATH];
        
BuildPath(Path_SMpathsizeof(path), "logs/familysharing.log");
        
LogToFile(path"[U:1:%d] (STEAM_1:%d:%d) is borrowing the game from [U:1:%d] (STEAM_1:%d:%d)"authidauthid 1authid >> 1ownerauthidownerauthid 1ownerauthid >> 1);
    }

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TheLastRevenge
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Join Date: Mar 2013
Location: Korea Republic Of
Old 11-06-2014 , 22:35   Re: [ANY] SteamWorks
Reply With Quote #179

Quote:
Originally Posted by abrandnewday View Post
So, say I was to want to use this to make a plugin that detects and logs Family Sharing players to a TXT file....would that be possible and if so, what would be a good place to start (like maybe a specific function or something)?
https://forums.alliedmods.net/showpo...&postcount=169
How about refer this sample plugin
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Old 11-06-2014 , 22:50   Re: [ANY] SteamWorks
Reply With Quote #180

Quote:
Originally Posted by Dr. McKay View Post
PHP Code:
#include <SteamWorks>

public SteamWorks_OnValidateClient(ownerauthidauthid) {
    if(
ownerauthid && authid && ownerauthid != authid) {
        
decl String:path[PLATFORM_MAX_PATH];
        
BuildPath(Path_SMpathsizeof(path), "logs/familysharing.log");
        
LogToFile(path"[U:1:%d] (STEAM_1:%d:%d) is borrowing the game from [U:1:%d] (STEAM_1:%d:%d)"authidauthid 1authid >> 1ownerauthidownerauthid 1ownerauthid >> 1);
    }

Dr. McKay, you continue to go above and beyond. Thank you my good man! Was about to put this into use on a TF2 server, but then I remembered that TF2 is not Family Sharing eligible due to it being a Free To Play title. Silly me! I still have a use for it though!

Last edited by 404UserNotFound; 11-06-2014 at 22:51.
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