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[TF2] Fancy Fire Arrows (Crossbow and Huntsman)


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Prince Luna
Junior Member
Join Date: Jul 2013
Location: Saint Louis, MO
Old 07-21-2013 , 23:52   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #31

Still nothing. All arrows shoot normal even when it says An admin has given you fire arrows.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-22-2013 , 01:29   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #32

Does the ammo counter count down?
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Prince Luna
Junior Member
Join Date: Jul 2013
Location: Saint Louis, MO
Old 07-22-2013 , 01:35   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #33

Hmm well I have it set to auto for admins with the "a" flag, and everything acts as if the plugin were not there. Since I recompiled and reinstalled the plugin, when I type in "sm_firearrows luna 1", it say's unknown command, but if I type in just "sm_firearrows", it tells me the usage sm_firearrows <client> [1/0]

Last edited by Prince Luna; 07-22-2013 at 02:01. Reason: More specific
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-22-2013 , 11:34   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #34

I'm interested in sm_givefirearrows since that display's the HUD and will indicate if the arrow creation hook is working.
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Prince Luna
Junior Member
Join Date: Jul 2013
Location: Saint Louis, MO
Old 07-22-2013 , 16:57   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #35

Yes, when I use sm_givefirearrows, it shows the message in the the chat "[FireArrows] {Admin} has given you X fire arrows!" and shows above the ammo HUD how many fire arrows you have left. But still no fire arrows are shooting.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-22-2013 , 17:00   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #36

But does the number of arrows go down when you shoot one?
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Prince Luna
Junior Member
Join Date: Jul 2013
Location: Saint Louis, MO
Old 07-22-2013 , 17:01   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #37

Yes the number goes down.
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Prince Luna
Junior Member
Join Date: Jul 2013
Location: Saint Louis, MO
Old 07-22-2013 , 17:18   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #38

And it doesn't say unknown command anymore with sm_firearrows, that works now. Don't know why it wasn't yesterday.
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 07-23-2013 , 00:17   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #39

Well I tried what you suggested DarthNinja, however I got this when I tried to recompile it.

Your plugin failed to compile! Read the errors below:

SourcePawn Compiler 1.4.0Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC/groups/sourcemod/upload_tmp/textzdv5Rb.sp(2) : fatal error 120: cannot read from file: "sdkhooks"Compilation aborted.1 Error.

I tried it both ways and several times also.
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Last edited by Aggamemnon; 07-23-2013 at 00:18.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-23-2013 , 01:47   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #40

You don't have the SDKHooks include in your includes directory.
This also tells me you're compiling against an outdated branch. Compile using one of the new 1.5 or 1.6 snapshots.
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