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BANANAMAN


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red_bull2oo6
Senior Member
Join Date: Mar 2012
Location: Braila, Romania
Old 10-06-2013 , 07:51   Re: BANANAMAN
Reply With Quote #11

Code:
[en]
BNNMN_SET = %s will be BANANAMAN next round!
BNNMN_CANCEL_BY_CMD = BANANAMAN canceled!
BNNMN_CANCEL = Sorry, but you will not be BANANAMAN!
BNNMN_PREPARE = Prepare to be BANANAMAN next round!
BNNMN_YOU = You are BANANAMAN this round!
BNNMN_THROW = Use the command "amx_bthrow <bananas num> [minus random num up to]" to throw bananas!

[ro]
BNNMN_SET = Runda urmatoare, %s va fi BANANAMAN!
BNNMN_CANCEL_BY_CMD = BANANAMAN anulat!
BNNMN_CANCEL = Scuze, dar nu vei fi BANANAMAN!
BNNMN_PREPARE = Pregateste-te sa fii BANANAMAN in urmatoarea runda!
BNNMN_YOU = Aceasta runda esti BANANAMAN!
BNNMN_THROW = Foloseste "amx_bthrow <nr banane> [minus nr aleatoriu pana la]" pentru a arunca banane!
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dark_style
Senior Member
Join Date: Jul 2009
Location: Bulgaria
Old 10-06-2013 , 07:56   Re: BANANAMAN
Reply With Quote #12

You should add something like, if a "flying" banana hits you to take damage.
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Erdener
Senior Member
Join Date: Apr 2010
Location: Turkey
Old 10-11-2013 , 04:45   Re: BANANAMAN
Reply With Quote #13

interesting idea

ty for that

Turkish ->

Code:
[en]
BNNMN_SET = %s will be BANANAMAN next round!
BNNMN_CANCEL_BY_CMD = BANANAMAN canceled!
BNNMN_CANCEL = Sorry, but you will not be BANANAMAN!
BNNMN_PREPARE = Prepare to be BANANAMAN next round!
BNNMN_YOU = You are BANANAMAN this round!
BNNMN_THROW = Use the command "amx_bthrow <bananas num> [minus random num up to]" to throw bananas!

[tr]
BNNMN_SET = %s sonraki turda BANANAMAN olacak!
BNNMN_CANCEL_BY_CMD = BANANAMAN iptal edildi!
BNNMN_CANCEL = Uzgunum, ancak BANANAMAN olmayacak!
BNNMN_PREPARE = Hazirlanin sonraki turda BANANAMAN olacak!
BNNMN_YOU = Bu turda sen BANANAMAN oldun!
BNNMN_THROW = Muz atmak icin konsolda bu komutu kullanin: "amx_bthrow <muz sayisi> [rastgele numara yazin]"!
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 10-11-2013 , 10:55   Re: BANANAMAN
Reply With Quote #14

[IMG]http://s22.************/lflpfata9/BANANAPLUGIN.jpg[/IMG]

similar: Idiot 1.0 (IJs) [UPDATED] , CS_Teletubbies v2
Code:
[fr]
BNNMN_SET = %s vous serez BANANAMAN le round suivant!
BNNMN_CANCEL_BY_CMD = BANANAMAN annulé!
BNNMN_CANCEL = Désolé, mais vous ne serez pas BANANAMAN!
BNNMN_PREPARE = Préparez vous à être BANANAMAN le round suivant!
BNNMN_YOU = Vous être BANANAMAN dans ce round!
BNNMN_THROW = Utilisez la commande "amx_bthrow <nombre de bananes> [nombre aléatoire minimum ]" pour lancer des bananes!
Quote:
Originally Posted by dark_style View Post
You should add something like, if a "flying" banana hits you to take damage.
a boomerangnana !
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Last edited by ANTICHRISTUS; 10-11-2013 at 11:11.
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Baws
Veteran Member
Join Date: Oct 2012
Old 10-11-2013 , 12:28   Re: BANANAMAN
Reply With Quote #15

Suggestion: You should add like when a Banana Man is going AFK it become brown. Like, if i'm a banana man and i'm AFK for 10 seconds, my skin comes a little brown points, if i go afk for 20+secs my whole body goes brown. Btw, nice fun plugin hahahaha.
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Phant
Veteran Member
Join Date: Sep 2009
Location: New Jersey
Old 10-12-2013 , 01:10   Re: BANANAMAN
Reply With Quote #16

Quote:
Originally Posted by dark_style View Post
You should add something like, if a "flying" banana hits you to take damage.
Flying bananas are client-side.

Quote:
Originally Posted by baws View Post
Suggestion: You should add like when a Banana Man is going AFK it become brown. Like, if i'm a banana man and i'm AFK for 10 seconds, my skin comes a little brown points, if i go afk for 20+secs my whole body goes brown. Btw, nice fun plugin hahahaha.
Haha, and this skin placed on map :


PS:
Language file updated. Thanks for translation.
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Baws
Veteran Member
Join Date: Oct 2012
Old 10-12-2013 , 01:29   Re: BANANAMAN
Reply With Quote #17

Quote:
Originally Posted by Phant View Post
Flying bananas are client-side.


Haha, and this skin placed on map :


PS:
Language file updated. Thanks for translation.
Yes
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Phant
Veteran Member
Join Date: Sep 2009
Location: New Jersey
Old 10-12-2013 , 06:26   Re: BANANAMAN
Reply With Quote #18

Haha, just look at this shocked guys (video):
http://rghost.ru/private/49326016/1f...b8fdb92e76cddc
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Old 10-13-2013, 01:58
LordOfNothing
This message has been deleted by ConnorMcLeod. Reason: troll, or posting random confusing code, or posting for posts count
Baws
Veteran Member
Join Date: Oct 2012
Old 10-13-2013 , 13:42   Re: BANANAMAN
Reply With Quote #19

Add Banana Phone song, when your phone rings
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freefragcs
New Member
Join Date: Jan 2014
Old 01-15-2014 , 05:00   Re: BANANAMAN
Reply With Quote #20

Code:
[pl]
BNNMN_SET = %s bedzie BANANA MANEM w nastepnej rundzie!
BNNMN_CANCEL_BY_CMD = BANANAMAN zostal anulowany!
BNNMN_CANCEL = Przepraszamy, ale nie bedziesz BANANAMANem!
BNNMN_PREPARE = Przygotuj sie do bycia BANANAMANem w nastepnej rundzie!
BNNMN_YOU = Jestes BANANAMANem w tej rundzie!
BNNMN_THROW = Uzyj komendy "amx_bthrow <bananas num> [minus random num up to]" by rzucac bananami!

Last edited by freefragcs; 01-15-2014 at 05:01.
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